Difference between revisions of "The Awakening"
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:''Be wary, though. [[Britannia]]ns are turning against each other. '''If you try to lend a hand to everyone, all may end up hating you.''' Right now, your loyalty means as much as your assistance!"'' | :''Be wary, though. [[Britannia]]ns are turning against each other. '''If you try to lend a hand to everyone, all may end up hating you.''' Right now, your loyalty means as much as your assistance!"'' | ||
+ | |||
+ | [[File:Angry rioter vesper.jpg|frame|An '''Angry Rioter''' in [[Vesper]].]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | |||
As the last sentence suggests, you should only help a single [[city]] of your choice since helping more than one [[city]] will make your loyalty decrease on other [[cities]]. A [[File:Guardmans rope.png]] [[Guardman's Rope]] will drop into your backpack upon double-clicking on the chest '''Box of Rope''' which can be found near the '''Guard Captain'''. | As the last sentence suggests, you should only help a single [[city]] of your choice since helping more than one [[city]] will make your loyalty decrease on other [[cities]]. A [[File:Guardmans rope.png]] [[Guardman's Rope]] will drop into your backpack upon double-clicking on the chest '''Box of Rope''' which can be found near the '''Guard Captain'''. | ||
:''You take a rope from the chest. Use it to arrest rioters and subdued raiders.'' | :''You take a rope from the chest. Use it to arrest rioters and subdued raiders.'' | ||
+ | |||
+ | [[File:Raiders in vesper.jpg|frame|'''Raiders''' in [[Vesper]].]] | ||
Note that the rope has a lifespan of 60 minutes or 3,600 seconds but you can take another rope from the chest even before the time expires. Rioters can be found inside the city, along with flames and garbage. Flames can be put out and the garbage can be cleaned by simply double-clicking on them: | Note that the rope has a lifespan of 60 minutes or 3,600 seconds but you can take another rope from the chest even before the time expires. Rioters can be found inside the city, along with flames and garbage. Flames can be put out and the garbage can be cleaned by simply double-clicking on them: | ||
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You can calm the [[innocent]] <span style="color:#1E90FF;">'''Angry Protestors'''</span> by giving them [[Gold]] or [[Food]]. | You can calm the [[innocent]] <span style="color:#1E90FF;">'''Angry Protestors'''</span> by giving them [[Gold]] or [[Food]]. | ||
− | |||
From time to time, groups of 25 <span style="color:Maroon;">'''Raiders'''</span> will attack a city. You can either subdue and arrest them or kill them. If arrested, they must be returned to their home city. | From time to time, groups of 25 <span style="color:Maroon;">'''Raiders'''</span> will attack a city. You can either subdue and arrest them or kill them. If arrested, they must be returned to their home city. | ||
==Loyalty Rating== | ==Loyalty Rating== | ||
− | + | A city gains '''''Love''''' or '''''Hate''''' for that character based on her/his actions: | |
− | {| class=" | + | {| class="wikitable" |
− | ! | + | ! width=10% | |
− | ! | + | ! width=35% | Love |
+ | ! width=20% | Neutrality | ||
+ | ! width=35% | Hate | ||
|- | |- | ||
− | | | + | ! Gaining Method |
− | | | + | | |
+ | * Performing beneficial acts in a city: | ||
+ | ** Arresting <span style="color:DimGray;">'''Angry Rioters'''</span> or <span style="color:Maroon;">'''Raiders'''</span> by using a [[File:Guardmans rope.png]] [[Guardman's Rope]]. (100x) | ||
+ | ** Helping <span style="color:#1E90FF;">'''Angry Protestors'''</span> by giving them 1,000 [[File:Gold coins.png]] [[Gold]] or the same amount of worth [[File:Apple.png]] [[Food]] or [[Clothing]]. (25x) | ||
