Difference between revisions of "The Harrower"

(See Also)
m (Summoning)
Line 5: Line 5:
 
The Harower is not a mere spawn that you go battle, he must be summoned. To do so, you must first collect the 6 [[Champion Skulls]] and place them on the [[Star Room]] alter. Once completed, a black moongate will open revealing the [[Felucca]] dungeon the Harrower picked for battle. Here is a list of all locations where he may nest:
 
The Harower is not a mere spawn that you go battle, he must be summoned. To do so, you must first collect the 6 [[Champion Skulls]] and place them on the [[Star Room]] alter. Once completed, a black moongate will open revealing the [[Felucca]] dungeon the Harrower picked for battle. Here is a list of all locations where he may nest:
  
* [[Covetous Dungeon]] - Level 2 near the center or Level 3 in the Throne Room
+
* [[Covetous]] - Level 2 near the center or Level 3 in the Throne Room
* [[Deciet Dungeon]] - Level 1 in the dining room or Level 2
+
* [[Deciet]] - Level 1 in the dining room or Level 2
* [[Despise Dungeon]] - Level 2, South of Orge Lord Island
+
* [[Despise]] - Level 2, South of Orge Lord Island
* [[Destard Dungeon]] - Level 1 in the back near the shrine
+
* [[Destard]] - Level 1 in the back near the shrine
 
* [[Fire Dungeon]] - Level 1 in the cemetery or Level 2 near the center
 
* [[Fire Dungeon]] - Level 1 in the cemetery or Level 2 near the center
* [[Hythloth Dungeon]] - Level 3 on the blood pentagram or Level 4 near the center
+
* [[Hythloth]] - Level 3 on the blood pentagram or Level 4 near the center
* [[Shame Dungeon]] - Level 3 in front of the West or East Mage Towers
+
* [[Shame]] - Level 3 in front of the West or East Mage Towers
 
* [[Terrathan Keep]] - In the swamp where the [[Nightmare]] spawns
 
* [[Terrathan Keep]] - In the swamp where the [[Nightmare]] spawns
* [[Wrong Dungeon]] - Level 2 in the mess hall
+
* [[Wrong]] - Level 2 in the mess hall
  
 
==Statistics & Abilities==
 
==Statistics & Abilities==

Revision as of 22:04, 28 November 2007

Lore

The Harrower was first referenced when Tentacles of the Harrower appeared in Khaldun Dungeon. At the time, the Harrower was by far the strongest and most reviled creature to appear in the land of Sosaria. His strength was so great that he can strike down an unprepared adventures in a single blow and even the most well equiped 3 or less. Only by defeating the 6 champions and obtaining their special skulls can he be summoned. But why someone would ever consider doing so is lunacy.

Summoning

The Harower is not a mere spawn that you go battle, he must be summoned. To do so, you must first collect the 6 Champion Skulls and place them on the Star Room alter. Once completed, a black moongate will open revealing the Felucca dungeon the Harrower picked for battle. Here is a list of all locations where he may nest:

  • Covetous - Level 2 near the center or Level 3 in the Throne Room
  • Deciet - Level 1 in the dining room or Level 2
  • Despise - Level 2, South of Orge Lord Island
  • Destard - Level 1 in the back near the shrine
  • Fire Dungeon - Level 1 in the cemetery or Level 2 near the center
  • Hythloth - Level 3 on the blood pentagram or Level 4 near the center
  • Shame - Level 3 in front of the West or East Mage Towers
  • Terrathan Keep - In the swamp where the Nightmare spawns
  • Wrong - Level 2 in the mess hall

Statistics & Abilities

The Harrower Statistics
Spawn Locations Special: Click Here for Information
Fame 25,000 Slayer Vulnerability None
Karma -25,000 Alignment Evil
First Seen Publish 16 Pack Instinct None
Loot
Gold 2,500 Magic Items 9 - 12
Special Mage Scrolls, Mage Reagents, 16 Stat Scrolls Cut Up None
Attributes
Strength 901 - 1,000 Hit Points 39,000
Dexterity 126 - 140 Stamina 126 - 140
Intelligence 1,001 - 1,200 Mana 5,000
Barding Difficulty 160 Taming Difficulty
Base Damage 31 - 35 Preferred Foods
Skills
Wrestling 90.1 - 100 Poisoning Not Applicable
Tactics 90.1 - 100 Magery 120
Resisting Spells 120.2 - 160 Evaluating Intelligence 120
Anatomy 0 Meditation 120
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities None
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 55 - 65% 60 - 80% 60 - 80% 60 - 80% 60 - 80%
Damage 50% 50%


  • Teleports players dealing direct damage next to him randomly
  • Causes players corpses to explode when they die, all items on corpse are lost
  • Cannot be provoked onto other creatures
  • Immune to poison

Stages

The Harrower has two different forms that must be defeated.

the Harrower

The first form of the Harrower seems like a pushover due to its size, but that is not the case. It will easy strike to down players and explode their corpses. Not only that, but he will Trash Talk saying phrases such as:

  • "You Fight like a Mongbat."
  • "You dare to defeat me?"

Once this form is down to approximatly 800 hit points it will disappear and the true form will appear.

The True Harrower

Upon appearence the True Harrower will shout "Behold my True Form". He will also appear with approximatly 9 Tentacles of the Harrower spread around him and be unable to walk anymore. These are not normal Tentacles however, they will heal the Harrower in addition to themselves. They also have some magical force which nullifies ranged magic damage. Maximum damage can only be achived by standing next to the Tentacles.


Once all the Tentacles are defeated or out of the way, players can start to take on the True Harrower. He fights exactly the same as the first once except he can no longer move. Upon defeat of the True Harrower, 16 Stat Scrolls are awarded to the top damaging players. The amount of Stat Scrolls awarded can be enhanced by the Justice Virtue. A gold explosion also takes place dropping approximatly 1 million gold on the ground.

Bugs and Issues

  • The Tentacles may spawn in unreachable locations and have to be moved by a Gamemaster

See Also