Difference between revisions of "War Axe"

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[[Image:War axe.jpg|frame]]
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{{Infobox item
The '''War Axe''' is a [[One-Handed Weapon]] for practitioners of [[Mace Fighting]]. A [[Blacksmithy|Blacksmith]] can find it in the [[Axes]] category of the [[crafting]] menu.
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| name=War Axe
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| image=War_Axe.png
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| weight=8
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| physicaldamage=100
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| weapondamage=12 - 16
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| weaponspeed=3.0
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| strengthrequirement=35
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| onehandedweapon=yes
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| skillrequired=Mace Fighting
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| mindurability=36
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| maxdurability=48
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}}
  
The War Axe requires a skill of 39.1 to create and consumes 16 [[ingot]]s in the process. The axe may hold its maker's mark and retains the color of the material from which it is made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and dyed with [[Pigments of Tokuno]].
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The [[War Axe]] is a [[One-Handed Weapon]] for [[Mace Fighting]] practitioners. Unlike other [[Axes]] (which use the [[Swordsmanship]] skill), it gains no damage bonus from [[Lumberjacking]].
  
===Special Moves===
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They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]].
{| align="left" style="margin:auto; text-align:center;"
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! style="padding:5px;" | '''Primary:'''
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[[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon.
| style="padding:5px;" | [[Image:Armor_ignore_icon.jpg|44px]]<br>[[Armor Ignore]]
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Items retain the color of the material from which they are made. Crafted (and not [[imbued]]) versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] and [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
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{| align="center" cellpadding="5" cellspacing="0" border="1"
 
|-
 
|-
! style="padding:5px;" | '''Secondary:'''
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! style="background-color:#9f3215; color:#FFFFFF;" align="center"|  
| style="padding:5px;" | [[Image:BleedAttack.jpg]]<br>[[Bleed Attack]]
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! style="background-color:#9f3215; color:#FFFFFF;" align="center" colspan="2"| Special Moves
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|- align="center"
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! style="background-color:#9f3215; color:#FFFFFF;" | Primary
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|[[Image:Armor_ignore_icon.jpg|44px]]
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|[[Armor Ignore]]
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|- align="center"
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! style="background-color:#9f3215; color:#FFFFFF;" | Secondary
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|[[Image:BleedAttack.jpg]]
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|[[Bleed Attack]]
 
|}
 
|}
<br clear="all">
 
  
==Named War Axes==
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==Crafting==
*None known at this time.
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<b>Skill required:</b><br>
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39.1 [[Blacksmithy]]
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<b>Components:</b>
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* 16 [[Ingot]]s
  
 
[[Category:War Axes]][[Category:Blacksmithy]]
 
[[Category:War Axes]][[Category:Blacksmithy]]

Latest revision as of 07:31, 3 May 2013

War Axe.png
War Axe
Weight: 8 Stones
Physical Damage 100%
Weapon Damage 12 - 16
Weapon Speed 3.0s
Strength Requirement 35
One-Handed Weapon
Skill Required: Mace Fighting
Durability: 36 (min) - 48 (max)

The War Axe is a One-Handed Weapon for Mace Fighting practitioners. Unlike other Axes (which use the Swordsmanship skill), it gains no damage bonus from Lumberjacking.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted (and not imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Armor ignore icon.jpg Armor Ignore
Secondary BleedAttack.jpg Bleed Attack

Crafting

Skill required:
39.1 Blacksmithy

Components: