Difference between revisions of "Minotaur"
m (temporarily removed slayer, will test and update) |
(Added their charging ability) |
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− | [[Image: | + | [[Image:Minotaurkr.jpg|frame]] |
+ | A creature derived from Greek legend, in UO minotaurs have the unusual ability to charge. For a short period after they are damaged their movement speed increases radically, to the point that a mounted character can only just pull away from them. Trying to avoid them on foot is nearly impossible. Fortunately they lose this ability after several seconds, though it will return if they are harmed again. When reduced to nearly zero health they will also use this ability in defense, sprinting away before returning after having healed up a bit. In both circumstances a ranged attack is strongly recommended. | ||
<i></i> | <i></i> | ||
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|spawnlocations=[[Labyrinth]] | |spawnlocations=[[Labyrinth]] | ||
|fame= | |fame= | ||
− | |slayer= | + | |slayer= Bovine Slayer talisman, but not Butcher's War Cleaver |
|karma= | |karma= | ||
|alignment=EVIL | |alignment=EVIL | ||
Line 48: | Line 49: | ||
==See Also== | ==See Also== | ||
− | * [[Meraktus]] | + | * [[Meraktus the Tormented]] |
* [[Tormented Minotaur]] | * [[Tormented Minotaur]] | ||
* [[Minotaur Captain]] | * [[Minotaur Captain]] |
Latest revision as of 08:41, 3 July 2019
A creature derived from Greek legend, in UO minotaurs have the unusual ability to charge. For a short period after they are damaged their movement speed increases radically, to the point that a mounted character can only just pull away from them. Trying to avoid them on foot is nearly impossible. Fortunately they lose this ability after several seconds, though it will return if they are harmed again. When reduced to nearly zero health they will also use this ability in defense, sprinting away before returning after having healed up a bit. In both circumstances a ranged attack is strongly recommended.
Statistics
Minotaur Statistics | |||
---|---|---|---|
Spawn Locations | Labyrinth | ||
Fame | Slayer Vulnerability | Bovine Slayer talisman, but not Butcher's War Cleaver | |
Karma | Alignment | EVIL | |
First Seen | UO:ML | Pack Instinct | None |
Loot | |||
Gold | Magic Items | ||
Special | Cut Up | ||
Attributes | |||
Strength | 303 - 324 | Hit Points | 305 - 339 |
Dexterity | 91 - 109 | Stamina | 91 - 109 |
Intelligence | 34 - 49 | Mana | 34 - 49 |
Barding Difficulty | 87.4 - 89.1 | Taming Difficulty | N/A |
Base Damage | 11 - 20 | Preferred Foods | |
Skills | |||
Wrestling | 84.9 - 98.5 | Poisoning | N/A |
Tactics | 82.4 - 99.7 | Magery | N/A |
Resisting Spells | 56.7 - 64.8 | Evaluating Intelligence | N/A |
Anatomy | 0 | Meditation | N/A |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55 - 65 | 25 - 35 | 30 - 40 | 30 - 40 | 30 - 40 |
Damage | 100% |