Difference between revisions of "Armor Ignore"
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[[Image:Armor_ignore_icon.jpg|frame]] | [[Image:Armor_ignore_icon.jpg|frame]] | ||
− | The Armor Ignore [[Special Move]] was added during the [[Age of Shadows]] expansion. | + | The '''Armor Ignore''' [[Special Move]] was added during the [[Age of Shadows]] expansion. |
+ | |||
+ | <i>Ignores the Target's resists but deals slightly lower damage than the weapon's maximum potential.</i> | ||
+ | |||
* '''Mana Cost:''' 30 | * '''Mana Cost:''' 30 | ||
− | * | + | * The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only. |
+ | * For PVP combat, the damage is capped at 35 damage for melee and 30 damage for ranged weapons. If you exceed this amount the total damage dealt is reduced to 35 or 30. | ||
==Primary Weapons== | ==Primary Weapons== | ||
Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill. | Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill. | ||
− | |||
* [[Composite Bow]] | * [[Composite Bow]] | ||
− | |||
− | |||
* [[Kryss]] | * [[Kryss]] | ||
− | |||
− | |||
* [[Spear]] | * [[Spear]] | ||
+ | * [[Hammer Pick]] | ||
* [[War Axe]] | * [[War Axe]] | ||
+ | * [[Bladed Staff]] | ||
+ | * [[Hatchet]] | ||
+ | * [[Longsword]] | ||
+ | * [[Soul Glaive]] | ||
− | == | + | ==Secondary Weapons== |
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill. | Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill. | ||
+ | * [[Leafblade]] | ||
* [[Broadsword]] | * [[Broadsword]] | ||
* [[Katana]] | * [[Katana]] | ||
+ | |||
==See Also== | ==See Also== | ||
* [[Special Moves]] | * [[Special Moves]] | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Latest revision as of 10:10, 25 June 2019
The Armor Ignore Special Move was added during the Age of Shadows expansion.
Ignores the Target's resists but deals slightly lower damage than the weapon's maximum potential.
- Mana Cost: 30
- The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only.
- For PVP combat, the damage is capped at 35 damage for melee and 30 damage for ranged weapons. If you exceed this amount the total damage dealt is reduced to 35 or 30.
Primary Weapons
Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill.
Secondary Weapons
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill.