Difference between revisions of "Hit Stamina Leech"

(New page: Hit Stamina Leech is a weapon property that was introduced with Ultima Online: Age of Shadows. It gives an attacker the ability to leech Stamina from his opponent on a successful...)
 
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It gives an attacker the ability to leech [[Stamina]] from his opponent on a successfully delivered hit.
 
It gives an attacker the ability to leech [[Stamina]] from his opponent on a successfully delivered hit.
  
 
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==Hit Stamina Leech intensities on weapons==
== Hit Stamina Leech intensities on weapons ==
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The maximum possible stamina leech percentage you can get on a weapon is capped at 50% for normal weapons. Some artifacts or items found in events may give higher percentages. Unlike the other "leech" properties, this property still works as originally designed, with the intensity being the percentage chance that the property will activate on a successful hit.
 
The maximum possible stamina leech percentage you can get on a weapon is capped at 50% for normal weapons. Some artifacts or items found in events may give higher percentages. Unlike the other "leech" properties, this property still works as originally designed, with the intensity being the percentage chance that the property will activate on a successful hit.
  
 
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==Amount of Stamina leeched==
== Amount of Stamina leeched ==
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If the ability activates, based on its intensity, the user of the weapon will "leech" stamina equal to the damage done by the attack, to be placed in the stamina pool of the weapon user, up to that character's maximum stamina.
 
If the ability activates, based on its intensity, the user of the weapon will "leech" stamina equal to the damage done by the attack, to be placed in the stamina pool of the weapon user, up to that character's maximum stamina.
 
Note that despite being called a "leech" property, the opponent does not actually lose the stamina, but instead the damage amount is used for determining the amount "leeched".
 
Note that despite being called a "leech" property, the opponent does not actually lose the stamina, but instead the damage amount is used for determining the amount "leeched".
  
 
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==See Also==
{{Item properties}}
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{{Item Properties}}

Revision as of 08:32, 16 December 2009

Hit Stamina Leech is a weapon property that was introduced with Ultima Online: Age of Shadows.

It gives an attacker the ability to leech Stamina from his opponent on a successfully delivered hit.

Hit Stamina Leech intensities on weapons

The maximum possible stamina leech percentage you can get on a weapon is capped at 50% for normal weapons. Some artifacts or items found in events may give higher percentages. Unlike the other "leech" properties, this property still works as originally designed, with the intensity being the percentage chance that the property will activate on a successful hit.

Amount of Stamina leeched

If the ability activates, based on its intensity, the user of the weapon will "leech" stamina equal to the damage done by the attack, to be placed in the stamina pool of the weapon user, up to that character's maximum stamina. Note that despite being called a "leech" property, the opponent does not actually lose the stamina, but instead the damage amount is used for determining the amount "leeched".

See Also