Difference between revisions of "Publish 58"

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The following is a list of changes deployed as '''Publish 58''' on March 19, 2009.
 +
 
==Deployment History==
 
==Deployment History==
*December 18, 2008 - expected late January 2009
+
* December 18, 2008 - Expected late January 2009
*March 11, 2009 - details announced and published to [[Test Center]]
+
* March 11, 2009 - Details announced and published to [[Test Center]]
 +
* March 19, 2009 - Published to all shards
  
 
==Trial Accounts==
 
==Trial Accounts==
*Removed the 15 day character age requirement for house placement  
+
* Removed the 15 day character age requirement for house placement
*Players are not allowed to place a house while on a trial account  
+
* Players are not allowed to place a house while on a trial account
*Players are not allowed to co-own or be traded a house while on a trial account  
+
* Players are not allowed to co-own or be traded a house while on a trial account
*Trial players have travel restrictions – they cannot visit Felucca dungeons or Felucca T2A  
+
* Trial accounts have travel restrictions –
*Trial players will only receive basic ores and logs (iron, plain logs) even if they'd otherwise qualify for better types  
+
** Cannot visit Felucca dungeons or Felucca T2A
*Trial players will not receive sand or stone when mining  
+
* Trial Accounts have the following resource restrictions -
*Trial players will not receive ML rewards for resource gathering (jewels, ingredients, or white pearls while fishing)  
+
** Will only receive basic ores and logs (iron, plain logs) even if they'd otherwise qualify for better types
*Trial players will not receive rewards, monster kill points, or virtue points from champ spawns  
+
** Will not receive sand or stone when mining
*Trial players will not get scrolls while doing champ Spawns
+
* Trial Account Misc. restrictions -
*Trial players will not gain Justice virtue points for killing murderers  
+
** Will not receive ML rewards for resource gathering (jewels, ingredients, and white pearls while fishing)
*Trial players cannot join factions or faction aligned guilds  
+
** Will not receive rewards, monster kill points, or virtue points from champ spawns
*Trial players cannot remain in a guild that has aligned with a faction  
+
** Will not get scrolls while doing champ spawns
*Trial players cannot do any repeatable quests – even if they are normally repeatable
+
** Will not gain Justice virtue points for killing murderers
*Trial players cannot participate in Community Collections
+
** Cannot use Valor or Justice virtues
*Trial players cannot Protect or be Protected by another player
+
** Cannot Protect or be Protected by another player
*Trial players cannot use the Valor or Justice virtues
+
** Can not join factions or faction aligned guilds
*Trial players cannot use Scrolls of Alacrity, Power Scrolls, Stat Scrolls, or Scrolls of Transcendence  
+
** If in a guild they will be removed from the guild, if their guild joins a faction
*Trial players cannot use Commodity Deeds  
+
** Cannot use Scrolls of Alacrity, Power Scrolls, Stat Scrolls, or Scrolls of Transcendence
*Trial players cannot use Soulstones or Soulstone fragments
+
** Cannot use Commodity Deeds
*Trial players cannot use Pet summoning balls  
+
** Cannot do Community Collections
*Trial players cannot use Bracelets of Binding  
+
** Cannot use Soulstones or fragment soulstones
*Trial players cannot use the Bag of Sending  
+
** Cannot use Pet summoning balls
 +
** Cannot use Bracelets of Binding
 +
** Cannot use the Bag of Sending
 +
** Cannot do any repeatable quests – even if they are normally repeatable
 +
** Cannot acquire BOD’s
  
