Difference between revisions of "Fire Gargoyle"
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|spawnlocations=[[Abyss Champion Spawn|Abyss Spawn]], [[Hythloth]] Level 1 & 4, [[Crimson Veins Mini-Champ]] | |spawnlocations=[[Abyss Champion Spawn|Abyss Spawn]], [[Hythloth]] Level 1 & 4, [[Crimson Veins Mini-Champ]] | ||
|fame=Level 3 (3500) | |fame=Level 3 (3500) | ||
− | |slayer=[[ | + | |slayer=[[Demon Slayer]], [[Gargoyle Slayer]], [[Flame Slayer]] |
|karma=Level 3 (-3500) | |karma=Level 3 (-3500) | ||
|alignment=Evil | |alignment=Evil |
Latest revision as of 21:33, 5 April 2011
Fire Gargoyles. What is it about their anatomical makeup that not only causes them to spontaneously burst into flame, but also allows them to survive in this state for such long periods of time? Britannian physiologists have puzzled over this mystery for ages immemorial, their studies greatly hindered by the lack of corpses not made up entirely of ash on which to perform proper autopsies.
In some areas these creatures appear with different names: a fiery gargoyle, a burning gargoyle, a smoldering gargoyle, a blistering gargoyle, a sweltering gargoyle, a flaming gargoyle, a scorching gargoyle, a blazing gargoyle, a searing gargoyle.
All of them breath and radiate fire. This allows them to reveal stealthers and target switch. Tamers beware.
Statistics
Fire Gargoyle Statistics | |||
---|---|---|---|
Spawn Locations | Abyss Spawn, Hythloth Level 1 & 4, Crimson Veins Mini-Champ | ||
Fame | Level 3 (3500) | Slayer Vulnerability | Demon Slayer, Gargoyle Slayer, Flame Slayer |
Karma | Level 3 (-3500) | Alignment | Evil |
First Seen | UO:R | Pack Instinct | None |
Loot | |||
Gold | 275 - 325 | Magic Items | |
Special | Gargoyle's Pickaxe, Level 1 Treasure Map | Cut Up | 1 Raw Rib |
Attributes | |||
Strength | 351 - 400 | Hit Points | 211 - 240 |
Dexterity | 126 - 145 | Stamina | 126 - 145 |
Intelligence | 226 - 250 | Mana | 226 - 250 |
Barding Difficulty | 96.0 | Taming Difficulty | N/A |
Base Damage | 7 - 14 | Preferred Foods | Meat |
Skills | |||
Wrestling | 40.1 - 80.0 | Poisoning | None |
Tactics | 80.1 - 100.0 | Magery | None |
Resisting Spells | 90.1 - 105.0 | Evaluating Intelligence | 90.1 - 105.0 |
Anatomy | 75.1 - 85.0 | Meditation | 90.1 - 105.0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Fire Aura, Fire Breath | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 30 - 35 | 50 - 60 | -10 - 0 | 20 - 30 | 20 - 30 |
Damage | 20% | 80% |