Difference between revisions of "Client Patch 2.45.5.4"
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* Fixed a few crash bugs | * Fixed a few crash bugs | ||
* Bushido and Ninjitsu ability icons should correctly change color when activated | * Bushido and Ninjitsu ability icons should correctly change color when activated | ||
− | * Faces should not have | + | * Faces should not have "halos" |
* Fur cape should have the correct image | * Fur cape should have the correct image | ||
* Added good and evil gumps | * Added good and evil gumps | ||
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* Creatures with alternate death animations should be able to use both now | * Creatures with alternate death animations should be able to use both now | ||
* Added Pet Command macro icon art | * Added Pet Command macro icon art | ||
− | * Added Ship Control macro icon art (both of these are designed to be used with the appropriate | + | * Added Ship Control macro icon art (both of these are designed to be used with the appropriate "say" macros – full macro options are forthcoming) |
* Object handles have a larger close button | * Object handles have a larger close button | ||
* Fixed a bug where names in the ignore list would overlap one another | * Fixed a bug where names in the ignore list would overlap one another | ||
− | * Added | + | * Added "Show Shadows" option to the User Settings – turn this off to improve performance |
− | * Fixed bugs with the | + | * Fixed bugs with the "Wait for Target" and "Cursor Target Last" macros |
* Adjusted the way gameplay window resolution is handled to improve sharpness | * Adjusted the way gameplay window resolution is handled to improve sharpness | ||
* The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging | * The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging | ||
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* Polished Prism of Light, Sanctuary, and some of Paroxymus areas | * Polished Prism of Light, Sanctuary, and some of Paroxymus areas | ||
* Items should stay where you put them in Grid Mode | * Items should stay where you put them in Grid Mode | ||
− | * Added the ability to remap mouse buttons, including the scroll wheel | + | * Added the ability to remap mouse buttons, including the scroll wheel "click" function |
* Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off) | * Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off) | ||
* Added Arm/Disarm Macro | * Added Arm/Disarm Macro |
Revision as of 11:22, 27 September 2009
This patch was for the Kingdom Reborn Client.
Date
July 16, 2007
Patch Notes
10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed.
KR Client vers. 2.45.5.4
- While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
- Players should properly see the world in black and white when dead
- Fixed a few crash bugs
- Bushido and Ninjitsu ability icons should correctly change color when activated
- Faces should not have "halos"
- Fur cape should have the correct image
- Added good and evil gumps
- Decorated the Necro temple in New Haven
- Fixed some layering issues, particularly with hair
- Players should be able to open quivers while they’re equipped
- Names should not get cut off in the trade gump
- Fixed several issues with riding animations
- Added savage paperdoll art
- Polished human and elf paperdolls
- Polished a number of house and terrain tiles
- Polished character select screen
- Fixed bug with lockdowns/storage numbers not displaying correctly
- Polished a number of gumps
- Polished a number of items
- Polished a number of wearables
- Creatures with alternate death animations should be able to use both now
- Added Pet Command macro icon art
- Added Ship Control macro icon art (both of these are designed to be used with the appropriate "say" macros – full macro options are forthcoming)
- Object handles have a larger close button
- Fixed a bug where names in the ignore list would overlap one another
- Added "Show Shadows" option to the User Settings – turn this off to improve performance
- Fixed bugs with the "Wait for Target" and "Cursor Target Last" macros
- Adjusted the way gameplay window resolution is handled to improve sharpness
- The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
- Hairstylist changes should now show immediately, not just after logout/login
- Ethereal mounts should actually be ethereal
- Character sheet no longer opens automatically when paperdoll is opened. You can now open the character sheet by double-clicking on the player status bar
- Cave mouths should now look much better
- Tweaked size of many monsters
- Polished Prism of Light, Sanctuary, and some of Paroxymus areas
- Items should stay where you put them in Grid Mode
- Added the ability to remap mouse buttons, including the scroll wheel "click" function
- Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off)
- Added Arm/Disarm Macro
- Polished chat window, including a dropdown menu for channel commands if you prefer not to use slash commands
- Fixed bug that caused pet window to not always be created properly on login
- Fixed issues with selecting a material type when crafting