 
==Champ Spawns==
 
==Champ Spawns==
 +
* Fixed an issue with SoT’s and Alacrity scroll effects stacking
 +
* Champ spawn bosses no longer spawn as Paragons
 +
* Dead players who receive a reward for killing the spawn will no longer see the reward deleted. It will be placed on their corpse.
 +
* SoT drop rate has been adjusted.
 +
* Fixed an issue with the Champ Spawn altar getting stuck if the boss despawns or disappears
 +
* Fixed an issue with the top attackers only getting the right number of scrolls at a champ spawn
 +
* Fixed the drop rate in Trammel with SoT’s
 +
* Fixed an issue where the top attackers were not getting the right number of scrolls at a champ spawn
 +
* Fixed Mephitis small web attack – will not teleport players into the altar
 +
* Tattered Mummy wrappings will no longer stack with unhued bandages
 +
* Fixed an issue with static items spawning at champ spawns
 +
* Champ Spawn special drop items will no longer drop into your back if you are over weight or over item limit
 +
* Serado will now drop unique and decorative rewards
 +
* Exorcism range has been increased to include the entire champ spawn area plus 2 screens in all directions
  
*Fixed an issue with SoT’s and Alacrity scrolls' effects stacking
+
==Misc Additions==
*Champ spawn bosses no longer accidentally spawn as Paragons
+
* Gift of life will now offer to resurrect you after death
*Dead players who receive a reward for killing the spawn will no longer see the reward deleted. It will be placed on their corpse.
+
* Gem of Salvation will no longer delete itself if another player resurrects you
*Fixed an issue with the Champ Spawn altar getting stuck if the boss despawns or disappears
+
* Fixed an issue with champ spawn rewards appearing at the champ spawn instead of your backpack
*Fixed an issue with the drop rate in Trammel for SoT’s
+
* Added a Reuse timer of 15 seconds to faction bandages
*Fixed an issue where the top attackers were not getting the right number of scrolls at a champ spawn
+
* Cupid will no longer block in Felucca
*Fixed Mephitis small web attack – will no longer teleport players into the altar
+
* Players will no longer get multi gumps with Cupid
*Fixed an issue with champ spawn rewards appearing at the champ spawn instead of your backpack
+
* Players completing the Naturalist quest should now get the correct type of seeds ( fire, white and black seeds)
*Fixed an issue with static/unmovable items spawning at champ spawns
+
** Black and White seeds should only be peculiar plants
*Tattered mummy wrappings will no longer stack with unhued bandages
+
** Fire Seeds should only be legacy plants plus the flowery cactus
*Champ Spawn special rewards will no longer drop into your backpack if you are overweight or over the item limit
+
** Completing only 4 nests will continue to give the 4 rare colors on legacy plants only
 +
* Players can now use the Xmas Tree Deeds to place non decorated trees year round
 +
* Arcane power should now affect your summons/familiar, should give a 10% bonus for hit points for summons, necro animates, necro familiars, and necro revenants
 +
* Immolating Weapon should now play a sound when the spells fades
 +
* Gem of Salvation will no longer delete itself on death if the player is resurrected by another player
 +
* Added a profanity filter for Cupid
 +
* Durability on certain items that started as 255 will be changed to 150 and be dyable
 +
* Disabling the WoS Invasion
 +
* Returning the trammel city regions
 +
* Fixed an issue with Cupid not storing messages correctly
 +
* Players will no longer be able to inscribe locked down books
 +
* Removed the 3X player vendor costs on Siege/Mugen
 +
* Insured books will no longer carry over their insured/blessed status when copied
 +
* Players can now trade Grizzled Mare Statues.
 +
* Players can no longer get rare stealables when random stealing from tamed pets
 +
* An issue has been resolved with stealing from players and monsters
 +
* Fixed an issue with durability not working on specific items – rings, bracelets, earrings, talisman, and shoes
 +
* Mirror Images will now copy alignment correctly
 +
* Re-enabled access to the Top level in Wrong dungeon.
 +
* Flowery Cactus and the Spider Tree will now spawn the correct plant
 +
* Reverted the bag of sending to its original state
 +
* Reduced the weight of gold and silver
 +
* Balancing changes previously on TC1 were not included in this publish.
 +
* Upon death all buff/debuffs that show on the status bar will be removed, also modified attributes reset
  
==Misc==
+
==Updates==
  
*Gift of Life will now offer to resurrect you after death
+
===Update 1===
*Gem of Salvation will not longer delete itself if another player resurrects you
+
On March 26, 2009, the following was published:
*Added a Reuse timer of 15 seconds to faction bandages
+
<br />
*Cupid will no longer block movement in Felucca
+
'''Champspawns'''
*Players will no longer get multiple gumps with Cupid
+
* Fixed an issue with SOT’s and Powerscrolls (105’s) dropping correctly.
*Players completing the Naturalist quest should now get the correct type of seeds ( fire, white and black seeds)  
+
* Fixed the Champ Spawns to cycle correctly in Felucca and Ilshenar
**Black and White seeds should only be peculiar plants
+
* To reduce lag caused by the gold drops at champ spawns and the Harrower we are doing the follow:
**Fire Seeds should only be legacy plants plus the flowery cactus
+
** Number of gold piles being spawned will be reduced
**Completing only 4 nests will continue to give the 4 rare colors on legacy plants only
+
** Quantity of gold per pile will be increased
*Players can now use the Xmas Tree Deeds to place non decorated trees year round
+
** Gold will be spread out more
*Arcane power should now affect your summons/familiar, should give a 10% bonus for hit points for summons, necro animates, necro familiars, and necro revenants.
+
** Gold piles will stack on top of each other, rather than all be at the same elevation
*Immolating Weapon should now play a sound when the spell fades
+
*Gift of Life should not be stripped from a player upon death
+
*Gem of Salvation will no longer delete itself on death if the player is resurrected by another player
+
*Added a profanity filter for Cupid and Barkeepers
+
*Durability on certain items that started as 255 will be changed to 150 and are dyable
+
*Players will no longer be able to inscribe locked down books
+
*Removed the 3X player vendor costs on Siege/Mugen
+
*Players can now trade Grizzled Mare Statues
+
*Fixed an issue with durability not working on special items (such as faction equippables)
+
*Mirror Images will now copy their summoner's alignment correctly
+
*Re-enabled access to the top level in Wrong dungeon.
+
  
==Updates==
+
'''Bug Fixes'''
''None available until after publish goes live''
+
* Fixed the issue that allows players to place bare trees instead of xmas trees year round.
 +
* Mirror Images will no longer be aggressive.
 +
* Paladin NPC’s will no longer be available as a hireling.
 +
 
 +
'''Faction Changes'''
 +
* Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.
 +
** Target must be visible
 +
** Paladins will no longer respawn once killed
 +
* Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.
 +
 
 +
'''Changes to Wood Boards'''
 +
{| style="border-collapse:collapse; font-size:9px; margin-left:4.65pt; width:470px;"
 +
|- style="background-color:#C0C0C0;"
 +
| style="border-bottom:1px solid #000000; border-top:1px solid #000000; width:100px" |
 +
| style="border-bottom:1px solid #000000; border-top:1px solid #000000; width:30px" |
 +
| style="border-bottom:1px solid #000000; border-top:1px solid #000000; padding:0px 4px; width:125px" | Previous Carpentry Skill Required to Convert Logs into Boards
 +
| style="border-bottom:1px solid #000000; border-top:1px solid #000000; width:30px" |
 +
| style="border-bottom:1px solid #000000; border-top:1px solid #000000; padding:0px 4px; width:150px" | New Carpentry and/or Lumberjacking Skill Required to Convert Logs into Boards *
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Regular Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 0
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 0
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Oak Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 65
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 65
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Ash Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 75
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 80
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Yew Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 85
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 95
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Bloodwood, Frostwood and Heartwood
 +
| style="border-bottom:1px solid #000000;" |
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 95
 +
| style="border-bottom:1px solid #000000;" |
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 100
 +
|-
 +
| colspan="5" style="border-bottom:1px solid #000000; padding:5px 4px; vertical-align:center;" | No changes have been made to the skill requirements to create items from the various woods in the carpentry or fletching menus.  Only board creation has been changed.
 +
|- style="background-color:#C0C0C0;"
 +
| style="border-bottom:1px solid #000000; width:80px" |
 +
| style="border-bottom:1px solid #000000; width:30px" |
 +
| style="border-bottom:1px solid #000000; padding:0px 4px; width:125px" | Previous Carpentry/Fletching Skill Required to Use Wood
 +
| style="border-bottom:1px solid #000000; width:30px" |
 +
| style="border-bottom:1px solid #000000; padding:0px 4px; width:150px" | New Carpentry/Fletching Skill Required to Use Wood
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Regular Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 0
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 0
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Oak Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 65
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 65
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Ash Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 75
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 75
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Yew Wood
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 85
 +
|
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 85
 +
|-
 +
| style="background-color:#B8CCE4; border-bottom:1px solid #000000; padding:0px 4px;" | Bloodwood, Frostwood and Heartwood
 +
| style="border-bottom:1px solid #000000;" |
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 95
 +
| style="border-bottom:1px solid #000000;" |
 +
| style="background-color:#CCC0DA; border-bottom:1px solid #000000; text-align:center;" | 95
 +
|-
 +
| colspan="5" style="padding:5px 4px; vertical-align:center;" | * This is the same skill level required for a lumberjack to produce this level of resource from trees.
 +
|}
  