+ | ** Putting out fires and cleaning garbage. (2x) | ||
+ | | - | ||
+ | | | ||
+ | * Performing negative acts in a city: | ||
+ | ** Killing <span style="color:DimGray;">'''Angry Rioters'''</span>. (-400x) | ||
|- | |- | ||
− | | | + | ! Secondary Effects |
− | | | + | | |
+ | * A small fraction of the city's '''''Hate''''' for that character is converted into '''''Neutrality'''''. | ||
+ | * All other cities will convert some of their '''''Love''''' for that character into '''''Neutrality'''''. | ||
+ | | - | ||
+ | | | ||
+ | * A small fraction of the city's '''''Love''''' for that character is converted into '''''Hate'''''. | ||
|- | |- | ||
− | + | ! Decay Rate | |
− | | | + | | |
− | | | + | * Moderate |
− | | | + | | |
− | + | * Rapid | |
+ | | | ||
+ | * Slowest | ||
|} | |} | ||
− | As you will progress, you will | + | As you will progress, you will gain a loyalty rating based on your actions: |
− | {| class=" | + | {| class="wikitable" style="text-align:center;" |
− | ! | + | !Tier |
− | ! | + | ! colspan="12" | Positive<br>←Most Positive |
+ | ! Neutral | ||
+ | ! colspan="12" | Negative<br>Most Negative→ | ||
|- | |- | ||
− | | | + | ! Tier 0 |
− | | | + | | colspan="12" | |
+ | | Unknown | ||
+ | | colspan="12" | | ||
|- | |- | ||
− | | | + | ! Tier 1 |
− | | | + | | colspan="12" | Commended |
+ | | Doubted | ||
+ | | colspan="12" | Disfavored | ||
|- | |- | ||
− | | | + | ! Tier 2 |
− | | | + | | colspan="6" | Respected |
+ | | colspan="6" | Esteemed | ||
+ | | Distrusted | ||
+ | | colspan="6" | Disliked | ||
+ | | colspan="6" | Detested | ||
|- | |- | ||
− | | | + | ! Tier 3 |
− | | | + | | colspan="4" | Adored |
+ | | colspan="4" | Admired | ||
+ | | colspan="4" | Honored | ||
+ | |Disgraced | ||
+ | | colspan="4" | Loathed | ||
+ | | colspan="4" | Despised | ||
+ | | colspan="4" | Reviled | ||
+ | |- | ||
+ | ! Tier 4 | ||
+ | | colspan="3" | Venerated | ||
+ | | colspan="3" | Revered | ||
+ | | colspan="3" | Exalted | ||
+ | | colspan="3" | Lauded | ||
+ | | Denigrated | ||
+ | | colspan="3" | Scorned | ||
+ | | colspan="3" | Shunned | ||
+ | | colspan="3" | Vilified | ||
+ | | colspan="3" | Abhorred | ||
|} | |} | ||
+ | |||
+ | *If the character only performs beneficial actions for one city, the character gains positive ratings | ||
+ | *If the character only performs harmful actions for one city, the character gains negative ratings | ||
+ | *If the character performs a mixture of actions for a city, or performs beneficial actions for multiple cities, the character will tend to gain positive or negative ratings to a lesser degree or will gain distrustful ratings. | ||
==See Also== | ==See Also== |
Revision as of 10:34, 13 February 2012
Hear Ye, Hear Ye! This article contains information about an ongoing event. Content may change dramatically as the event unfolds. |
This event started with Publish 74 and it is based on the riots that began across Britannia, specifically in the cities:
In each of these cities, you will find a Guard Captain stationed on the city center who seeks help against the rioters:
- "The citizenry of Britannia are beginning a rebellion, and we must do what we can to maintain order.
- Many of our poorer brothers and sisters are protesting, because they cannot earn a living in these hard times. Gifts of money, food, and clothing would go far to ease their fears.
- Some of our citizens have begun to riot. They have crossed the line and are causing destruction! There are too many of them for the city guard to handle. Please, take this rope and use it to arrest the rioters, and return them here.
