Difference between revisions of "Poison Elemental"
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[[File:Poison elelmentalkr.jpg|frame]] | [[File:Poison elelmentalkr.jpg|frame]] | ||
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''Poison Elementals are the result of corruption of Air Elementals by horrific magic. It is believed that air elementals that disobey an evil summoner are sometimes punished in this fashion. If such is the case, poison elementals hate their very existence, as it is an abomination of everything they were as an air elemental. Those unlucky enough to see a poison elemental should immediately turn tail lest they become an outlet for the revenge of the cursed elemental.'' | ''Poison Elementals are the result of corruption of Air Elementals by horrific magic. It is believed that air elementals that disobey an evil summoner are sometimes punished in this fashion. If such is the case, poison elementals hate their very existence, as it is an abomination of everything they were as an air elemental. Those unlucky enough to see a poison elemental should immediately turn tail lest they become an outlet for the revenge of the cursed elemental.'' | ||
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* [[Blood Elemental]] | * [[Blood Elemental]] | ||
* [[Earth Elemental]] | * [[Earth Elemental]] | ||
+ | * [[Greater Poison Elemental]] | ||
* [[Ice Elemental]] | * [[Ice Elemental]] | ||
* [[Snow Elemental]] | * [[Snow Elemental]] |
Latest revision as of 08:25, 24 February 2019
Poison Elementals are the result of corruption of Air Elementals by horrific magic. It is believed that air elementals that disobey an evil summoner are sometimes punished in this fashion. If such is the case, poison elementals hate their very existence, as it is an abomination of everything they were as an air elemental. Those unlucky enough to see a poison elemental should immediately turn tail lest they become an outlet for the revenge of the cursed elemental.
These aweful monsters can cast 7th level spells and can take tremendous amounts of damage.
Statistics
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 60-70 | 20-30 | 20-30 | 100 | 40-50 |
Damage | 10% | 90% |