Difference between revisions of "Maul (Weapon)"
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(normalisation: http://www.uo.com/Publish-81-Notes, special moves: http://www.uo.com/article/Publish-8101) |
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| weight=10 | | weight=10 | ||
| physicaldamage=100 | | physicaldamage=100 | ||
− | | weapondamage=14 - | + | | weapondamage=14 - 18 |
| weaponspeed=3.5 | | weaponspeed=3.5 | ||
| strengthrequirement=45 | | strengthrequirement=45 | ||
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They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | ||
− | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. | + | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. |
Items retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] or [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | Items retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] or [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | ||
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{{Special Moves | {{Special Moves | ||
− | | primary= | + | | primary=doublestrike |
| secondary=concussionblow | | secondary=concussionblow | ||
}} | }} |
Latest revision as of 07:55, 3 May 2013
Maul |
Weight: 10 Stones |
Physical Damage 100% |
Weapon Damage 14 - 18 |
Weapon Speed 3.5s |
Strength Requirement 45 |
One-Handed Weapon |
Skill Required: Mace Fighting |
Durability: 36 (min) - 48 (max) |
The Maul is a One-Handed Weapon for Mace Fighting practitioners.
They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
Special Moves | ||
---|---|---|
Primary | Double Strike | |
Secondary | Concussion Blow |
Crafting
Crafting the Blacksmithy item Maul (Weapon) | ||||
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Minimum Skill Requirements | Components | Success Chances | ||
19.4 Blacksmithy |
|
120.0 skill = 100% | ||
Exceptional Chances | ||||
120.0 skill = 100% | ||||
Additional Notes | ||||
This item may hold it's Maker's Mark. The item retains the color of the material used. |