Difference between revisions of "Ingot"

(Added information about Cauldron of Transmutation)
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__ __NOEDITSECTION__
+
__NOEDITSECTION__
{{Metal resources}}
+
 
 +
{{Tocright}}
  
 
Using a [[Pickaxe]] or [[Shovel]] a [[Mining|Miner]] can dig out '''Ore''', which in turn can be used to produce metal '''Ingots'''. Beginning Miners will only be able to harvest plain iron, but with practise, they can extract types that come with special properties. These are used by [[Blacksmithy|blacksmiths]] and [[Tinkering|tinkers]] for [[crafting]] purposes.
 
Using a [[Pickaxe]] or [[Shovel]] a [[Mining|Miner]] can dig out '''Ore''', which in turn can be used to produce metal '''Ingots'''. Beginning Miners will only be able to harvest plain iron, but with practise, they can extract types that come with special properties. These are used by [[Blacksmithy|blacksmiths]] and [[Tinkering|tinkers]] for [[crafting]] purposes.
Line 8: Line 9:
 
Aside from [[Mining]], ore can also be found as loot on these creatures:
 
Aside from [[Mining]], ore can also be found as loot on these creatures:
  
{|width=100%
+
{| style="width:500px;"
 
||
 
||
 
* [[Ant Lion]]
 
* [[Ant Lion]]
Line 29: Line 30:
 
The coloured ore types require high levels of the [[Mining]] skill to refine. The skill needed is equal to the Mining skill required to find the ore, as listed in the table below.  
 
The coloured ore types require high levels of the [[Mining]] skill to refine. The skill needed is equal to the Mining skill required to find the ore, as listed in the table below.  
  
Unlike the conversion of [[hide]]s or [[log]]s, a skill check is performed at the refining stage - if failed, no ingots are produced and the ore pile is instead halved.
+
Unlike the conversion of [[hide]]s or [[log]]s, a skill check is performed at the refining stage - if failed, no ingots are produced and the ore pile is instead halved. When smelting high level ore such as valorite, it is best to separate large piles into smaller ones to prevent large losses.  
  
  
Line 57: Line 58:
  
  
The following table shows the smelting success rates for each ore at different [[Skill]] levels:  
+
The following table shows the smelting success rates for each ore at different [[Skill]] levels (note that skills above 100 can be achieved using [[Mining Gloves]]):  
  
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
Line 63: Line 64:
 
! colspan="11" | Smelting
 
! colspan="11" | Smelting
 
|-
 
|-
! Metal || Skill || 15 || 30 || 45 || 60 || 75 || 90 || 100 || 105 || 110 || 115
+
! Metal || Skill || 15 || 30 || 45 || 60 || 75 || 90 || 100 || 105
 
|- align="center"
 
|- align="center"
| '''Iron''' || 0 || 0% || 10% || 40% || 70% || 100% || 100% || 100% || 100% || 100% || 100%
+
| '''Iron''' || 0 || 0% || 10% || 40% || 70% || 100% || 100% || 100% || 100%
 
|- style="background-color:#C0C0C0;" align="center"
 
|- style="background-color:#C0C0C0;" align="center"
| '''Dull Copper''' || 65 || 0% || 0% || 10% || 40% || 70% || 100% || 100% || 100% || 100% || 100%
+
| '''Dull Copper''' || 65 || 0% || 0% || 0% || 40% || 70% || 100% || 100% || 100%
 
|- style="background-color:#969696;" align="center"
 
|- style="background-color:#969696;" align="center"
| '''Shadow''' || 70 || 0% || 0% || 0% || 30% || 60% || 90% || 100% || 100% || 100% || 100%
+
| '''Shadow''' || 70 || 0% || 0% || 0% || 0% || 60% || 90% || 100% || 100%
 
|- style="background-color:#808000;" align="center"
 
|- style="background-color:#808000;" align="center"
| '''Copper''' || 75 || 0% || 0% || 0% || 20% || 50% || 80% || 100% || 100% || 100% || 100%
+
| '''Copper''' || 75 || 0% || 0% || 0% || 0% || 50% || 80% || 100% || 100%
 
|- style="background-color:#993300;" align="center"
 
|- style="background-color:#993300;" align="center"
| '''Bronze''' || 80 || 0% || 0% || 0% || 10% || 40% || 70% || 90% || 100% || 100% || 100%
+
| '''Bronze''' || 80 || 0% || 0% || 0% || 0% || 0% || 70% || 90% || 100%
 
|- style="background-color:#FFCC00;" align="center"
 
|- style="background-color:#FFCC00;" align="center"
| '''Golden''' || 85 || 0% || 0% || 0% || 0% || 30% || 60% || 80% || 90% || 100% || 100%
+
| '''Golden''' || 85 || 0% || 0% || 0% || 0% || 0% || 60% || 80% || 90%
 
