Difference between revisions of "Hit Point Increase"

m (Added cap info from pub 46)
m (imbuing)
 
(10 intermediate revisions by 7 users not shown)
Line 1: Line 1:
The Hit Point Increase property adds the intensity of the property directly to the user's maximum [[Hit Points]] score. The [[Hit Points]] are not instantly gained when the item is equipped; they will have to be regenerated normally to the new maximum.
+
The '''Hit Point Increase''' property adds to the user's maximum [[Hit Points]]. The hit points are not instantly gained when the item is equipped; they will have to be regenerated or healed to the new maximum. This increase is only in effect as long as the item is equipped. When crossing server boundaries, the hit points will be briefly lost because equipment is refreshed. Armor can have between 1 to 5 HP Increase. As of [[Publish 46]], the maximum amount of hit points gained from items is capped at 25.
  
This increase is only in effect as long as the item is equipped.
+
==Items==
 +
Here is a list of artifacts and other items which have Hit Point Increase along with the amount.
 +
* [[Anthropomorphist Reading Glasses]] - 5
 +
* [[Blade of the Righteous]] - 10 [sword]
 +
* [[Bracelet of Health]] - 5
 +
* [[Crimson Cincture]] - 10 [half apron]
 +
* [[Warrior Armor Set]] pieces - 2 each [carpentry crafted armor]
 +
* [[Dupre's Shield]] - 5
 +
* [[Guardian Axe]] - 4 [blacksmith crafted axe]
 +
* [[Holy Knight's Breastplate]] - 10 [tunic]
 +
* [[Knight's Armor]] Set - 12 total
 +
* [[Reading Glasses of the Arts]] - 15
 +
* [[Studded Armor of the Britannia Royal Zoo]] - 2 each
 +
* [[Treasures and Trinkets Reading Glasses]] - 5
 +
* [[Fey Leggings ]] - 6
 +
* [[Orc Chieftan Helm]] - 30
  
As of [[Publish_46|Publish 46]], the maximum amount of hit points gained from items is capped at 25.
+
==Imbuing==
 +
The following resources are required to [[Imbuing|imbue]] the highest intensity of Hit Point Increase (5 points):
 +
*10 [[Enchanted Essence]]
 +
*10 [[Gem|Rubies]]
 +
*10 [[Luminescent Fungi]]
  
[[Category:Item Properties]]
+
==See Also==
 +
{{Item Properties}}

Latest revision as of 21:33, 4 March 2010

The Hit Point Increase property adds to the user's maximum Hit Points. The hit points are not instantly gained when the item is equipped; they will have to be regenerated or healed to the new maximum. This increase is only in effect as long as the item is equipped. When crossing server boundaries, the hit points will be briefly lost because equipment is refreshed. Armor can have between 1 to 5 HP Increase. As of Publish 46, the maximum amount of hit points gained from items is capped at 25.

Items

Here is a list of artifacts and other items which have Hit Point Increase along with the amount.

Imbuing

The following resources are required to imbue the highest intensity of Hit Point Increase (5 points):

See Also