Difference between revisions of "Desert Outpost (East)"
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[[Image:Desert outpost east radar map.jpg|frame|<b>Another flower in the desert.</b>]] | [[Image:Desert outpost east radar map.jpg|frame|<b>Another flower in the desert.</b>]] | ||
− | The | + | The '''Desert Outpost (East)''' is a quasi-town on the [[Ilshenar]] [[facet]]. There is no [[guard zone]] and [[Energy Vortex|EV]]s can be cast within the walls of the compound. The [[NPC]] vendors cannot be harmed. Unlike its western counterpart, it has a [[Bank]] but no [[stable]]. There are several other services of interest: |
*'''Bank''' (see the gypsy bankers) | *'''Bank''' (see the gypsy bankers) | ||
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*The Bank has what appears to be an entrance to a vault area (or an ancient unknown dungeon). However, the doors will not open. | *The Bank has what appears to be an entrance to a vault area (or an ancient unknown dungeon). However, the doors will not open. | ||
*There is a unique tapestry on the Bank wall. | *There is a unique tapestry on the Bank wall. | ||
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− | < | + | ==Gallery== |
− | + | <gallery> | |
− | + | Image:Desert outpost east 1.jpg|Desert Outpost East | |
− | + | Image:Desert outpost east 2.jpg|Desert Bank | |
− | + | </gallery> | |
− | + | ||
− | + | ==See also== | |
− | + | ||
− | + | ||
− | ==See | + | |
*[[Desert Outpost (West)]] | *[[Desert Outpost (West)]] | ||
*[[Ancient Citadel]] | *[[Ancient Citadel]] | ||
− | [[Category:Cities and Towns]][[Category:Ilshenar]][[Category:UOGuide:Points of Interest]] | + | |
+ | [[Category:Cities and Towns]] | ||
+ | [[Category:Ilshenar]] | ||
+ | [[Category:UOGuide:Points of Interest]] |
Latest revision as of 13:05, 6 June 2012
Desert Outpost (East) | |
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First Seen: | April 2001 |
Coordinates: | 94°50'N 19°37'E |
Facet: | Ilshenar |
The Desert Outpost (East) is a quasi-town on the Ilshenar facet. There is no guard zone and EVs can be cast within the walls of the compound. The NPC vendors cannot be harmed. Unlike its western counterpart, it has a Bank but no stable. There are several other services of interest:
- Bank (see the gypsy bankers)
- Magery Shop (see the fortune teller for reagents, etc)
- Provisioner (see the gypsy maiden for bolts and arrows, etc)
- Jeweler/Tinker (vagabond)
Notes
- Ratmen to the west can open the doors to the Outpost.
- The Bank has what appears to be an entrance to a vault area (or an ancient unknown dungeon). However, the doors will not open.
- There is a unique tapestry on the Bank wall.