Difference between revisions of "Newbified"

(New page: '''newbified / newb items''' ''note that a newbified items does not say 'newbified' ingame'' Newbified items were the first items spawned into a new character's backpack. The items recie...)
 
(links cat)
Line 1: Line 1:
 
'''newbified / newb items'''
 
'''newbified / newb items'''
  
''note that a newbified items does not say 'newbified' ingame''
+
'''NOTE:''' that a newbified items do not say 'newbified' in-game!
  
Newbified items were the first items spawned into a new character's backpack.
+
'''Newbified''' items were the first items spawned into a new character's [[backpack]]. The items received was based on the [[skills]] selected upon character creation in addition to a pile of 100 [[gold]] pieces.
The items recieved was based on the skills selected upon character creation
+
in addition to a pile of 100 goldcoins.
+
  
 +
These items would all be '[[Blessed]]' in the sense that they could not be lost upon death and they could not be stolen by a [[Stealing|thief]]. Many players made a good profit by creating new characters as often as they could and selling their newbified items (such as newbified reagents, arrows and bandages)
  
 +
Some items lost their status as newbified such as all weapons, except the dagger wich is still newbified and can be a very handy tool for resource gatherers, as is a newbified pair of scissors, or lockpicks for a skilled lockpicker working chests where his picks does not break.
  
These items would all be 'blessed' in the sense that they could not be lost
+
There are a few ways to find out if an item is newbified. Of course there is the obvious way of getting yourself killed while having the item, checking if it is still on your person upon ressurection. A less violent way might be to have someone use 'Item ID' on the item - a skilled merchant would be able to tell that this item was worth zero gold, wich would indicate it is newbified.
upon death and they could not be stolen by a thief.
+
Another way would be to attempt to lock down the item in a house. A newbified item cannot (In most cases) be locked down, and you would recieve a message saying 'This item cannot be locked down'.
many players made good profit by creating new characters as often as they
+
could and selling their newbified items (such as newbified reagents, arrows
+
and bandages)
+
  
Some items lost their status as newbified such as all weapons, except the dagger
+
''Note: New characters nolonger recieve newbified items upon character creation - Some of these items have become rare and you can expect to have to pay 50,000 gold or more for most items.''
wich is still newbified and can be a very handy tool for resource gatherers, as
+
is a newbified pair of scissors, or lockpicks for a skilled lockpicker working
+
chests where his picks does not break.
+
  
There are a few ways to find out if an item is newbified.
+
[[Category:Game Terms]][[Category:Item Properties]]
Ofcourse there is the obvious way of getting yourself killed while having the item,
+
checking if it is still on your person upon ressurection. A less violent way might
+
be to have someone use 'Item ID' on the item - a skilled merchant would be able to
+
tell that this item was worth zero gold, wich would indicate it is newbified.
+
Another way would be to attempt to lock down the item in a house;
+
A newbified item cannot (In most cases) be locked down, and you would recieve a
+
message saying 'This item cannot be locked down'.
+
 
+
''Note: New characters nolonger recieve newbified items upon character
+
creation - Some of these items have become rare and you can expect to have to
+
pay 50,000 gold or more for most items.''
+
 
+
[[Category:Item Properties]]
+

Revision as of 12:54, 14 February 2008

newbified / newb items

NOTE: that a newbified items do not say 'newbified' in-game!

Newbified items were the first items spawned into a new character's backpack. The items received was based on the skills selected upon character creation in addition to a pile of 100 gold pieces.

These items would all be 'Blessed' in the sense that they could not be lost upon death and they could not be stolen by a thief. Many players made a good profit by creating new characters as often as they could and selling their newbified items (such as newbified reagents, arrows and bandages)

Some items lost their status as newbified such as all weapons, except the dagger wich is still newbified and can be a very handy tool for resource gatherers, as is a newbified pair of scissors, or lockpicks for a skilled lockpicker working chests where his picks does not break.

There are a few ways to find out if an item is newbified. Of course there is the obvious way of getting yourself killed while having the item, checking if it is still on your person upon ressurection. A less violent way might be to have someone use 'Item ID' on the item - a skilled merchant would be able to tell that this item was worth zero gold, wich would indicate it is newbified. Another way would be to attempt to lock down the item in a house. A newbified item cannot (In most cases) be locked down, and you would recieve a message saying 'This item cannot be locked down'.

Note: New characters nolonger recieve newbified items upon character creation - Some of these items have become rare and you can expect to have to pay 50,000 gold or more for most items.