Difference between revisions of "Direct Damage"
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* The [[Ninjitsu]] move, [[Death Strike]] | * The [[Ninjitsu]] move, [[Death Strike]] | ||
* The [[Necromancy]] [[Spells|spell]], [[Pain Spike]] | * The [[Necromancy]] [[Spells|spell]], [[Pain Spike]] | ||
+ | * The [[Special Moves|Weapon Special]] [[Armor Ignore]] | ||
==See Also== | ==See Also== |
Revision as of 03:06, 10 August 2010
Direct Damage refers to a type of magical damage that is unaffected by an opponent's resistances. Damage of this type is capped at 35 points in Player vs. Player combat.
Direct Damage Weapons
Prior to Publish 55, the only weapon that dealt Direct Damage was the Quiver of Rage. Currently no weapons have this as a property.
Direct Damage Spells/Moves
- The Ninjitsu move, Death Strike
- The Necromancy spell, Pain Spike
- The Weapon Special Armor Ignore