|- style="background-color:#FFCC99;" align="center"
 
|- style="background-color:#FFCC99;" align="center"
| '''Agapite''' || 90 || 0% || 0% || 0% || 0% || 20% || 50% || 70% || 80% || 90% || 100%
+
| '''Agapite''' || 90 || 0% || 0% || 0% || 0% || 0% || 50% || 70% || 80%
 
|- style="background-color:#99CC00;" align="center"
 
|- style="background-color:#99CC00;" align="center"
| '''Verite''' || 95 || 0% || 0% || 0% || 0% || 10% || 40% || 60% || 70% || 80% || 90%
+
| '''Verite''' || 95 || 0% || 0% || 0% || 0% || 0% || 0% || 60% || 70%
 
|- style="background-color:#99CCFF;" align="center"
 
|- style="background-color:#99CCFF;" align="center"
| '''Valorite''' || 99 || 0% || 0% || 0% || 0% || 2% || 32% || 52% || 62% || 72% || 82%
+
| '''Valorite''' || 99 || 0% || 0% || 0% || 0% || 0% || 0% || 52% || 62%
 
|}
 
|}
 
  
 
==Metal Types==
 
==Metal Types==
[[Shields]] recieve the same bonuses from colored ingots as armor. You require the same [[Blacksmithy]]/[[Tinkering]] skill level to work the ingots as the skill level required to [[Mining|Mine]] them.
+
[[Shields]] receive the same bonuses from colored ingots as armor. You require the same [[Blacksmithy]]/[[Tinkering]] skill level to work the ingots as the skill level required to [[Mining|Mine]] them.
 
{| cellpadding="5" cellspacing="0" border="1"
 
{| cellpadding="5" cellspacing="0" border="1"
 
! style="background-color:#9f3215; color:#FFFFFF;" | Metal
 
! style="background-color:#9f3215; color:#FFFFFF;" | Metal
Line 101: Line 101:
 
| rowspan="2" |
 
| rowspan="2" |
 
===Iron===
 
===Iron===
[[image:Ingots.gif]]
+
[[image:Ingots.png]]
 
| rowspan="2" | 0
 
| rowspan="2" | 0
 
! Armor || 0 || 0 || 0 || 0 || 0 || 0 ||  
 
! Armor || 0 || 0 || 0 || 0 || 0 || 0 ||  
Line 110: Line 110:
 
| rowspan="2" |  
 
| rowspan="2" |  
 
===Dull Copper===
 
===Dull Copper===
[[Image:Dull copper ingot.jpg]]
+
[[Image:Ingots_(Dull_Copper).png]]
 
| rowspan="2" | 65
 
| rowspan="2" | 65
! Armor || 6 || 0 || 0 || 0 || 0 || 6 || +50 [[Durability]], [[Lower Requirements]] 20%
+
! Armor || 10 || 0 || 0 || 0 || 0 || 10 || +50% [[Durability]], [[Lower Requirements]] 20%
 
|- style="background-color:#C0C0C0;" align="center"
 
|- style="background-color:#C0C0C0;" align="center"
 
! Weapon
 
! Weapon
| colspan="7" | +100 [[Durability]], [[Lower Requirements]] 50%
+
| colspan="7" | +100% [[Durability]], [[Lower Requirements]] 50%
 
|- style="background-color:#969696;" align="center"
 
|- style="background-color:#969696;" align="center"
 
| rowspan="2" |
 
| rowspan="2" |
 
===Shadow===
 
===Shadow===
[[Image:Shadow ingot.jpg]]
+
[[Image:Ingots_(Shadow Iron).png]]
 
| rowspan="2" | 70
 
| rowspan="2" | 70
! Armor || 2 || 1 || 0 || 0 || 5 || 8 || +100 [[Durability]]
+
! Armor || 3 || 2 || 0 || 0 || 7 || 12 || +100% [[Durability]]
 
|- style="background-color:#969696;" align="center"
 
|- style="background-color:#969696;" align="center"
 
! Weapon
 
! Weapon
| colspan="7" | 20% Cold Damage, +50 [[Durability]]
+
| colspan="7" | 20% Cold Damage, +50% [[Durability]]
 
|- style="background-color:#808000;" align="center"
 
|- style="background-color:#808000;" align="center"
 
| rowspan="2" |
 
| rowspan="2" |
 
===Copper===
 
===Copper===
[[Image:Copper ingot.jpg]]
+
[[Image:Ingots_(Copper).png]]
 
| rowspan="2" | 75
 
| rowspan="2" | 75
! Armor || 1 || 1 || 0 || 5 || 2 || 9 ||  
+
! Armor || 2 || 2 || 0 || 7 || 2 || 13 ||  
 
|- style="background-color:#808000;" align="center"
 
|- style="background-color:#808000;" align="center"
 
