Difference between revisions of "Rotting Corpse"
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[[Image:Rotting corpsekr.png|frame]] | [[Image:Rotting corpsekr.png|frame]] | ||
− | + | <i>Barely recognizable as human remnants, these are walking animated corpses. With worm eaten hands so bloated with noxious gasses and scarred by decay, it causes their flesh to hang off in ragged strips. These creatures are deadly poisonous. | |
+ | |||
+ | The Rotting Corpse first appeared as part of the undead army, that invaded Trinsic. Although they do not present the challange they once did, their ability to inflict lethal poison will destroy the unwary. </i> | ||
==Statistics== | ==Statistics== | ||
{{Creatures | {{Creatures | ||
− | |spawnlocations=[[Covetous]] Level 4, [[ | + | |spawnlocations=[[Bedlam]], [[Covetous]] Level 4, [[Ancient Citadel]], [[Unholy Terror Champion Spawn]], [[Ankh Dungeon]], [[Doom]], [[Mount Sho]], [[Pass of Karnaugh]], [[Undead Fort]], [[Wisp Dungeon]] level-2 |
− | |fame= | + | |fame=12500 |
|slayer=[[Undead Slayer]] | |slayer=[[Undead Slayer]] | ||
− | |karma=- | + | |karma=-12500 |
|alignment=Evil | |alignment=Evil | ||
− | |firstseen= | + | |firstseen=Trinsic Invasion |
|packinstinct=None | |packinstinct=None | ||
|gold=1050-1279 | |gold=1050-1279 | ||
|magicitems= | |magicitems= | ||
− | |specialloot= | + | |specialloot=Level 5 [[Treasure Map]] |
|cutuploot=None | |cutuploot=None | ||
|str=301 - 350 | |str=301 - 350 | ||
Line 23: | Line 25: | ||
|int=151 - 200 | |int=151 - 200 | ||
|mana=0 | |mana=0 | ||
− | |bardingdifficulty= | + | |bardingdifficulty=128.8 |
|tamingdifficulty=N/A | |tamingdifficulty=N/A | ||
|basedamage=8 - 10 | |basedamage=8 - 10 | ||
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|poisoning=100.0 | |poisoning=100.0 | ||
|tactics=100.0 | |tactics=100.0 | ||
− | |magery= | + | |magery=0 |
|magicresist=250.0 | |magicresist=250.0 | ||
− | |evalint= | + | |evalint=0 |
− | |anatomy= | + | |anatomy=0 |
− | |meditation= | + | |meditation=0 |
− | |specialskill= | + | |specialskill=Immune to level 5 poison and below, Can inflict level 5 poison |
|physicalresist=35 - 45 | |physicalresist=35 - 45 | ||
|fireresist=20 - 30 | |fireresist=20 - 30 | ||
Line 49: | Line 51: | ||
==See Also== | ==See Also== | ||
− | *[[ | + | *[[Mummy]] |
*[[Zombie]] | *[[Zombie]] | ||
[[Category:Undead]] | [[Category:Undead]] | ||
[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 19:02, 19 June 2008
Barely recognizable as human remnants, these are walking animated corpses. With worm eaten hands so bloated with noxious gasses and scarred by decay, it causes their flesh to hang off in ragged strips. These creatures are deadly poisonous.
The Rotting Corpse first appeared as part of the undead army, that invaded Trinsic. Although they do not present the challange they once did, their ability to inflict lethal poison will destroy the unwary.
Statistics
Rotting Corpse Statistics | |||
---|---|---|---|
Spawn Locations | Bedlam, Covetous Level 4, Ancient Citadel, Unholy Terror Champion Spawn, Ankh Dungeon, Doom, Mount Sho, Pass of Karnaugh, Undead Fort, Wisp Dungeon level-2 | ||
Fame | 12500 | Slayer Vulnerability | Undead Slayer |
Karma | -12500 | Alignment | Evil |
First Seen | Trinsic Invasion | Pack Instinct | None |
Loot | |||
Gold | 1050-1279 | Magic Items | |
Special | Level 5 Treasure Map | Cut Up | None |
Attributes | |||
Strength | 301 - 350 | Hit Points | 1200 |
Dexterity | 75 | Stamina | 150 |
Intelligence | 151 - 200 | Mana | 0 |
Barding Difficulty | 128.8 | Taming Difficulty | N/A |
Base Damage | 8 - 10 | Preferred Foods | |
Skills | |||
Wrestling | 90.1 - 100.0 | Poisoning | 100.0 |
Tactics | 100.0 | Magery | 0 |
Resisting Spells | 250.0 | Evaluating Intelligence | 0 |
Anatomy | 0 | Meditation | 0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Immune to level 5 poison and below, Can inflict level 5 poison | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 35 - 45 | 20 - 30 | 50 - 70 | 40 - 50 | 20 - 30 |
Damage | 50% | 50% |