 
==See Also==
 
==See Also==

Latest revision as of 21:45, 23 November 2010

The following is a list of changes deployed as Publish 58 on March 19, 2009.

Deployment History

  • December 18, 2008 - Expected late January 2009
  • March 11, 2009 - Details announced and published to Test Center
  • March 19, 2009 - Published to all shards

Trial Accounts

  • Removed the 15 day character age requirement for house placement
  • Players are not allowed to place a house while on a trial account
  • Players are not allowed to co-own or be traded a house while on a trial account
  • Trial accounts have travel restrictions –
    • Cannot visit Felucca dungeons or Felucca T2A
  • Trial Accounts have the following resource restrictions -
    • Will only receive basic ores and logs (iron, plain logs) even if they'd otherwise qualify for better types
    • Will not receive sand or stone when mining
  • Trial Account Misc. restrictions -
    • Will not receive ML rewards for resource gathering (jewels, ingredients, and white pearls while fishing)
    • Will not receive rewards, monster kill points, or virtue points from champ spawns
    • Will not get scrolls while doing champ spawns
    • Will not gain Justice virtue points for killing murderers
    • Cannot use Valor or Justice virtues
    • Cannot Protect or be Protected by another player
    • Can not join factions or faction aligned guilds
    • If in a guild they will be removed from the guild, if their guild joins a faction
    • Cannot use Scrolls of Alacrity, Power Scrolls, Stat Scrolls, or Scrolls of Transcendence
    • Cannot use Commodity Deeds
    • Cannot do Community Collections
    • Cannot use Soulstones or fragment soulstones
    • Cannot use Pet summoning balls
    • Cannot use Bracelets of Binding
    • Cannot use the Bag of Sending
    • Cannot do any repeatable quests – even if they are normally repeatable
    • Cannot acquire BOD’s

Champ Spawns

  • Fixed an issue with SoT’s and Alacrity scroll effects stacking
  • Champ spawn bosses no longer spawn as Paragons
  • Dead players who receive a reward for killing the spawn will no longer see the reward deleted. It will be placed on their corpse.
  • SoT drop rate has been adjusted.
  • Fixed an issue with the Champ Spawn altar getting stuck if the boss despawns or disappears
  • Fixed an issue with the top attackers only getting the right number of scrolls at a champ spawn
  • Fixed the drop rate in Trammel with SoT’s
  • Fixed an issue where the top attackers were not getting the right number of scrolls at a champ spawn
  • Fixed Mephitis small web attack – will not teleport players into the altar
  • Tattered Mummy wrappings will no longer stack with unhued bandages
  • Fixed an issue with static items spawning at champ spawns
  • Champ Spawn special drop items will no longer drop into your back if you are over weight or over item limit
  • Serado will now drop unique and decorative rewards
  • Exorcism range has been increased to include the entire champ spawn area plus 2 screens in all directions

