Difference between revisions of "Armor"
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===Armor Slots=== | ===Armor Slots=== | ||
Armor can first be categorized in a general sense by what armor slot it takes up on the [[Paperdoll|paperdoll]], which denotes what part of the body the armor is associated with. There are 6 armor slots available: | Armor can first be categorized in a general sense by what armor slot it takes up on the [[Paperdoll|paperdoll]], which denotes what part of the body the armor is associated with. There are 6 armor slots available: | ||
− | * [[ | + | * [[Helm]] (Head) |
− | * [[ | + | * [[Gorget]] (Neck) |
− | * [[ | + | * [[Tunic (Armor)|Tunic]] (Torso) |
* [[Leggings]] (Legs) | * [[Leggings]] (Legs) | ||
* [[Sleeves]] (Arms) | * [[Sleeves]] (Arms) |
Revision as of 19:39, 22 December 2007
Armor is the category of in game items that can be equipped by a character mostly for defensive purposes. Armor generally has resistances and other properties used by a character in combat. This distinguishes armor from clothing, as other than a few pieces made by Seers and Event Moderators over the years and specifically hats, which take up the helm armor slot, clothing usually does not have defensive or offensive item properties.
Categorizing Armor
Armor Slots
Armor can first be categorized in a general sense by what armor slot it takes up on the paperdoll, which denotes what part of the body the armor is associated with. There are 6 armor slots available:
Suit Type
Armor can also be categorized more specifically by the type of suit of which the armor is a part. The suits are themselves categorized by what skill is required to make them.
Tailoring
- Bone Armor
- Female Armor
- Leaf Armor
- Leather Armor
- Leather Ninja Armor
- Leather Samurai Armor
- Studded Armor