- The rioters are starting fires and leaving trails of destruction behind them. We desperately need your help putting out the fires. Also, cleaning up the garbage would certainly be appreciated. (To put out a fire or clean up garbage, double-click it.)
- Groups of raiders from other cities have been infiltrating our city and attacking innocent citizens! These vagabonds must be stopped. Use spell and steel, or set your dragons loose on them if need be.
- Slay the raiders if you must. However, you may attempt to subdue and arrest them. If you do so, they must be returned to their home city. Our jails are overflowing!
- Our coffers are empty. The city cannot offer you any reward other than our thanks. Word of your deeds will spread.
- Be wary, though. Britannians are turning against each other. If you try to lend a hand to everyone, all may end up hating you. Right now, your loyalty means as much as your assistance!"
City | Location of the Guard Captain and the Box of Ropes | |
---|---|---|
Coordinates | Description | |
Britain | 7°54' S, 6°36' E | Just west of the bridge, north of the Cat's Lair. |
Jhelom | 168°50' N, 4°0' E | At the halfway from the Jhelom Library and the Morning Star Inn |
Minoc | 95°58' N, 77°29' E | Inside the Town Hall. |
Moonglow | 50°21' N, 133°1' W | East of the city gates, next to the Moonglow Academy of Arts. |
New Magincia | 56°41' S, 165°39' E | At the docks. |
Skara Brae | 51°35' S, 52°52' W | Inside the Town Hall. |
Trinsic | 100°48' S, 37°7' E | Inside the Jail, just next to the west entrance of the city. |
Vesper | 70°29' N, 118°15' E | At the docks. |
Yew | 62°24' N, 65°52' W | South-east of the entrance of the Yew Prison, next to the Court of Truth. |
As the last sentence suggests, you should only help a single city of your choice since helping more than one city will make your loyalty decrease on other cities. A Guardman's Rope will drop into your backpack upon double-clicking on the chest Box of Rope which can be found near the Guard Captain.
- You take a rope from the chest. Use it to arrest rioters and subdued raiders.
Note that the rope has a lifespan of 60 minutes or 3,600 seconds but you can take another rope from the chest even before the time expires. Rioters can be found inside the city, along with flames and garbage. Flames can be put out and the garbage can be cleaned by simply double-clicking on them:
- "... clear a pile of garbage" "... puts out a fire"'
Criminal Angry Rioters can be arrested by using the Guardman's Rope. Returning the rioter to the Guard Captain will make your loyalty towards the city to increase:
- "Thank you for your assistance during these difficult times."
You can calm the innocent Angry Protestors by giving them Gold or Food.
From time to time, groups of 25 Raiders will attack a city. You can either subdue and arrest them or kill them. If arrested, they must be returned to their home city.
Loyalty Rating
A city gains Love or Hate for that character based on her/his actions:
Love | Neutrality | Hate | |
---|---|---|---|
Gaining Method |
|
- |
|
Secondary Effects |
|
- |
|
Decay Rate |
|
|
|
As you will progress, you will gain a loyalty rating based on your actions:
Tier | Positive ←Most Positive |
Neutral | Negative Most Negative→ | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tier 0 | Unknown | ||||||||||||||||||||||||
Tier 1 | Commended | Doubted | Disfavored | ||||||||||||||||||||||
Tier 2 | Respected | Esteemed | Distrusted | Disliked | Detested | ||||||||||||||||||||
Tier 3 | Adored | Admired | Honored | Disgraced | Loathed | Despised | Reviled | ||||||||||||||||||
Tier 4 | Venerated | Revered | Exalted | Lauded | Denigrated | Scorned | Shunned | Vilified | Abhorred |
- If the character only performs beneficial actions for one city, the character gains positive ratings
- If the character only performs harmful actions for one city, the character gains negative ratings
- If the character performs a mixture of actions for a city, or performs beneficial actions for multiple cities, the character will tend to gain positive or negative ratings to a lesser degree or will gain distrustful ratings.