Difference between revisions of "Arcane Daemon"
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− | [[Image:Image | + | [[Image:ArcaneDaemon.jpg|2D Arcane Daemon|frame]] |
+ | [[Image:Arcane daemonkr.jpg|frame]] | ||
<i>These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast’s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!</i> | <i>These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast’s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!</i> | ||
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==Statistics== | ==Statistics== | ||
{{Creatures | {{Creatures | ||
− | |spawnlocations=[[Exodus Dungeon Entrance]] | + | |spawnlocations=[[Exodus Dungeon Entrance]], [[Palace of Paroxysmus]] |
|fame=Level 4 (7000) | |fame=Level 4 (7000) | ||
− | |slayer=[[ | + | |slayer=[[Abyss Slayer]] |
|karma=Level 5 (-10000) | |karma=Level 5 (-10000) | ||
|alignment=Evil | |alignment=Evil | ||
− | |firstseen=[[Ultima Online: Age of Shadows| | + | |firstseen=[[Ultima Online: Age of Shadows|Age of Shadows]] |
|packinstinct=None | |packinstinct=None | ||
|gold=250 - 300 | |gold=250 - 300 | ||
Line 27: | Line 28: | ||
|preferredfoods=None | |preferredfoods=None | ||
|wrestling=60.1 - 80.0 | |wrestling=60.1 - 80.0 | ||
− | |poisoning= | + | |poisoning=-- |
|tactics=70.1 - 80.0 | |tactics=70.1 - 80.0 | ||
|magery=80.1 - 90.0 | |magery=80.1 - 90.0 | ||
|magicresist=85.1 - 95.0 | |magicresist=85.1 - 95.0 | ||
|evalint=70.1 - 80.0 | |evalint=70.1 - 80.0 | ||
− | |anatomy= | + | |anatomy=-- |
|meditation=70.1 - 80.0 | |meditation=70.1 - 80.0 | ||
− | |specialskill= | + | |specialskill=-- |
|physicalresist=50 - 60 | |physicalresist=50 - 60 | ||
|fireresist=70 - 80 | |fireresist=70 - 80 | ||
Line 42: | Line 43: | ||
|physicaldamage=80% | |physicaldamage=80% | ||
|firedamage=20% | |firedamage=20% | ||
− | |colddamage= | + | |colddamage=-- |
− | |poisondamage= | + | |poisondamage=-- |
− | |energydamage= | + | |energydamage=-- |
}} | }} | ||
Latest revision as of 21:11, 24 September 2008
These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast’s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!
Statistics
Arcane Daemon Statistics | |||
---|---|---|---|
Spawn Locations | Exodus Dungeon Entrance, Palace of Paroxysmus | ||
Fame | Level 4 (7000) | Slayer Vulnerability | Abyss Slayer |
Karma | Level 5 (-10000) | Alignment | Evil |
First Seen | Age of Shadows | Pack Instinct | None |
Loot | |||
Gold | 250 - 300 | Magic Items | |
Special | None | Cut Up | None |
Attributes | |||
Strength | 131 - 150 | Hit Points | 101 - 115 |
Dexterity | 126 - 145 | Stamina | 126 - 145 |
Intelligence | 301 - 350 | Mana | 301 - 350 |
Barding Difficulty | 88.0 | Taming Difficulty | N/A |
Base Damage | 12 - 16 | Preferred Foods | None |
Skills | |||
Wrestling | 60.1 - 80.0 | Poisoning | -- |
Tactics | 70.1 - 80.0 | Magery | 80.1 - 90.0 |
Resisting Spells | 85.1 - 95.0 | Evaluating Intelligence | 70.1 - 80.0 |
Anatomy | -- | Meditation | 70.1 - 80.0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | -- | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 50 - 60 | 70 - 80 | 10 - 20 | 50 - 60 | 30 - 40 |
Damage | 80% | 20% | -- | -- | -- |