Difference between revisions of "Ophidian Apprentice Mage"
(link fix) |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Image:Ophidian apprentice magekr.jpg|frame]] | [[Image:Ophidian apprentice magekr.jpg|frame]] | ||
− | For more on the Ophidian race, see [[Ophidian]]. | + | <i>Ophidian Magi are implacable foes. Their pursuit of intruders into their homeland does not end until the intruder is dead. With spells available only to masters, they are well prepared to ensure their success. |
+ | |||
+ | For more on the Ophidian race, see [[Ophidian]].</i> | ||
+ | |||
==Statistics== | ==Statistics== | ||
{{Creatures | {{Creatures | ||
− | |spawnlocations=[[Ophidian Lair]] [[Terathan Keep]] | + | |spawnlocations=[[Ophidian Lair]], [[Terathan Keep]], [[Terathan Keep Underground]], [[Lost Lands Desert]] |
|fame=4000 | |fame=4000 | ||
|slayer=[[Slayer|Ophidian Slayer]], [[Reptile Slayer]] | |slayer=[[Slayer|Ophidian Slayer]], [[Reptile Slayer]] |
Latest revision as of 16:25, 21 July 2008
Ophidian Magi are implacable foes. Their pursuit of intruders into their homeland does not end until the intruder is dead. With spells available only to masters, they are well prepared to ensure their success.
For more on the Ophidian race, see Ophidian.
Statistics
Ophidian Apprentice Mage Statistics | |||
---|---|---|---|
Spawn Locations | Ophidian Lair, Terathan Keep, Terathan Keep Underground, Lost Lands Desert | ||
Fame | 4000 | Slayer Vulnerability | Ophidian Slayer, Reptile Slayer |
Karma | -4000 | Alignment | EVIL |
First Seen | UO:T2A | Pack Instinct | None |
Loot | |||
Gold | 125-175 | Magic Items | |
Special | level 2 Treasure Map | Cut Up | 1 Raw Rib |
Attributes | |||
Strength | 181 - 205 | Hit Points | 109 - 123 |
Dexterity | 191 - 215 | Stamina | 191 - 215 |
Intelligence | 96 - 120 | Mana | 96 - 120 |
Barding Difficulty | 80.5 | Taming Difficulty | N/A |
Base Damage | 5 - 10 | Preferred Foods | |
Skills | |||
Wrestling | 20.2 - 60.0 | Poisoning | |
Tactics | 65.0 - 87.5 | Magery | 85.1 - 100.0 |
Resisting Spells | 75.0 - 97.5 | Evaluating Intelligence | 85.1 - 100.0 |
Anatomy | Meditation | ||
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 25 - 35 | 30 - 40 | 35 - 45 | 40 - 50 | 35 - 45 |
Damage | 100% |