Difference between revisions of "Serpent Arrow"
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* '''Mana Cost:''' 25 | * '''Mana Cost:''' 25 | ||
* '''Serpent Arrow''' mechanic: based on your [[Poisoning]] skill, [[Archery]] skill and [[Dexterity]], you have a chance to apply [[poison]] within a certain range of strength. | * '''Serpent Arrow''' mechanic: based on your [[Poisoning]] skill, [[Archery]] skill and [[Dexterity]], you have a chance to apply [[poison]] within a certain range of strength. | ||
+ | |||
+ | ==Notes== | ||
+ | * Serpent Arrow causes a slight [[Karma]] loss when successfully poisoning a victim. | ||
* In order to gain [[Poisoning]] skill using this move, you must: | * In order to gain [[Poisoning]] skill using this move, you must: | ||
**succeed with the ability (i.e., actually poison the opponent); | **succeed with the ability (i.e., actually poison the opponent); | ||
**roll a level of poison that's in the correct range for your poisoning skill | **roll a level of poison that's in the correct range for your poisoning skill | ||
**succeed with the skill gain chance roll. | **succeed with the skill gain chance roll. | ||
− | + | * Due to the Serpent Arrow code being "deeply weird," the chance of gaining [[Archery]] skill points while using it are "distressingly small." <sup>[[Five on Friday - May 25, 2007|FoF 5/25/07]]</sup> | |
− | + | ||
− | + | ||
− | * Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it are "distressingly small." <sup>[[Five on Friday - May 25, 2007|FoF 5/25/07]]</sup> | + | |
==Primary Weapons== | ==Primary Weapons== | ||
No weapons have Serpent Arrow as a primary ability. | No weapons have Serpent Arrow as a primary ability. |
Latest revision as of 14:46, 16 October 2013
Serpent Arrow is an Archery Special Move that was introduced by the Ultima Online: Mondain's Legacy expansion in the summer of 2005.
- Fires a snake at the target, poisoning them in addition to normal damage with a successful hit. The archer must be skilled in poisoning and nimble of hand to achieve success.
- Mana Cost: 25
- Serpent Arrow mechanic: based on your Poisoning skill, Archery skill and Dexterity, you have a chance to apply poison within a certain range of strength.
Notes
- Serpent Arrow causes a slight Karma loss when successfully poisoning a victim.
- In order to gain Poisoning skill using this move, you must:
- succeed with the ability (i.e., actually poison the opponent);
- roll a level of poison that's in the correct range for your poisoning skill
- succeed with the skill gain chance roll.
- Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it are "distressingly small." FoF 5/25/07
Primary Weapons
No weapons have Serpent Arrow as a primary ability.
Secondary Weapons
Weapons with a secondary ability of Serpent Arrow require 90 or higher in the appropriate fighting skill and Tactics.