Difference between revisions of "Forensic Evaluation"
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* [[Item Identification]] | * [[Item Identification]] | ||
* [[Taste Identification]] | * [[Taste Identification]] | ||
+ | * [[Honesty]] | ||
* [http://guide.uo.com/skill_19.html Forensic Evaluation page on UO.com] | * [http://guide.uo.com/skill_19.html Forensic Evaluation page on UO.com] | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 08:43, 1 October 2011
Forensic Evaluation is the skill by which a player can deduce certain details of information about other characters or objects. It is rarely used by players and is considered a Useless Skill. The few players who undertake this skill do so mainly for roleplaying purposes.
The Dead
To use the Forensic Evaluation skill to determine information about a corpse:
- Click the blue jewel next to the skill on your skill list.
- Target the corpse.
- If successful, you learn information about the circumstances surrounding the corpse’s demise.
The higher your skill level, the more accurate a description you receive.
The Living
Forensic Evaluation can be handy for learning about living characters as well. Targeting a living characters may tell you if he or she is a member of the Thieves Guild.
Lockpicking
Curious about who picked the lock on your Treasure Chest? The forensic evaluation skill may tell you who has picked the lock on a chest as follows:
- Click the blue gem next to the skill on your skill list.
- Target the chest.
If successful, you learn who recently picked the lock on the chest. You must be a skilled detective (40 skill or higher) to have a chance at learning this information.
Training
- 0 - 30: Train at NPC Healer or Judge
- 30 - 41: Use skill on corpses - I sat on a roof in a graveyard and dropped down EV's. You can use this skill while invisible and through walls. Jhelom farms is also a good place.
- 41 - 100: Use the skill on corpses or picked chests (NB: Beyond 55.0 you won't gain anymore on corpses.)
One method is to use the skill repeatedly on a picked paragon chest. Creating a macro that rotates through many is probably a great way to go.
I have noticed that if your skill is too low you get the message "You notice nothing unusual"