Difference between revisions of "Defense Mastery"

 
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The Defense Mastery [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to increase their [[Physical Resistance]] by 50%, not to exceed the individual's cap, for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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[[Image:Special move defense mastery.gif|frame]]
* '''Mana Cost:''' 30  
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The [[Defense Mastery]] [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to increase their [[Resistances|Physical Resist]], which can exceed the individual's cap of 70%, for 5 seconds, at the expense of a damage penalty which scales between 60 - 10% with [[Bushido]]/[[Ninjitsu]]. The increase in [[Resistances|Physical Resistance]] scales with [[Bushido]]/[[Ninjitsu]] and [[Parrying]] skills. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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* '''Mana Cost:''' 20  
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* This Special Move requires 50 or greater in [[Bushido]] or [[Ninjitsu]].
 
==Primary Weapons==
 
==Primary Weapons==
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Bushido]].
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Weapons with a primary ability of Defense Mastery require 70 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Bushido]].
 
* [[Lajatang]]
 
* [[Lajatang]]
==Seconday Weapons==
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==Secondary Weapons==
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Ninjitsu]].
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Weapons with a secondary ability of Defense Mastery require 90 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Ninjitsu]].
 
* [[Kama]]
 
* [[Kama]]
  
 
==See Also==
 
==See Also==
 
* [[Special Moves]]
 
* [[Special Moves]]
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[[Category:Special Moves]]

Latest revision as of 02:48, 24 February 2019

Special move defense mastery.gif

The Defense Mastery Special Move was added during the Samurai Empire expansion. This special move allows the caster to increase their Physical Resist, which can exceed the individual's cap of 70%, for 5 seconds, at the expense of a damage penalty which scales between 60 - 10% with Bushido/Ninjitsu. The increase in Physical Resistance scales with Bushido/Ninjitsu and Parrying skills. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 20
  • This Special Move requires 50 or greater in Bushido or Ninjitsu.

Primary Weapons

Weapons with a primary ability of Defense Mastery require 70 or higher in the appropriate fighting skill, Tactics and 50 or greater Bushido.

Secondary Weapons

Weapons with a secondary ability of Defense Mastery require 90 or higher in the appropriate fighting skill, Tactics and 50 or greater Ninjitsu.

See Also