Misc Additions

  • Gift of life will now offer to resurrect you after death
  • Gem of Salvation will no longer delete itself if another player resurrects you
  • Fixed an issue with champ spawn rewards appearing at the champ spawn instead of your backpack
  • Added a Reuse timer of 15 seconds to faction bandages
  • Cupid will no longer block in Felucca
  • Players will no longer get multi gumps with Cupid
  • Players completing the Naturalist quest should now get the correct type of seeds ( fire, white and black seeds)
    • Black and White seeds should only be peculiar plants
    • Fire Seeds should only be legacy plants plus the flowery cactus
    • Completing only 4 nests will continue to give the 4 rare colors on legacy plants only
  • Players can now use the Xmas Tree Deeds to place non decorated trees year round
  • Arcane power should now affect your summons/familiar, should give a 10% bonus for hit points for summons, necro animates, necro familiars, and necro revenants
  • Immolating Weapon should now play a sound when the spells fades
  • Gem of Salvation will no longer delete itself on death if the player is resurrected by another player
  • Added a profanity filter for Cupid
  • Durability on certain items that started as 255 will be changed to 150 and be dyable
  • Disabling the WoS Invasion
  • Returning the trammel city regions
  • Fixed an issue with Cupid not storing messages correctly
  • Players will no longer be able to inscribe locked down books
  • Removed the 3X player vendor costs on Siege/Mugen
  • Insured books will no longer carry over their insured/blessed status when copied
  • Players can now trade Grizzled Mare Statues.
  • Players can no longer get rare stealables when random stealing from tamed pets
  • An issue has been resolved with stealing from players and monsters
  • Fixed an issue with durability not working on specific items – rings, bracelets, earrings, talisman, and shoes
  • Mirror Images will now copy alignment correctly
  • Re-enabled access to the Top level in Wrong dungeon.
  • Flowery Cactus and the Spider Tree will now spawn the correct plant
  • Reverted the bag of sending to its original state
  • Reduced the weight of gold and silver
  • Balancing changes previously on TC1 were not included in this publish.
  • Upon death all buff/debuffs that show on the status bar will be removed, also modified attributes reset

Updates

Update 1

On March 26, 2009, the following was published:
Champspawns

  • Fixed an issue with SOT’s and Powerscrolls (105’s) dropping correctly.
  • Fixed the Champ Spawns to cycle correctly in Felucca and Ilshenar
  • To reduce lag caused by the gold drops at champ spawns and the Harrower we are doing the follow:
    • Number of gold piles being spawned will be reduced
    • Quantity of gold per pile will be increased
    • Gold will be spread out more
    • Gold piles will stack on top of each other, rather than all be at the same elevation

Bug Fixes

  • Fixed the issue that allows players to place bare trees instead of xmas trees year round.
  • Mirror Images will no longer be aggressive.
  • Paladin NPC’s will no longer be available as a hireling.

Faction Changes

  • Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.
    • Target must be visible
    • Paladins will no longer respawn once killed
  • Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.

Changes to Wood Boards

Previous Carpentry Skill Required to Convert Logs into Boards New Carpentry and/or Lumberjacking Skill Required to Convert Logs into Boards *
Regular Wood 0 0
Oak Wood 65 65
Ash Wood 75 80
Yew Wood 85 95
Bloodwood, Frostwood and Heartwood 95 100
No changes have been made to the skill requirements to create items from the various woods in the carpentry or fletching menus. Only board creation has been changed.
Previous Carpentry/Fletching Skill Required to Use Wood New Carpentry/Fletching Skill Required to Use Wood
Regular Wood 0 0
Oak Wood 65 65
Ash Wood 75 75
Yew Wood 85 85
Bloodwood, Frostwood and Heartwood 95 95
* This is the same skill level required for a lumberjack to produce this level of resource from trees.

See Also