Difference between revisions of "Criminal"

m (Restrictions)
m
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Criminals (or grays) are characters who have recently broken the law. They may be freely attacked in guard zones, and their corpses looted by all.
+
'''Criminals''' (or grays) are characters who have recently broken the law. They may be freely attacked in [[guard zone]]s, and their corpses looted by all.
  
==Becoming a Criminal==
+
==Becoming a criminal==
[[Blue]] characters who break the law (regardless of whether they are in a [[Guard Zone]] at the time) change in status to gray. Such illegal activities include:
+
[[Blue]] characters who break the law (regardless of whether they are in a guard zone at the time) change in status to gray. Such illegal activities include:
 
* [[Stealing]] from a [[NPC]] or [[player]] (assuming you're caught!).
 
* [[Stealing]] from a [[NPC]] or [[player]] (assuming you're caught!).
 
* Healing or otherwise buffing a gray or [[red]] character.
 
* Healing or otherwise buffing a gray or [[red]] character.
Line 9: Line 9:
 
* Casting the [[Polymorph]] spell.
 
* Casting the [[Polymorph]] spell.
  
After a few of minutes without performing illegal actions you will return to the status of an [[Innocent]].
+
After a few of minutes (2 minutes minimum) without performing illegal actions you will return to the status of an [[Innocent]].
  
 
==Restrictions==
 
==Restrictions==
As a criminal, you are penalised in similar ways as a [[Murderer]].
+
As a criminal, you are penalized in similar ways as a [[Murderer]].
 
* Cannot call the guards to your defense.
 
* Cannot call the guards to your defense.
 
* Cannot recall, gate, or sacred journey.
 
* Cannot recall, gate, or sacred journey.
Line 20: Line 20:
 
Many of these penalties are redundant unless your character is in [[Felucca]], as you may only rob/harm other characters there.
 
Many of these penalties are redundant unless your character is in [[Felucca]], as you may only rob/harm other characters there.
  
==See Also==
+
==See also==
 
* [[Innocent]]
 
* [[Innocent]]
 
* [[Murderer]]
 
* [[Murderer]]

Latest revision as of 01:03, 1 May 2017

Criminals (or grays) are characters who have recently broken the law. They may be freely attacked in guard zones, and their corpses looted by all.

Becoming a criminal

Blue characters who break the law (regardless of whether they are in a guard zone at the time) change in status to gray. Such illegal activities include:

  • Stealing from a NPC or player (assuming you're caught!).
  • Healing or otherwise buffing a gray or red character.
  • Attacking and/or killing another blue character.
  • Looting a corpse you do not have the rights to.
  • Casting the Polymorph spell.

After a few of minutes (2 minutes minimum) without performing illegal actions you will return to the status of an Innocent.

Restrictions

As a criminal, you are penalized in similar ways as a Murderer.

  • Cannot call the guards to your defense.
  • Cannot recall, gate, or sacred journey.
  • Cannot give Murder Counts to those who attack you.
  • Anyone may legally loot your corpse.
  • There is no Karma or status penalty for harming/killing/robbing a criminal.

Many of these penalties are redundant unless your character is in Felucca, as you may only rob/harm other characters there.

See also