Difference between revisions of "Scimitar"
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− | + | {{Infobox item | |
− | + | | name=Scimitar | |
+ | | image=Scimitar.png | ||
+ | | weight=5 | ||
+ | | physicaldamage=100 | ||
+ | | weapondamage=12 - 16 | ||
+ | | weaponspeed=3 | ||
+ | | strengthrequirement=25 | ||
+ | | onehandedweapon=yes | ||
+ | | skillrequired=Swordsmanship | ||
+ | | mindurability=36 | ||
+ | | maxdurability=48 | ||
+ | }} | ||
− | + | The [[Scimitar]] is a [[One-Handed Weapon]] for [[Swordsmanship]] practitioners. | |
− | + | They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | |
− | {| align=" | + | |
− | + | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. | |
− | + | ||
+ | Items retain the color of the material from which they are made. Crafted (and not [[imbued]]) versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] and [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | ||
+ | |||
+ | |||
+ | {| align="center" cellpadding="5" cellspacing="0" border="1" | ||
|- | |- | ||
− | ! style=" | + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center"| |
− | | style=" | + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center" colspan="2"| Special Moves |
+ | |- align="center" | ||
+ | ! style="background-color:#9f3215; color:#FFFFFF;" | Primary | ||
+ | |[[Image:Special_move_double_strike.jpg]] | ||
+ | |[[Double Strike]] | ||
+ | |- align="center" | ||
+ | ! style="background-color:#9f3215; color:#FFFFFF;" | Secondary | ||
+ | |[[Image:Special_move_paralyzing_blow.jpg]] | ||
+ | |[[Paralyzing Blow]] | ||
|} | |} | ||
− | |||
− | == | + | ==Crafting== |
− | + | <b>Skill required:</b><br> | |
− | + | 31.7 [[Blacksmithy]] | |
− | + | ||
− | + | <b>Components:</b> | |
− | *[[ | + | * 10 [[Ingot]]s |
− | + | ||
+ | [[Category:Scimitars]][[Category:Blacksmithy]] |
Latest revision as of 08:48, 16 October 2013
Scimitar |
Weight: 5 Stones |
Physical Damage 100% |
Weapon Damage 12 - 16 |
Weapon Speed 3s |
Strength Requirement 25 |
One-Handed Weapon |
Skill Required: Swordsmanship |
Durability: 36 (min) - 48 (max) |
The Scimitar is a One-Handed Weapon for Swordsmanship practitioners.
They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted (and not imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
Special Moves | ||
---|---|---|
Primary | Double Strike | |
Secondary | Paralyzing Blow |
Crafting
Skill required:
31.7 Blacksmithy
Components:
- 10 Ingots