Difference between revisions of "Wind"
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+ | {{tocright}} | ||
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To enter Wind you must have over 70 [[Magery]] skill on your character. | To enter Wind you must have over 70 [[Magery]] skill on your character. | ||
+ | |||
+ | ==General Facts== | ||
+ | * Theme: City of Magic | ||
+ | * Associated Virtue: None | ||
+ | * Common Professions: Wizards, Mages, Oracles | ||
+ | * Location: 64°30'N 2°40'E | ||
+ | * Government (Trammel): Ruled by the [[Oracle]] | ||
+ | * Government (Felucca): Ruled by the [[Oracle]] | ||
+ | |||
+ | |||
+ | ==Landmarks== | ||
+ | * [[Wind Bank]]: | ||
+ | * [[Wind Park]]: 141°09'N 86°43'W | ||
+ | |||
+ | ==Shops== | ||
+ | |||
+ | ===Alchemists & Mages=== | ||
+ | * [[The Alchemist of Wind]]: 134°23'N 79°07'W | ||
+ | * [[Magical Supplies]]: 131°50'N 86°39'W | ||
+ | * [[Wind Alchemy]]: 135°47'N 90°13'W | ||
+ | |||
+ | ===Bakers & Butchers=== | ||
+ | * [[Mage's Appetite]]: 137°06'N 76°04'W | ||
+ | |||
+ | ===Healers=== | ||
+ | * [[Wind Healer]]: 131°02'N 82°22'W | ||
+ | |||
+ | ===Inns & Taverns=== | ||
+ | * [[Seeker's Inn]]: 139°28'N 89°21'W | ||
+ | * [[Wind Tavern]]: 126°33'N 85°17'W | ||
+ | * [[Windy Inn]]: 138°57'N 79°24'W | ||
+ | |||
+ | ===Provisioners=== | ||
+ | * [[Mage's Things]]: 133°40'N 90°38'W | ||
+ | |||
+ | ===Tailors & Tanners=== | ||
+ | * [[Windy Clothes]]: 134°23'N 87°48'W | ||
+ | |||
+ | ===Weapon & Armor Shops=== | ||
+ | * [[The Hammer and Anvil]]: 6°51'N 7°22'E | ||
+ | * [[Heavy Metal Armorer]]: 2°38'S 8°38'E | ||
+ | * [[The Lord's Arms]]: 3°30'N 3°18'E | ||
+ | * [[Strength and Steel]]: 3°20'N 11°36'E | ||
+ | |||
+ | ===Other=== | ||
+ | * [[The Learned Mage]]: 129°06'N 84°16'W | ||
+ | * [[Seat of Knowledge]]: 126°28'N 83°02'W | ||
+ | * Teleporter to the surface: 129°22'N 88°53'W | ||
+ | * Teleporter into [[Wind Park]]: 136°29'N 87°31'W | ||
==See Also== | ==See Also== | ||
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[[Category:Cities and Towns]] | [[Category:Cities and Towns]] | ||
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Revision as of 20:38, 28 June 2007
To enter Wind you must have over 70 Magery skill on your character.
General Facts
- Theme: City of Magic
- Associated Virtue: None
- Common Professions: Wizards, Mages, Oracles
- Location: 64°30'N 2°40'E
- Government (Trammel): Ruled by the Oracle
- Government (Felucca): Ruled by the Oracle
Landmarks
Shops
Alchemists & Mages
- The Alchemist of Wind: 134°23'N 79°07'W
- Magical Supplies: 131°50'N 86°39'W
- Wind Alchemy: 135°47'N 90°13'W
Bakers & Butchers
- Mage's Appetite: 137°06'N 76°04'W
Healers
- Wind Healer: 131°02'N 82°22'W
Inns & Taverns
- Seeker's Inn: 139°28'N 89°21'W
- Wind Tavern: 126°33'N 85°17'W
- Windy Inn: 138°57'N 79°24'W
Provisioners
- Mage's Things: 133°40'N 90°38'W
Tailors & Tanners
- Windy Clothes: 134°23'N 87°48'W
Weapon & Armor Shops
- The Hammer and Anvil: 6°51'N 7°22'E
- Heavy Metal Armorer: 2°38'S 8°38'E
- The Lord's Arms: 3°30'N 3°18'E
- Strength and Steel: 3°20'N 11°36'E
Other
- The Learned Mage: 129°06'N 84°16'W
- Seat of Knowledge: 126°28'N 83°02'W
- Teleporter to the surface: 129°22'N 88°53'W
- Teleporter into Wind Park: 136°29'N 87°31'W