Difference between revisions of "Wood"

(Redirecting to Board)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__ __NOEDITSECTION__
+
#REDIRECT [[Board]]
{{Wood Resources}}
+
 
+
Using an [[Axe]], a [[Lumberjack]] can chop [[Log]]s, and produce wooden [[Board]]s.
+
 
+
===Making Boards from New Wood===
+
The new woods require high levels of the [[Carpentry]] to make boards. The skill required to make [[board]]s out of the logs is equal to the Lumberjacking skill required to find these logs, as listed on the [[Resource]]s page.
+
 
+
==Wood Types==
+
{| cellpadding="5" cellspacing="0" border="1"
+
! style="background-color:#9f3215; color:#FFFFFF;" | Wood
+
! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill
+
! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total
+
! style="background-color:#9f3215; color:#FFFFFF;" | Other
+
|- style="background-color:#FFCC00;" align="center"
+
| rowspan="3" |
+
===[[Oak]]===
+
[[Image:Wood-oak.GIF]]
+
| rowspan="3" | 65
+
! Armor || 3 || 3 || 0 || 2 || 3 || 11 || 40 Luck
+
|- style="background-color:#FFCC00;" align="center"
+
! Shield || 1 || 1 || 1 || 1 || 1 || 5 ||  
+
|- style="background-color:#FFCC00;" align="center"
+
! Weapon
+
| colspan="7" | 40 Luck, 5% Damage Increase
+
|- style="background-color:#C0C0C0;" align="center"
+
| rowspan="3" |
+
===[[Ash]]===
+
[[Image:Wood-ash.GIF]]
+
| rowspan="3" | 80
+
! Armor || 4 || 2 || 4 || 1 || 6 || 17
+
| rowspan="2" | 20% Lower Requirements
+
|- style="background-color:#C0C0C0;" align="center"
+
! Shield ||   ||   ||   ||   || 3 || 3
+
|- style="background-color:#C0C0C0;" align="center"
+
! Weapon
+
| colspan="7" | 10% Swing Speed Increase, 20% Lower Requirements
+
|- style="background-color:#FFCC99;" align="center"
+
| rowspan="3" |
+
===[[Yew]]===
+
[[Image:Wood-yew.GIF]]
+
| rowspan="3" | 95
+
! Armor || 6 || 3 || 3 || 0 || 3 || 15
+
| rowspan="2" | 1 Hit Point Regeneration
+
|- style="background-color:#FFCC99;" align="center"
+
! Shield || 3 ||   ||   ||   ||   || 3
+
|- style="background-color:#FFCC99;" align="center"
+
! Weapon
+
| colspan="7" | 5% Hit Chance Increase, 10% Damage Increase
+
|- style="background-color:#BD3929;" align="center"
+
| rowspan="3" |
+
===[[Bloodwood]]===
+
[[Image:Wood-bloodwood.GIF]]
+
| rowspan="3" | 100
+
! Armor || 3 || 8 || 1 || 3 || 3 || 18 || 2 Hit Point Regeneration
+
|- style="background-color:#BD3929;" align="center"
+
! Shield ||   || 3 ||   ||   ||   || 3 || 40 Luck, 2 Hit Point Regeneration
+
|- style="background-color:#BD3929;" align="center"
+
! Weapon
+
| colspan="7" | 2 Hit Point Regeneration, 16% Hit Life Leech
+
|- style="background-color:#99CC00;" align="center"
+
| rowspan="3" |
+
===[[Heartwood]]===
+
[[Image:Wood-heartwood.GIF]]
+
| rowspan="3" | 100
+
! Armor || 2 || 3 || 2 || 7 || 2 || 16
+
| rowspan="2" | Random Property (see note)
+
|- style="background-color:#99CC00;" align="center"
+
! Shield ||   ||   ||   ||   ||   || 0
+
|- style="background-color:#99CC00;" align="center"
+
! Weapon
+
| colspan="7" | Random Property (see note)
+
|- style="background-color:#99CCFF;" align="center"
+
| rowspan="3" |
+
===[[Frostwood]]===
+
[[Image:Wood-frostwood.GIF]]
+
| rowspan="3" | 100
+
! Armor || 2 || 1 || 8 || 3 || 4 || 18 ||  
+
|- style="background-color:#99CCFF;" align="center"
+
! Shield ||   ||   || 3 ||   ||   || 3 || Spell Channeling, -1 Faster Casting
+
|- style="background-color:#99CCFF;" align="center"
+
! Weapon
+
| colspan="7" | 40% Cold Damage, 12% Damage Increase
+
|-
+
! style="background-color:#9f3215; color:#FFFFFF;" | Wood
+
! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill
+
! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]]
+
! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total
+
! style="background-color:#9f3215; color:#FFFFFF;" | Other
+
|}
+
The Heartwood random property is different for each type of equipment.
+
* '''Armor''' - Luck 40, Durability 50%, Lower Requirements 20%, Damage Increase 10%, Lower Weight 50%, Hit Chance Increase 5%, Mage Armor
+
* '''Shield''' - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
+
* '''Weapon''' - Luck 40, Durability 50%, Lower Requirements 20%, Swing Speed Increase 10%, Lower Weight 75%, Hit Chance Increase 5%, Hit Life Leech (variable), Luck 10
+
===Resources===
+
Once you reach 100 Skill ( [[GM]] ), you will on occasion also be able to obtain certain rare resources from trees.
+
*See: [[Lumberjacking Resources]] for more info.
+
 
+
[[Category:Resources]]
+

Latest revision as of 18:44, 13 July 2008

Redirect to: