Difference between revisions of "Cloth"

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{{Cloth resources}}
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[[Image:Cloth.jpg]]There are 2 types of cloth in UO.
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[[Image:Cloth.png|frame|left]]
  
== Plain cloth ==
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'''Cloth''' is one of the two [[resources]] used by [[Tailoring|tailors]] (the other being [[leather]]). It can be farmed and crafted by any player; one need not be a tailor. This is fortunate considering cloth is commonly cut up by fighters to create [[bandage]]s.
  
Plain cloth can be farmed and crafted by any player; one need not be a tailor. There are two primary sources of raw material that can be crafted into cloth: [[wool]] from [[sheep]] or [[cotton]] from a field. Originally, flax was also to have been a source for cloth.
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Cloth will not always readily stack, even with piles of the same color; the "combine cloth" option on a tailor's [[Sewing Kit]] menu will stack like-colored cloth into a single pile. It should be noted that a newly purchased [[Dying Tub|dye tub]] can be used to effectively remove any color.
  
For wool, a player must obtain a [[bladed weapons| bladed weapon]] with which to remove the wool from a sheep. A dagger is a good choice and can be obtained from local [[NPC]] vendors in town. While [[Yew]] continues to be a good location for finding sheep, the farm area east of [[New Haven]] now sports several flocks that are ripe for the shearing. Double-click your bladed weapon and target a sheep, live or dead. If the sheep has enough wool to collect, the wool will spawn in your pack. Once a collection of wool is gathered, a trip to the local tailor shop is the next step.
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==Creating Cloth==
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Many articles of clothing can be chopped up into cloth using [[Scissors]] or a [[Salvage Bag]], but this is a poor method to gather a large quantity. It is typically much faster to either buy it from an [[NPC]] or create your own.
  
Inside a town tailor shop, double-click the pile of wool and target a [[spinning wheel]], which will produce [[yarn]]. Once the wool is processed into yarn, it must be woven into cloth. Double-click the yarn and target the nearest [[loom]], which will yield bolts of cloth at the rate of one bolt for every 5 balls of yarn. Using scissors on a bolt of cloth will make 50 pieces of cloth.
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There are two primary sources of raw material that can be crafted into cloth: [[Pile of Wool|Wool]] from [[sheep]], or [[Bale of Cotton|cotton]] from a field. Originally, flax was also to have been a source for cloth. Cotton produces twice as much cloth as wool does.
  
For cotton, the cotton field on [[Verity Isle]], which is reached via the [[teleporters|teleporter]] in [[Moonglow]], is a good source. Double-click the cotton plant and a [[Bale of Cotton|bale of cotton]] will replace the plant on the ground. Simply put the cotton bale in your pack and head to the next plant. The process for turning cotton into cloth is the same for wool, so a trip to the local tailor shop is next. One bale of cotton yields 3 spools of [[thread]].  
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===Harvesting Wool===
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A player must obtain a [[bladed]] weapon with which to remove the wool from a [[sheep]]. A [[Skinning Knife]] is a good choice and can be obtained from local [[NPC]] Blacksmith [[vendor]]s in town. While [[Yew]] continues to be a good location for finding sheep, the farm area east of [[New Haven]] now sports several flocks that are ripe for the shearing. Double-click your bladed weapon and target a live sheep. If it has enough wool to collect, the [[Pile of Wool]] will be transferred directly to your [[backpack]].  
  
Thread and yarn may be combined on a loom to produce cloth. The resulting cloth can be dyed using a plain [[dye tub]].
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Dead sheep can also be shorn, however the bloodied wool is of inferior quality and won't produce as much cloth.
  
== Reward cloth ==
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===Harvesting Cotton===
Reward cloth consists of 4 levels of rarity, each being the result of turning in [[Bulk Order Deed|Bulk Order Deeds]], (BODs) from a tailor or weaver NPC. The cloth reward system is simple; the harder the BOD completed and returned, the better the reward cloth received.
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Up to five cotton plants can be found growing at the fields near [[Moonglow]] and [[Skara Brae]] (ten each for [[Trammel]] and [[Felucca]], up to twenty at once per [[shard]]). To harvest, double click the plant and a [[Bale of Cotton]] will appear on the ground that you may pick up. After harvesting fields will slowly re-spawn more cotton plants.
  
=== Also see ===
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===Spinning & Weaving===
[http://www.towerofroses.de Tower of Roses] has a decent chart that shows which type of BOD results in each color of reward cloth.
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Use the cotton or wool on a [[spinning wheel]] to produce [[thread]] or [[yarn]] respectively. Cotton provides six units of thread, while wool only gives half this number. If you do not have a wheel in your house you can find one in most town tailor shops.
  
[[Category:BOD Rewards]]
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Feeding five units of thread or yarn into a [[loom]] will produce a [[Bolt of Cloth]]. You may then use a pair of [[Scissors]] on the bolt to finally produce 50 sheets of usable cloth.
[[Category:Cloth]]
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[[Category:Resources]]
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If you do not have a wheel and/or loom in your house you can find each in most town tailor shops.
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==Special Shades==
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[[Image:Necromancer gray.jpg|frame|Necromancer Gray]]
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===Reward Cloth===
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Reward cloth consists of 5 levels of rarity, each being the result of turning in [[Bulk Order Deed|Bulk Order Deeds]] (BODs) from a tailor or weaver NPC. The cloth reward system is simple; the harder the BOD completed and returned, the better the reward cloth received.
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===Necromancer Gray===
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Prior to [[Publish 37]], [[Thrasher's Tail]] acted as a bundle of flax and could be spun into a rare cloth color.
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===NPC Clothing===
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A very large range of colors can only be obtained by using [[Scissors]] on clothes taken from dead [[NPC]]s.
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==See Also==
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[http://tor.bplaced.net/bodt-aos.htm Tower of Roses] has a decent chart that shows which type of BOD results in each color of reward cloth.
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{{Resources}}
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[[Category:BOD Rewards]][[Category:Cloth]]

Latest revision as of 13:12, 18 October 2015

Cloth.png

Cloth is one of the two resources used by tailors (the other being leather). It can be farmed and crafted by any player; one need not be a tailor. This is fortunate considering cloth is commonly cut up by fighters to create bandages.

Cloth will not always readily stack, even with piles of the same color; the "combine cloth" option on a tailor's Sewing Kit menu will stack like-colored cloth into a single pile. It should be noted that a newly purchased dye tub can be used to effectively remove any color.

Creating Cloth

Many articles of clothing can be chopped up into cloth using Scissors or a Salvage Bag, but this is a poor method to gather a large quantity. It is typically much faster to either buy it from an NPC or create your own.

There are two primary sources of raw material that can be crafted into cloth: Wool from sheep, or cotton from a field. Originally, flax was also to have been a source for cloth. Cotton produces twice as much cloth as wool does.

Harvesting Wool

A player must obtain a bladed weapon with which to remove the wool from a sheep. A Skinning Knife is a good choice and can be obtained from local NPC Blacksmith vendors in town. While Yew continues to be a good location for finding sheep, the farm area east of New Haven now sports several flocks that are ripe for the shearing. Double-click your bladed weapon and target a live sheep. If it has enough wool to collect, the Pile of Wool will be transferred directly to your backpack.

Dead sheep can also be shorn, however the bloodied wool is of inferior quality and won't produce as much cloth.

Harvesting Cotton

Up to five cotton plants can be found growing at the fields near Moonglow and Skara Brae (ten each for Trammel and Felucca, up to twenty at once per shard). To harvest, double click the plant and a Bale of Cotton will appear on the ground that you may pick up. After harvesting fields will slowly re-spawn more cotton plants.

Spinning & Weaving

Use the cotton or wool on a spinning wheel to produce thread or yarn respectively. Cotton provides six units of thread, while wool only gives half this number. If you do not have a wheel in your house you can find one in most town tailor shops.

Feeding five units of thread or yarn into a loom will produce a Bolt of Cloth. You may then use a pair of Scissors on the bolt to finally produce 50 sheets of usable cloth.

If you do not have a wheel and/or loom in your house you can find each in most town tailor shops.


Special Shades

Necromancer Gray

Reward Cloth

Reward cloth consists of 5 levels of rarity, each being the result of turning in Bulk Order Deeds (BODs) from a tailor or weaver NPC. The cloth reward system is simple; the harder the BOD completed and returned, the better the reward cloth received.

Necromancer Gray

Prior to Publish 37, Thrasher's Tail acted as a bundle of flax and could be spun into a rare cloth color.

NPC Clothing

A very large range of colors can only be obtained by using Scissors on clothes taken from dead NPCs.

See Also

Tower of Roses has a decent chart that shows which type of BOD results in each color of reward cloth.