! Weapon
 
! Weapon
 
| colspan="7" | 20% Energy Damage, 10% Poison Damage
 
| colspan="7" | 20% Energy Damage, 10% Poison Damage
|- style="background-color:#993300;" align="center"
+
|- style="background-color:#BD3929;" align="center"
 
| rowspan="2" |
 
| rowspan="2" |
 
===Bronze===
 
===Bronze===
[[Image:Bronze ingot.jpg]]
+
[[Image:Ingots_(Bronze).png]]
 
| rowspan="2" | 80
 
| rowspan="2" | 80
! Armor || 3 || 0 || 5 || 1 || 1 || 10 ||  
+
! Armor || 3 || 0 || 7 || 2 || 2 || 14 ||  
|- style="background-color:#993300;" align="center"
+
|- style="background-color:#BD3929;" align="center"
 
! Weapon
 
! Weapon
 
| colspan="7" | 40% Fire Damage
 
| colspan="7" | 40% Fire Damage
Line 146: Line 146:
 
| rowspan="2" |
 
| rowspan="2" |
 
===Golden===
 
===Golden===
[[Image:Golden ingot.jpg]]
+
[[Image:Ingots_(Golden).png]]
 
| rowspan="2" | 85
 
| rowspan="2" | 85
! Armor || 1 || 1 || 2 || 0 || 2 || 6 || +40 [[Luck]], [[Lower Requirements]] 30%
+
! Armor || 2 || 2 || 3 || 0 || 3 || 10 || +40 [[Luck]], [[Lower Requirements]] 30%
 
|- style="background-color:#FFCC00;" align="center"
 
|- style="background-color:#FFCC00;" align="center"
 
! Weapon
 
! Weapon
Line 155: Line 155:
 
| rowspan="2" |
 
| rowspan="2" |
 
===Agapite===
 
===Agapite===
[[Image:Agapite ingot.jpg]]
+
[[Image:Ingots_(Agapite).png]]
 
| rowspan="2" | 90
 
| rowspan="2" | 90
! Armor || 2 || 3 || 2 || 2 || 2 || 11 ||  
+
! Armor || 2 || 7 || 2 || 2 || 2 || 15 ||  
 
|- style="background-color:#FFCC99;" align="center"
 
|- style="background-color:#FFCC99;" align="center"
 
! Weapon
 
! Weapon
Line 164: Line 164:
 
| rowspan="2" |
 
| rowspan="2" |
 
===Verite===
 
===Verite===
[[Image:Verite ingot.jpg]]
+
[[Image:Ingots_(Verite).png]]
 
| rowspan="2" | 95
 
| rowspan="2" | 95
! Armor || 3 || 3 || 2 || 3 || 1 || 12 ||  
+
! Armor || 4 || 4 || 3 || 4 || 1 || 16 ||  
 
|- style="background-color:#99CC00;" align="center"
 
|- style="background-color:#99CC00;" align="center"
 
! Weapon
 
! Weapon
Line 173: Line 173:
 
| rowspan="2" |
 
| rowspan="2" |
 
===Valorite===
 
===Valorite===
[[Image:Valorite ingot.jpg]]
+
[[Image:Ingots_(Valorite).png]]
 
| rowspan="2" | 99
 
| rowspan="2" | 99
! Armor || 4 || 0 || 3 || 3 || 3 || 13 || +50 [[Durability]]
+
! Armor || 5 || 0 || 4 || 4 || 4 || 17 || +50% [[Durability]]
 
|- style="background-color:#99CCFF;" align="center"
 
|- style="background-color:#99CCFF;" align="center"
 
! Weapon
 
! Weapon
Line 192: Line 192:
 
|}
 
|}
  
 +
==Cauldron of Transmutation==
 +
A Cauldron of Transmutation converts ingots of one color to ingot of another color. There are four cauldrons types--[[Bronze Cauldron of Transmutation]], [[Golden Cauldron of Transmutation]], [[Agapite Cauldron of Transmutation]], and [[Verite Cauldron of Transmutation]]. When used, the cauldron converts three ingots of the base type into one ingot of the next-higher color. So a verite cauldron provides one valorite ingot for every three verite ingots consumed. The cauldrons are obtained as a [[Covetous Void Pool reward]] from [[Vela the Sorceress]].
  
