Difference between revisions of "Exceptional"

(New page: Exceptional is a tag which is given to Armor or Weapons if made by a crafter of sufficient skill. * An exceptionally made piece of Armor will gain a 6% bonus that is distribut...)
 
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[[Exceptional]] is a tag which is given to [[Armor]] or [[Weapon]]s if made by a crafter of sufficient skill.
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[[Exceptional]] is a tag which may be given to items made by a [[crafting|crafter]] of sufficient [[skill]]. It adds bonuses to [[Weapons]] and [[Armor]] that may be furthermore enhanced by using [[Runic Tools]].
  
* An exceptionally made piece of Armor will gain a 6% bonus that is distributed randomly among the base properties of that item. For example, an exceptionally made plate tunic could have 2% applied to Physical, 2% to Fire, and 1% to each Cold and Poison. Or, and this would be extremely rare, all 6% could be added to Physical, making it quite a valuable piece of armor.  
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If a [[Grand Master]] or above creates an Exceptional item, it may furthermore receive their [[Maker's Mark]].
  
* Exceptionally crafted Weapons get a 35% Damage Increase bonus.
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==Armor==
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An exceptionally made piece of [[Armor]] will gain a 6% bonus that is distributed randomly among the base [[resistances]] of that item. For example, an exceptionally made [[Platemail Tunic]] could have 2% applied to Physical, 2% to Fire, and 1% to each Cold and Poison. Or, and this would be extremely rare, all 6% could be added to Physical.
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Exceptionally crafted armor also receives an additional 1% bonus (again randomly distributed) for every 20 points of [[Arms Lore]] your [[character]] has. The maximum bonus is therefore 11%.
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==Weapons==
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Exceptionally crafted [[Weapons]] get a 35% [[Damage Increase]] bonus as a free [[Item Property]].
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This is boosted by 1% for every 20 points of [[Arms Lore]] your [[character]] has. The maximum bonus is therefore 40%.
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==Other Items==
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Charged items (such as [[Tools]]) will have more uses attached to them if crafted exceptionally. Items such as furniture receive no benefits other then the [[Maker's Mark]].
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[[Category:Game Terms]]

Revision as of 05:11, 15 October 2008

Exceptional is a tag which may be given to items made by a crafter of sufficient skill. It adds bonuses to Weapons and Armor that may be furthermore enhanced by using Runic Tools.

If a Grand Master or above creates an Exceptional item, it may furthermore receive their Maker's Mark.

Armor

An exceptionally made piece of Armor will gain a 6% bonus that is distributed randomly among the base resistances of that item. For example, an exceptionally made Platemail Tunic could have 2% applied to Physical, 2% to Fire, and 1% to each Cold and Poison. Or, and this would be extremely rare, all 6% could be added to Physical.

Exceptionally crafted armor also receives an additional 1% bonus (again randomly distributed) for every 20 points of Arms Lore your character has. The maximum bonus is therefore 11%.

Weapons

Exceptionally crafted Weapons get a 35% Damage Increase bonus as a free Item Property.

This is boosted by 1% for every 20 points of Arms Lore your character has. The maximum bonus is therefore 40%.

Other Items

Charged items (such as Tools) will have more uses attached to them if crafted exceptionally. Items such as furniture receive no benefits other then the Maker's Mark.