Difference between revisions of "Double Shot"

(New page: frame The Double Shot Special Move, which was added to game play with the Samurai Empire, allows a mounted Bushido or Ninjitsu praction...)
 
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[[Image:DoubleShot.jpg|Double Shot|frame]]
 
[[Image:DoubleShot.jpg|Double Shot|frame]]
 
The Double Shot [[Special Move]], which was added to game play with the [[Samurai Empire]], allows a mounted [[Bushido]] or [[Ninjitsu]] practioner to fire two arrows at a single target. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. Allegedly, there once was a bug that allowed the Double Shot Special Move to be made without any [[Mana]] loss.
 
The Double Shot [[Special Move]], which was added to game play with the [[Samurai Empire]], allows a mounted [[Bushido]] or [[Ninjitsu]] practioner to fire two arrows at a single target. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. Allegedly, there once was a bug that allowed the Double Shot Special Move to be made without any [[Mana]] loss.
* '''Mana Cost:''' 30
+
* '''Mana Cost:''' 35
 
* Requires 50+ Bushido or Ninjitsu skill to use
 
* Requires 50+ Bushido or Ninjitsu skill to use
  

Revision as of 10:21, 16 October 2013

Double Shot

The Double Shot Special Move, which was added to game play with the Samurai Empire, allows a mounted Bushido or Ninjitsu practioner to fire two arrows at a single target. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. Allegedly, there once was a bug that allowed the Double Shot Special Move to be made without any Mana loss.

  • Mana Cost: 35
  • Requires 50+ Bushido or Ninjitsu skill to use

Primary Weapons

Weapons with a primary ability of Double Shot require 70 or higher in the appropriate fighting skill.

  • None

Seconday Weapons

Weapons with a secondary ability of Double Shot require 90 or higher in the appropriate fighting skill.

See Also