Difference between revisions of "Client Patch 2.45.5.4"

(New page: __NOTOC__ This patch was for the Kingdom Reborn client. ==Date== July 16, 2007 ==Patch Notes== 10AM PDT (5PM GMT): All shards are brought down for maint...)
 
m
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
+
{{Client Patch
This patch was for the [[Ultima Online: Kingdom Reborn|Kingdom Reborn]] client.
+
|client=kr
 
+
|date=July 16, 2007
==Date==
+
|size=173,910,725
July 16, 2007
+
|patchnotes=10AM PDT (5PM GMT): All shards are brought down for maintenance.  Both the KR and the 2D client patches are deployed.
 
+
==Patch Notes==
+
10AM PDT (5PM GMT): All shards are brought down for maintenance.  Both the KR and the 2D client patches are deployed.
+
 
<br />
 
<br />
KR Client vers. 2.45.5.4
+
KR Client vers. '''2.45.5.4'''
 
* While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
 
* While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
 
* Players should properly see the world in black and white when dead
 
* Players should properly see the world in black and white when dead
 
* Fixed a few crash bugs
 
* Fixed a few crash bugs
 
* Bushido and Ninjitsu ability icons should correctly change color when activated
 
* Bushido and Ninjitsu ability icons should correctly change color when activated
* Faces should not have “halos”
+
* Faces should not have "halos"
 
* Fur cape should have the correct image
 
* Fur cape should have the correct image
 
* Added good and evil gumps
 
* Added good and evil gumps
Line 31: Line 28:
 
* Creatures with alternate death animations should be able to use both now
 
* Creatures with alternate death animations should be able to use both now
 
* Added Pet Command macro icon art
 
* Added Pet Command macro icon art
* Added Ship Control macro icon art (both of these are designed to be used with the appropriate “say” macros – full macro options are forthcoming)
+
* Added Ship Control macro icon art (both of these are designed to be used with the appropriate "say" macros – full macro options are forthcoming)
 
* Object handles have a larger close button
 
* Object handles have a larger close button
 
* Fixed a bug where names in the ignore list would overlap one another
 
* Fixed a bug where names in the ignore list would overlap one another
* Added “Show Shadows” option to the User Settings – turn this off to improve performance
+
* Added "Show Shadows" option to the User Settings – turn this off to improve performance
* Fixed bugs with the “Wait for Target” and “Cursor Target Last” macros
+
* Fixed bugs with the "Wait for Target" and "Cursor Target Last" macros
 
* Adjusted the way gameplay window resolution is handled to improve sharpness
 
* Adjusted the way gameplay window resolution is handled to improve sharpness
 
* The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
 
* The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
Line 45: Line 42:
 
* Polished Prism of Light, Sanctuary, and some of Paroxymus areas
 
* Polished Prism of Light, Sanctuary, and some of Paroxymus areas
 
* Items should stay where you put them in Grid Mode
 
* Items should stay where you put them in Grid Mode
* Added the ability to remap mouse buttons, including the scroll wheel “click” function
+
* Added the ability to remap mouse buttons, including the scroll wheel "click" function
 
* Partial fix for items in houses disappearing if they’re too high (Known Issue:  stacks of chests still get cut off)
 
* Partial fix for items in houses disappearing if they’re too high (Known Issue:  stacks of chests still get cut off)
 
* Added Arm/Disarm Macro
 
* Added Arm/Disarm Macro
Line 51: Line 48:
 
* Fixed bug that caused pet window to not always be created properly on login
 
* Fixed bug that caused pet window to not always be created properly on login
 
* Fixed issues with selecting a material type when crafting
 
* Fixed issues with selecting a material type when crafting
 
+
|previous=2.45.4.4
==See Also==
+
|next=2.45.5.6
* [[List of KR Client Patches]]
+
}}
 
+
[[Category:Client Patches]]
+

Latest revision as of 19:43, 5 December 2011

This patch was for the Kingdom Reborn Client.

Statistics

  • Date: July 16, 2007
  • Size: 173,910,725 bytes
  • Notes: None

Patch Notes

10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed.
KR Client vers. 2.45.5.4

  • While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
  • Players should properly see the world in black and white when dead
  • Fixed a few crash bugs
  • Bushido and Ninjitsu ability icons should correctly change color when activated
  • Faces should not have "halos"
  • Fur cape should have the correct image
  • Added good and evil gumps
  • Decorated the Necro temple in New Haven
  • Fixed some layering issues, particularly with hair
  • Players should be able to open quivers while they’re equipped
  • Names should not get cut off in the trade gump
  • Fixed several issues with riding animations
  • Added savage paperdoll art
  • Polished human and elf paperdolls
  • Polished a number of house and terrain tiles
  • Polished character select screen
  • Fixed bug with lockdowns/storage numbers not displaying correctly
  • Polished a number of gumps
  • Polished a number of items
  • Polished a number of wearables
  • Creatures with alternate death animations should be able to use both now
  • Added Pet Command macro icon art
  • Added Ship Control macro icon art (both of these are designed to be used with the appropriate "say" macros – full macro options are forthcoming)
  • Object handles have a larger close button
  • Fixed a bug where names in the ignore list would overlap one another
  • Added "Show Shadows" option to the User Settings – turn this off to improve performance
  • Fixed bugs with the "Wait for Target" and "Cursor Target Last" macros
  • Adjusted the way gameplay window resolution is handled to improve sharpness
  • The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
  • Hairstylist changes should now show immediately, not just after logout/login
  • Ethereal mounts should actually be ethereal
  • Character sheet no longer opens automatically when paperdoll is opened. You can now open the character sheet by double-clicking on the player status bar
  • Cave mouths should now look much better
  • Tweaked size of many monsters
  • Polished Prism of Light, Sanctuary, and some of Paroxymus areas
  • Items should stay where you put them in Grid Mode
  • Added the ability to remap mouse buttons, including the scroll wheel "click" function
  • Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off)
  • Added Arm/Disarm Macro
  • Polished chat window, including a dropdown menu for channel commands if you prefer not to use slash commands
  • Fixed bug that caused pet window to not always be created properly on login
  • Fixed issues with selecting a material type when crafting

See Also