Difference between revisions of "Corgul the Soulbinder"
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Revision as of 20:03, 15 October 2010
Corgul the Soulbinder is one of two boss-level monsters introduced with the High Seas expansion and is found on a floating island.
Locating
Corgul resides on a mysterious moving island. To reach him, you must first go to the second level of dungeon Covetous and sacrifice a used or unused Treasure Map as well as a World Map (NPC bought or player-crafted). Upon sacrificing the items, a new map will be placed in your backpack with the location of the Island of the Soulbinder where Corgul roams. Your hit points will also be reduced to 1 as a blood cost. Be careful not to die to any monsters before you can heal up.
Take the map and get on a ship. You can either sail to the location manually or drop the map on a tillerman, say "start" and he will sail the ship for you.
After you reach the destination, move further forward to reach to a remote island. Corgul the Soulbinder is waiting here and guarded by:
- Bound Souls
- Brigands
- Soulbound Apprentice Mages
- Soulbound Battle Mages
- Soulbound Pirate Captains
- Soulbound Pirate Raiders
- Soulbound Spell Slingers
- Soulbound Swashbuckers
- Soulbound Pirate Raiders
There is a chance to obtain random 0.1 - 0.5 Scroll of Transcendence by fighting these guardians.
Statistics
Corgul the Soulbinder Statistics | |||
---|---|---|---|
Spawn Locations | Island of the Soulbinder | ||
Fame | Slayer Vulnerability | Repond | |
Karma | Alignment | Evil | |
First Seen | Ultima Online: High Seas | Pack Instinct | None |
Loot | |||
Gold | Magic Items | ||
Special | Level 7 Treasure Map, Corgul's Handbook on Mysticism, Corgul's Handbook on the Undead, Corgul's Enchanted Sash | Cut Up | |
Attributes | |||
Strength | 882 | Hit Points | ??? |
Dexterity | 126 | Stamina | 126 |
Intelligence | 323 | Mana | ??? |
Barding Difficulty | 160.0 | Taming Difficulty | N/A |
Base Damage | 19 - 24 | Preferred Foods | Meat |
Skills | |||
Wrestling | 111.5 | Poisoning | --- |
Tactics | 112.3 | Magery | 110.5 |
Resisting Spells | 0.0 | Evaluating Intelligence | 111.9 |
Anatomy | 0.0 | Meditation | 36.8 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Teleports players to himself. | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 85% | 88% | 91% | 80% | 81% |
Damage | 10% | 10% | 30% | 40% | 10% |
- Note: Statistics taken from 1 Corgul the Soulbinders