Difference between revisions of "Ankh Pendant"

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The '''Ankh Pendant''' is a [[10th Anniversary]] item that spawns in the [[backpack]] of those doing combat in the [[Anti-Virtue Dungeons]].
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[[Image:Ankh_Pendant.png|thumb|Drops in gold or silver colouration.]]
  
<i>"What does the ankh necklace do? Is it just for show?"</i>
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The '''Ankh Pendant''' is a [[10th Anniversary]] item that spawns in the [[backpack]] of those doing combat in the [[Anti-Virtue Dungeons]].
  
As a number of alert players have pointed out, should you visit one of the Shrines of the [[Virtues]] and chant the appropriate mantra, you will receive a system message having to do with that virtue. But what does it mean?
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Should you visit one of the Shrines of the [[Virtues]] and chant the appropriate mantra, you will receive a system message having to do with that virtue as well as a bonus to one or more of the 3 regeneration statistics that will last for 1 hour.  
  
The ankh will give a bonus to one or more of the 3 regeneration statistics that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.
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The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.
  
 
Each principle is related to a regeneration statistic as follows:
 
Each principle is related to a regeneration statistic as follows:

Revision as of 17:57, 16 November 2008

Drops in gold or silver colouration.

The Ankh Pendant is a 10th Anniversary item that spawns in the backpack of those doing combat in the Anti-Virtue Dungeons.

Should you visit one of the Shrines of the Virtues and chant the appropriate mantra, you will receive a system message having to do with that virtue as well as a bonus to one or more of the 3 regeneration statistics that will last for 1 hour.

The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.

Each principle is related to a regeneration statistic as follows:


Each virtue will give the pertinent bonus to a regeneration statistic as follows:

Shrine Mantra Bonus
Honesty Ahm +2 Mana Regeneration
Compassion Mu +2 Hit Point Regeneration
Valor Ra +2 Stamina Regeneration
Justice Beh +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2)
Sacrifice Cah +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Honor Summ +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Spirituality Om +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2)
Humility Lum +3 Random Regeneration

To work, the Mantra must be spoken at the Shrines in Trammel or Felucca. The Ilshenar Shrines do not appear to work.

See Also