Difference between revisions of "Shadow Runic Hammer"
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A [[Shadow Runic Hammer]] is both a melee weapon and a [[Blacksmith Rewards|Blacksmith reward]]. As a reward, use of the Hammer during crafting allows a Blacksmith to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the [[Ore|ore type]] of the hammer used; the "higher" the ore type, the better the resultant item. Shadow Runic Hammers impart 2 properties with an intensity range between 45% to 100%. All Shadow Runic Hammers have 45 charges when new. | A [[Shadow Runic Hammer]] is both a melee weapon and a [[Blacksmith Rewards|Blacksmith reward]]. As a reward, use of the Hammer during crafting allows a Blacksmith to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the [[Ore|ore type]] of the hammer used; the "higher" the ore type, the better the resultant item. Shadow Runic Hammers impart 2 properties with an intensity range between 45% to 100%. All Shadow Runic Hammers have 45 charges when new. | ||
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− | [[Category:Blacksmithy]][[Category:Quest | + | [[Category:Blacksmithy]][[Category:Quest rewards]] |
Latest revision as of 22:38, 18 May 2012
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A Shadow Runic Hammer is both a melee weapon and a Blacksmith reward. As a reward, use of the Hammer during crafting allows a Blacksmith to create magic, or modified, armor and weapons. The number of mods and the intensity of such mods depends on the ore type of the hammer used; the "higher" the ore type, the better the resultant item. Shadow Runic Hammers impart 2 properties with an intensity range between 45% to 100%. All Shadow Runic Hammers have 45 charges when new.