Difference between revisions of "Barbed Runic Sewing Kit"
(New page: A Barbed Runic Sewing Kit Image:Barbed_runic_sewing_kit.gif is both a consumable tool and a Tailoring reward. As a reward, use of the sewing kit...) |
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− | A [[Barbed Runic Sewing Kit]] [[Image:Barbed_runic_sewing_kit.gif]] is both a consumable [[tools|tool]] and a [[Tailoring]] [[Tailoring Rewards|reward]]. As a reward, use of the sewing kit during crafting allows a Tailor to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the [[leather]] type of the kit used; the "higher" the leather type, the better the resultant item. Barbed Runic Sewing Kits impart 4 properties with an intensity range between 50% to 100%. All | + | A [[Barbed Runic Sewing Kit]] [[Image:Barbed_runic_sewing_kit.gif]] is both a consumable [[tools|tool]] and a [[Tailoring]] [[Tailoring Rewards|reward]]. As a reward, use of the sewing kit during crafting allows a Tailor to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the [[leather]] type of the kit used; the "higher" the leather type, the better the resultant item. Barbed Runic Sewing Kits impart 4 properties with an intensity range between 50% to 100%. All Barbed Runic Sewing Kits have 15 charges when new. |
==See Also== | ==See Also== | ||
− | *[[Leather]] | + | * [[Leather]] |
− | *[[Resources]] | + | * [[Resources]] |
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− | {{ | + | {{Runic Tools}} |
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− | + | {{Categorize|Quest rewards|Tailoring}} |
Latest revision as of 22:28, 18 May 2012
A Barbed Runic Sewing Kit is both a consumable tool and a Tailoring reward. As a reward, use of the sewing kit during crafting allows a Tailor to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the leather type of the kit used; the "higher" the leather type, the better the resultant item. Barbed Runic Sewing Kits impart 4 properties with an intensity range between 50% to 100%. All Barbed Runic Sewing Kits have 15 charges when new.
See Also