Difference between revisions of "Newbified"

(New page: '''newbified / newb items''' ''note that a newbified items does not say 'newbified' ingame'' Newbified items were the first items spawned into a new character's backpack. The items recie...)
 
m (See Also)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''newbified / newb items'''
+
'''NOTE:''' A newbified item is not described as such in game!
  
''note that a newbified items does not say 'newbified' ingame''
+
'''Newbified''' items were the first items spawned into a new character's [[backpack]]. The items received were based on the [[skills]] selected upon the character's creation in addition to a pile of 1000 [[gold]] pieces.
  
Newbified items were the first items spawned into a new character's backpack.
+
[[Death Robe]]s are also newbified.
The items recieved was based on the skills selected upon character creation
+
in addition to a pile of 100 goldcoins.
+
  
 +
These items would all be '[[Blessed]]' in the sense that they could not be lost upon death and they could not be stolen by a [[Stealing|thief]]. Many players made a good profit by creating new characters as often as they could and selling their newbified items (such as newbified reagents, arrows and bandages)
  
 +
Some items lost their status as newbified such as all weapons, except the dagger which is still newbified and can be a very handy tool for resource gatherers, as is a newbified pair of scissors, or [[Lockpick]]s for a skilled [[Lockpicking|lockpicker]] working chests which won't damage his tools.
  
These items would all be 'blessed' in the sense that they could not be lost
+
There are a few ways to find out if an item is newbified. Of course there is the obvious way of getting yourself killed while having the item, checking if it is still on your person upon [[Resurrect|ressurection]]. A less violent way might be to have someone use 'Item ID' on the item - a skilled merchant would be able to tell that this item was worth zero gold, which would indicate it is newbified.
upon death and they could not be stolen by a thief.
+
many players made good profit by creating new characters as often as they
+
could and selling their newbified items (such as newbified reagents, arrows
+
and bandages)
+
  
Some items lost their status as newbified such as all weapons, except the dagger
+
Another way would be to attempt to lock down the item in a house. A newbified item cannot (In most cases) be locked down, and you would receive a message saying 'This item cannot be locked down'.
wich is still newbified and can be a very handy tool for resource gatherers, as
+
is a newbified pair of scissors, or lockpicks for a skilled lockpicker working
+
chests where his picks does not break.
+
  
There are a few ways to find out if an item is newbified.
+
Newbified items disappear much faster then others if left laying on the ground.
Ofcourse there is the obvious way of getting yourself killed while having the item,
+
checking if it is still on your person upon ressurection. A less violent way might
+
be to have someone use 'Item ID' on the item - a skilled merchant would be able to
+
tell that this item was worth zero gold, wich would indicate it is newbified.
+
Another way would be to attempt to lock down the item in a house;
+
A newbified item cannot (In most cases) be locked down, and you would recieve a
+
message saying 'This item cannot be locked down'.
+
  
''Note: New characters nolonger recieve newbified items upon character
+
''Note: New characters no longer receive newbified items upon character creation - Some of these items have become rare and you can expect to have to pay 50,000 gold for many.''
creation - Some of these items have become rare and you can expect to have to
+
pay 50,000 gold or more for most items.''
+
  
[[Category:Item Properties]]
+
==See Also==
 +
* [[Item Properties#Special Item Properties|Special Item Properties]]
 +
* [[Item Insurance]]
 +
{{Item Properties}}
 +
 
 +
[[Category:Game Terms]]

Latest revision as of 08:19, 16 December 2009

NOTE: A newbified item is not described as such in game!

Newbified items were the first items spawned into a new character's backpack. The items received were based on the skills selected upon the character's creation in addition to a pile of 1000 gold pieces.

Death Robes are also newbified.

These items would all be 'Blessed' in the sense that they could not be lost upon death and they could not be stolen by a thief. Many players made a good profit by creating new characters as often as they could and selling their newbified items (such as newbified reagents, arrows and bandages)

Some items lost their status as newbified such as all weapons, except the dagger which is still newbified and can be a very handy tool for resource gatherers, as is a newbified pair of scissors, or Lockpicks for a skilled lockpicker working chests which won't damage his tools.

There are a few ways to find out if an item is newbified. Of course there is the obvious way of getting yourself killed while having the item, checking if it is still on your person upon ressurection. A less violent way might be to have someone use 'Item ID' on the item - a skilled merchant would be able to tell that this item was worth zero gold, which would indicate it is newbified.

Another way would be to attempt to lock down the item in a house. A newbified item cannot (In most cases) be locked down, and you would receive a message saying 'This item cannot be locked down'.

Newbified items disappear much faster then others if left laying on the ground.

Note: New characters no longer receive newbified items upon character creation - Some of these items have become rare and you can expect to have to pay 50,000 gold for many.

See Also