 
==Unique Ingots==
 
==Unique Ingots==
Line 206: Line 208:
 
* [[Blacksmithy]]
 
* [[Blacksmithy]]
 
* [[Tinkering]]
 
* [[Tinkering]]
 +
* [[Covetous Void Pool reward]]
 +
 +
{{Resources}}
  
 
[[Category:Resources]][[Category:Mining]][[Category:Blacksmithy]][[Category:Tinkering]]
 
[[Category:Resources]][[Category:Mining]][[Category:Blacksmithy]][[Category:Tinkering]]

Latest revision as of 13:54, 20 November 2015


Using a Pickaxe or Shovel a Miner can dig out Ore, which in turn can be used to produce metal Ingots. Beginning Miners will only be able to harvest plain iron, but with practise, they can extract types that come with special properties. These are used by blacksmiths and tinkers for crafting purposes.

Whenever an ore vein refreshes after being harvested from, there is a slight chance it will change resource type. For example, a mountainside that yielded Valorite today might give plain iron tomorrow, and vice versa.

Aside from Mining, ore can also be found as loot on these creatures:


Smelting

Before ore can be used in crafting it must be smelted by using it on a forge. There are four types of ore which produce varying amounts of ingots.

The coloured ore types require high levels of the Mining skill to refine. The skill needed is equal to the Mining skill required to find the ore, as listed in the table below.

Unlike the conversion of hides or logs, a skill check is performed at the refining stage - if failed, no ingots are produced and the ore pile is instead halved. When smelting high level ore such as valorite, it is best to separate large piles into smaller ones to prevent large losses.


Weight Ingots
Ore1.png 2 Stones 0.5
Ore2.png 7 Stones 1
Ore3.png 7 Stones 1
Ore4.png 12 Stones 2


The following table shows the smelting success rates for each ore at different Skill levels (note that skills above 100 can be achieved using Mining Gloves):

Mining Smelting
Metal Skill 15 30 45 60 75 90 100 105
Iron 0 0% 10% 40% 70% 100% 100% 100% 100%
Dull Copper 65 0% 0% 0% 40% 70% 100% 100% 100%
Shadow 70 0% 0% 0% 0% 60% 90% 100% 100%
Copper 75 0% 0% 0% 0% 50% 80% 100% 100%
Bronze 80 0% 0% 0% 0% 0% 70% 90% 100%
Golden 85 0% 0% 0% 0% 0% 60% 80% 90%
Agapite 90 0% 0% 0% 0% 0% 50% 70% 80%
Verite 95 0% 0% 0% 0% 0% 0% 60% 70%
Valorite 99 0% 0% 0% 0% 0% 0% 52% 62%

Metal Types

Shields receive the same bonuses from colored ingots as armor. You require the same Blacksmithy/Tinkering skill level to work the ingots as the skill level required to Mine them.

Metal Skill Equipment Physical resist icon.png Fire resist icon.png Cold resist icon.png Poison resist icon.png Energy resist icon.png Total Other

Iron

Ingots.png

0 Armor 0 0 0 0 0 0  
Weapon  
 

Dull Copper

Ingots (Dull Copper).png

65 Armor 10 0 0 0 0 10 +50% Durability, Lower Requirements 20%
Weapon +100% Durability, Lower Requirements 50%

Shadow

Ingots (Shadow Iron).png

70 Armor 3 2 0 0 7 12 +100% Durability
Weapon 20% Cold Damage, +50% Durability

Copper

Ingots (Copper).png

75 Armor 2 2 0 7 2 13  
Weapon 20% Energy Damage, 10% Poison Damage

Bronze

Ingots (Bronze).png

80 Armor 3 0 7 2 2 14  
Weapon 40% Fire Damage

Golden

Ingots (Golden).png

85 Armor 2 2 3 0 3 10 +40 Luck, Lower Requirements 30%
Weapon +40 Luck, Lower Requirements 50%

Agapite

Ingots (Agapite).png

90 Armor 2 7 2 2 2 15  
Weapon 30% Cold Damage, 20% Energy Damage

Verite

Ingots (Verite).png

95 Armor 4 4 3 4 1 16  
Weapon 20% Energy Damage, 40% Poison Damage

Valorite

Ingots (Valorite).png

99 Armor 5 0 4 4 4 17 +50% Durability
Weapon 20% Cold Damage, 20% Energy Damage, 10% Fire Damage, 10% Poison Damage
Metal Skill Equipment Physical resist icon.png Fire resist icon.png Cold resist icon.png Poison resist icon.png Energy resist icon.png Total Other

Cauldron of Transmutation

A Cauldron of Transmutation converts ingots of one color to ingot of another color. There are four cauldrons types--Bronze Cauldron of Transmutation, Golden Cauldron of Transmutation, Agapite Cauldron of Transmutation, and Verite Cauldron of Transmutation. When used, the cauldron converts three ingots of the base type into one ingot of the next-higher color. So a verite cauldron provides one valorite ingot for every three verite ingots consumed. The cauldrons are obtained as a Covetous Void Pool reward from Vela the Sorceress.

Unique Ingots


See Also