Difference between revisions of "Ankh Pendant"

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"What does the ankh necklace do? Is it just for show?"
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[[Image:Ankh_Pendant.png|thumb|Drops in gold or silver colouration.]]
As a number of alert players have pointed out, should you visit one of the Shrines of the Virtues and meditate (chant a mantra) there, you will receive a system message having to do with that virtue. But what does it mean?
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The ankh will give a bonus to one or more of the 3 regeneration stats that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration stats based on the virtue for that particular shrine (this is based on the 3 principles).  
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The '''Ankh Pendant''' is a [[10th Anniversary]] item that can be obtained as a [[Artifacts (Virtue)|Virtue Artifact]].
  
Each principle is related to a regeneration stat as follows:
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{{VirtueArtis}}
  
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Should you visit one of the Shrines of the [[Virtues]] and chant the appropriate mantra, you will receive a system message having to do with that virtue as well as a bonus to one or more of the 3 regeneration statistics that will last for 1 hour.
  
Truth - Mana Regeneration
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The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.
Love - Hit Point Regeneration
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Courage - Stamina Regeneration
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Each virtue will give the following bonus to regeneration stats as follows:
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Honesty +2 Mana Regen
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Each principle is related to a regeneration statistic as follows:
Compassion +2 HP Regen
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* Truth - [[Mana Regeneration]]
Valor +2 Stamina Regen
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* Love - [[Hit Point Regeneration]]
Justice +1 Mana Regen, +1 HP Regen (50% chance to get one regen bumped up to +2)  
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* Courage - [[Stamina Regeneration]]
Sacrifice +1 HP Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)  
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Honor +1 Mana Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)  
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Each virtue will give the pertinent bonus to a regeneration statistic as follows:
Spirituality +1 All Regens (25% chance (3 independent rolls) to get each regen bumped up to +2)  
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Humility +3 Random Regen
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{| class="wikitable" border="1" cellpadding="3"
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Shrine</font>
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Mantra</font>
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Bonus</font>
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|-
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| [[Honesty]]
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| Ahm
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| +2 Mana Regeneration
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|-
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| [[Compassion]]
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| Mu
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| +2 Hit Point Regeneration
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|-
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|[[Valor]]
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| Ra
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| +2 Stamina Regeneration
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|-
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| [[Justice]]
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| Beh
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| +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Sacrifice]]
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| Cah
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| +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Honor]]
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| Summ
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| +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Spirituality]]
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| Om
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| +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2)
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|-
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| [[Humility]]
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| Lum
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| +3 Random Regeneration
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|-
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|}
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To work, the Mantra must be spoken at the Shrines in [[Trammel]] or [[Felucca]].  The [[Ilshenar]] Shrines do not appear to work.
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==See Also==
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*[[10th Anniversary]]
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*[[Virtues|Shrines of the Virtues]]
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{{Virtue Artifacts}}
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[[Category:Necklaces]]

Latest revision as of 06:48, 21 December 2009

Drops in gold or silver colouration.

The Ankh Pendant is a 10th Anniversary item that can be obtained as a Virtue Artifact.

They are randomly awarded (along side other such artifacts) by killing creatures in the Anti-Virtue Dungeons. Your chance of achieving one is improved depending on the amount of creatures you defeated after receiving your last such Virtue Artifact. They are placed directly into your backpack with the following system message:

"For your valor in defeating the fallen creature, you have been rewarded with a special artifact."

Should you visit one of the Shrines of the Virtues and chant the appropriate mantra, you will receive a system message having to do with that virtue as well as a bonus to one or more of the 3 regeneration statistics that will last for 1 hour.

The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.

Each principle is related to a regeneration statistic as follows:


Each virtue will give the pertinent bonus to a regeneration statistic as follows:

Shrine Mantra Bonus
Honesty Ahm +2 Mana Regeneration
Compassion Mu +2 Hit Point Regeneration
Valor Ra +2 Stamina Regeneration
Justice Beh +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2)
Sacrifice Cah +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Honor Summ +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Spirituality Om +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2)
Humility Lum +3 Random Regeneration

To work, the Mantra must be spoken at the Shrines in Trammel or Felucca. The Ilshenar Shrines do not appear to work.

See Also