Difference between revisions of "Client Patches"
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Client Patches are occasionally applied to the various clients for several reasons: | Client Patches are occasionally applied to the various clients for several reasons: | ||
− | + | * To fix some functionality issue (bug) in a client. | |
− | + | * To update one or more art files, which are stored client-side. | |
− | + | * To fix one or more client-side security holes. | |
− | + | * To add the client-side functionality of new server-side content. | |
− | + | * To synchronize the patch numbers of the various clients. | |
− | Up until the release of [[Ultima Online: Third Dawn|Third Dawn]], all patches were obviously only for the 2d client. It was | + | Up until the release of [[Ultima Online: Third Dawn|Third Dawn]], all patches were obviously only for the 2d client. It was some time after this before the numbering for the client patches associated with the 2d and 3d clients were synchronized. |
At current, the patch numbers for the 2d and KR clients are not synchronized. It is anticipated that either they will be at some point in the future, or that the 2d client will eventually be phased out, removing the necessity for synchronization. | At current, the patch numbers for the 2d and KR clients are not synchronized. It is anticipated that either they will be at some point in the future, or that the 2d client will eventually be phased out, removing the necessity for synchronization. |
Revision as of 21:23, 25 November 2007
Client Patches are occasionally applied to the various clients for several reasons:
- To fix some functionality issue (bug) in a client.
- To update one or more art files, which are stored client-side.
- To fix one or more client-side security holes.
- To add the client-side functionality of new server-side content.
- To synchronize the patch numbers of the various clients.
Up until the release of Third Dawn, all patches were obviously only for the 2d client. It was some time after this before the numbering for the client patches associated with the 2d and 3d clients were synchronized.
At current, the patch numbers for the 2d and KR clients are not synchronized. It is anticipated that either they will be at some point in the future, or that the 2d client will eventually be phased out, removing the necessity for synchronization.
2d Client Patches
Latest: 6.0.5.0
See: List of 2D Client Patches
KR Client Patches
Latest: 2.48.0.7
See: List of KR Client Patches
3d Client Patches
Final: 5.0.9.1
See: List of 3D Client Patches