Difference between revisions of "Mace Fighting"
m (added professional title) |
m (→Mace-Class Weapons) |
||
Line 18: | Line 18: | ||
* [[Maul]] | * [[Maul]] | ||
* [[Nunchaku]] | * [[Nunchaku]] | ||
− | * [[ | + | * [[Quarterstaff]] |
* [[Scepter]] | * [[Scepter]] | ||
* [[Shepherd's Crook]] | * [[Shepherd's Crook]] | ||
Line 29: | Line 29: | ||
* [[War Hammer]] | * [[War Hammer]] | ||
* [[War Mace]] | * [[War Mace]] | ||
− | * [[Wild Staff]] | + | * [[Wild Staff]] |
==See Also== | ==See Also== |
Revision as of 09:18, 2 February 2008
It requires strength of will and body to fight with the sheer power necessary for skill with blunt, mace weapons.
Mace Fighting is a skill that allows a practioner to use the Mace class of weapons. As with other offensive skills, a mace fighter is able to use the primary special move with a Maceing skill and Tactics skill level of 70 and the secondary special move when both skills are at 90 or above. A macer's professional title is Armsman.
In PvP combat, Mace weapons are valued because they always damage an opponent's armor when a hit is scored. Such weapons also do a small amount of additional damage to a target's Stamina when hit.
Training
From 0 - 30 skill you should buy from an NPC Warrior Guildmaster. After that you need to hold a macing weapon in hand and hit opponents.
Mace-Class Weapons
- Black Staff
- Club
- Diamond Mace
- Gnarled Staff
- Hammer Pick
- Mace
- Maul
- Nunchaku
- Quarterstaff
- Scepter
- Shepherd's Crook
- Sledge Hammer
- Smith's Hammer
- Tessen
- Tetsubo
- Wand
- War Axe
- War Hammer
- War Mace
- Wild Staff