Difference between revisions of "Board"

(We now use axes to make boards from logs)
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==Making Boards==
 
==Making Boards==
Logs [[Weight|weigh]] two [[stone]]s each, but can be converted to boards using [[Carpentry Tools]]. Boards are just as useful but only weigh a single stone.
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Logs [[Weight|weigh]] two [[stone]]s each, but can be converted to boards by using an [[Axes|Axe type item]] on them. Boards are just as useful but only weigh a single stone.
  
Coloured logs require high levels of [[Carpentry]] or Lumberjacking skill to trim down into boards and the minimum skill requirements for each type are listed in the table below. For Lumberjacks, the skill required to process logs into boards is the same skill level required to produce that same level of resource from trees.
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Coloured logs require high levels of [[Carpentry]] or [[Lumberjacking]] skill to trim down into boards and the minimum skill requirements for each type are listed in the table below.
  
Unlike the [[smelt]]ing of mined [[ore]] there is no chance of failure.
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Unlike the [[smelt]]ing of mined [[ore]] there is no chance of failure; you either have the skill level required and it works, or you don't and it doesn't.
  
 
==Wood Types==
 
==Wood Types==
Note that the skill levels listed here relate to those required for [[Lumberjacking|Lumberjacks]] to harvest the raw logs, and also to the skill levels required for [[Carpentry|Carpenters]] to convert those logs to boards.
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Note that the skill levels listed here relate to those required to harvest logs and/or convert them to boards. For the skill levels required to create other items from coloured woods, refer to the [[Carpentry#Wood|Carpentry]] and/or [[Bowcraft & Fletching#Wood|Bowcraft & Fletching]] pages.
 
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Lumberjacks may also use their skill to convert logs to boards using Carpentry tools (but not to create other Carpentry items).
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For the skill levels required to create other items from coloured woods, refer to the [[Carpentry#Wood|Carpentry]] and/or [[Bowcraft & Fletching#Wood|Bowcraft & Fletching]] pages.
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Revision as of 22:46, 26 March 2009

Template:Wood Resources
NewTypesofWood.gif
A log

Using an Axe, a Lumberjack can chop Logs, which in turn can be used to produce wooden Boards. Beginning Lumberjacks will only be able to harvest plain wood, but with practice, they can extract types that come with special properties. These are used by carpenters and fletchers for crafting purposes.

Whenever a tree refreshes after being harvested from, there is a slight chance it will change resource type. For example, a tree that yielded Bloodwood today might give plain wood tomorrow, and vice versa.

Making Boards

Logs weigh two stones each, but can be converted to boards by using an Axe type item on them. Boards are just as useful but only weigh a single stone.

Coloured logs require high levels of Carpentry or Lumberjacking skill to trim down into boards and the minimum skill requirements for each type are listed in the table below.

Unlike the smelting of mined ore there is no chance of failure; you either have the skill level required and it works, or you don't and it doesn't.

Wood Types

Note that the skill levels listed here relate to those required to harvest logs and/or convert them to boards. For the skill levels required to create other items from coloured woods, refer to the Carpentry and/or Bowcraft & Fletching pages.

Wood Skill Equipment Physical resist icon.png Fire resist icon.png Cold resist icon.png Poison resist icon.png Energy resist icon.png Total Other

Plain

Boards.png

0 Armor 0 0 0 0 0 0  
Shield 0 0 0 0 0 0  
Weapon  
 

Oak

Boards (Oak).png

65 Armor 3 3 0 2 3 11 40 Luck
Shield 1 1 1 1 1 5  
Weapon 40 Luck, 5% Damage Increase

Ash

Boards (Ash).png

80 Armor 4 2 4 1 6 17 20% Lower Requirements
Shield         3 3
Weapon 10% Swing Speed Increase, 20% Lower Requirements

Yew

Boards (Yew).png

95 Armor 6 3 3 0 3 15 1 Hit Point Regeneration
Shield 3         3
Weapon 5% Hit Chance Increase, 10% Damage Increase

Bloodwood

Boards (Bloodwood).png

100 Armor 3 8 1 3 3 18 2 Hit Point Regeneration
Shield   3       3 40 Luck, 2 Hit Point Regeneration
Weapon 2 Hit Point Regeneration, 16% Hit Life Leech

Heartwood

Boards (Heartwood).png

100 Armor 2 3 2 7 2 16 Random Property (see note)
Shield           0
Weapon Random Property (see note)

Frostwood

Boards (Frostwood).png

100 Armor 2 1 8 3 4 18  
Shield     3     3 Spell Channeling, -1 Faster Casting
Weapon 40% Cold Damage, 12% Damage Increase
Wood Skill Equipment Physical resist icon.png Fire resist icon.png Cold resist icon.png Poison resist icon.png Energy resist icon.png Total Other

Heartwood Properties

The Heartwood random property is different for each type of equipment.

  • Armor - Luck 40, Durability 50%, Lower Requirements 20%, Damage Increase 10%, Lower Weight 50%, Hit Chance Increase 5%, Mage Armor
  • Shield - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
  • Weapon - Luck 40, Durability 50%, Lower Requirements 20%, Swing Speed Increase 10%, Lower Weight 75%, Hit Chance Increase 5%, Hit Life Leech (variable), Luck 10

Additionally, not all wooden shields found as loot on creatures can be enhanced with Heartwood. Anecdotal evidence suggests little rhyme or reason to which can be enhanced and which cannot; while some Spell Channeling, Defense Chance Increase looted shields can, others with the exact same item properties cannot be enhanced with Heartwood.

See Also