Difference between revisions of "No-Drop/No-Trade"

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==Notes==
 
==Notes==
 
* A survey of game forums indicate that complaints related to the No-Drop/No-Trade system are largely that it is unrealistic.
 
* A survey of game forums indicate that complaints related to the No-Drop/No-Trade system are largely that it is unrealistic.
* The developers acknowledge that No-Drop/No-Trade is, " a pain for those who want to display these items in your house. This is a feature we can look at adding in the future." But as with commas on [[Bank Check]]s, they have done nothing but acknowledge the issue.
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* The developers acknowledge that No-Drop/No-Trade is, " a pain for those who want to display these items in your house. This is a feature we can look at adding in the future."
  
 
==See Also==
 
==See Also==

Revision as of 18:42, 30 September 2008

No-Drop/No-Trade is an item property which denotes that the item cannot be traded via the trade window and cannot be removed from a character's backpack, unless it is to place the item in a Trash Barrel. According to MrTact, the No-Drop/No-Trade system was added, "specifically to keep the event items unique."

On the whole, No-Drop/No-Trade items are quest items. The items obtained during or for the completion of a quest were never intended to be used for any other purpose. Therefore, a character cannot drop or trade them.

The No-Trade property does not prevent items from being moved to another shard using Character Transfer Tokens. However, if an item is No-trade, it cannot be traded on the destination shard either.

Problems

Some players have reported that they cannot get rid of No-Drop/No-Trade items at all. MrTact says:

"As for not being able to trash these items - that’s not how they’re supposed to work. If you encounter this situation, please email [1] with the details."

Players with items stuck in their character's backpack are advised to

  • try completing the quest that originally awarded the item
  • try to put the item in a trash barrel, and
  • finally, page a GM to help.

Notes

  • A survey of game forums indicate that complaints related to the No-Drop/No-Trade system are largely that it is unrealistic.
  • The developers acknowledge that No-Drop/No-Trade is, " a pain for those who want to display these items in your house. This is a feature we can look at adding in the future."

See Also