Difference between revisions of "Exodus Dungeon"

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__NOTOC__{{Dungeonbox
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|icon=
 
|icon=
 
|launched=April 2001
 
|launched=April 2001
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|facet= [[Ilshenar]]
 
|facet= [[Ilshenar]]
 
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[[Image:Exodus_radar_map.jpg|thumb|left|<b>Exodus Dungeon</B>]]
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[[Image:Exodus_radar_map.jpg|thumb|left|'''Exodus Dungeon''']]
  
 
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Introduced by the [[Ultima Online: Third Dawn|Third Dawn]] expansion, '''Exodus Dungeon''' is located in the southwest corner of [[Central Ilshenar]]. It was once home to the mysterious, and apparently dead, entity known as [[Exodus|Lord Exodus]]. Being part machine, it was the spawn of [[Minax]] and [[Mondain]]. Lord Exodus was the ally of the [[Juka]] and [[Blackthorn|Lord Blackthorn]]. Once, a great battle was fought here. As a result, the Gargoyle city of [[Ver Lor Reg]] was converted from a hostile den of oppressed gargoyles to a safe and civil city, before it is destroyed during the [[Call to Arms]] event.
Introduced by the [[Ultima Online: Third Dawn|Third Dawn]] expansion, '''Exodus Dungeon''' is located in the Southwest corner of [[Central Ilshenar]]. It was once home to the mysterious, and apparently dead, entity known as Lord [[Exodus]]. Being part machine, it was the spawn of [[Minax]] and [[Mondain]]. Lord Exodus was the ally of the [[Juka]] and Lord [[Blackthorn]]. Once, a great battle was fought here. As a result, the Gargoyle city of Ver Lor Reg was converted from a hostile den of oppressed gargoyles to a safe and civil city, as it is now.
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The most dangerous part of this dungeon is not what is inside the dungeon, but what lies outside, namely [[Arcane Daemon]]s, [[Doppleganger]]s, [[Fire Elemental]]s, [[Moloch]]s, and [[Quagmire]]s, to name a few. The entrance to the dungeon is on the lowest floor of the "temple" and you simply walk over it. You drop through into the dungeon proper.
 
The most dangerous part of this dungeon is not what is inside the dungeon, but what lies outside, namely [[Arcane Daemon]]s, [[Doppleganger]]s, [[Fire Elemental]]s, [[Moloch]]s, and [[Quagmire]]s, to name a few. The entrance to the dungeon is on the lowest floor of the "temple" and you simply walk over it. You drop through into the dungeon proper.
  
 
There are no cave walls or dirt floors in this [[dungeon]], reflecting the mechanical origins of the place.
 
There are no cave walls or dirt floors in this [[dungeon]], reflecting the mechanical origins of the place.
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==Monsters==
 
==Monsters==
 
Scattered lightly througout the edifice are the following monsters:
 
Scattered lightly througout the edifice are the following monsters:
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{| width=100%
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||
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*[[Champion]]
 
*[[Controller]]
 
*[[Controller]]
 
*[[Enslaved Gargoyle]]
 
*[[Enslaved Gargoyle]]
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*[[Exodus Drone]]
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*[[Exodus Juggernaut]]
 
*[[Exodus Minion]]
 
*[[Exodus Minion]]
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*[[Exodus Minion Lord]]
 
*[[Exodus Overseer]]
 
*[[Exodus Overseer]]
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| valign=top|
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*[[Exodus Sentinel]]
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*[[Exodus Zealot]]
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*[[Knight]]
 
*[[Gargoyle Destroyer]]
 
*[[Gargoyle Destroyer]]
 
*[[Gargoyle Enforcer]]
 
*[[Gargoyle Enforcer]]
 
*[[Golem]]
 
*[[Golem]]
 
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*[[Squire]]
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|}
 
==Notes==
 
==Notes==
 
*According to some, pets cannot be ordered to attack mechanical monsters, but can be "tricked" into fighting them by being ordered to guard their owner or someone else.
 
*According to some, pets cannot be ordered to attack mechanical monsters, but can be "tricked" into fighting them by being ordered to guard their owner or someone else.
  
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----
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{| width=100%
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| valign=top|[[Image:Exodus_above_ground.jpg|thumb|left|Above Ground.<BR>Click to enlarge]]
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||[[Image:Exodus_underground.jpg]]
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| valign=top|[[Image:Exodus_pure_energy.jpg|thumb|left|Pure Energy.<BR>Click to enlarge]]
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|}
  
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==See Also==
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{{Dungeons}}
  
[[Category:Dungeons]][[Category:Third Dawn]]
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[[Category:Central Ilshenar]][[Category:Dungeons]][[Category:Ilshenar]][[Category:Third Dawn]]

Latest revision as of 16:25, 3 November 2012

Exodus Dungeon
First Seen: April 2001
Coordinates: 74°20'N 34°50'E
Facet: Ilshenar
Exodus Dungeon

Introduced by the Third Dawn expansion, Exodus Dungeon is located in the southwest corner of Central Ilshenar. It was once home to the mysterious, and apparently dead, entity known as Lord Exodus. Being part machine, it was the spawn of Minax and Mondain. Lord Exodus was the ally of the Juka and Lord Blackthorn. Once, a great battle was fought here. As a result, the Gargoyle city of Ver Lor Reg was converted from a hostile den of oppressed gargoyles to a safe and civil city, before it is destroyed during the Call to Arms event.

The most dangerous part of this dungeon is not what is inside the dungeon, but what lies outside, namely Arcane Daemons, Dopplegangers, Fire Elementals, Molochs, and Quagmires, to name a few. The entrance to the dungeon is on the lowest floor of the "temple" and you simply walk over it. You drop through into the dungeon proper.

There are no cave walls or dirt floors in this dungeon, reflecting the mechanical origins of the place.


Monsters

Scattered lightly througout the edifice are the following monsters:

Notes

  • According to some, pets cannot be ordered to attack mechanical monsters, but can be "tricked" into fighting them by being ordered to guard their owner or someone else.

Above Ground.
Click to enlarge
Exodus underground.jpg
Pure Energy.
Click to enlarge

See Also