Difference between revisions of "Wood"

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#REDIRECT [[Board]]
{{Wood Resources}}
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Using an [[Axe]], a [[Lumberjack]] can chop [[Log]]s, and produce wooden [[Board]]s. Beginning Lumberjacks will only be able to harvest [[Wood plain|plain wood]].
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===Making Boards from New Wood===
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The new woods require high levels of the [[Carpentry]] to make boards. The skill required to make [[board]]s out of the logs is equal to the Lumberjacking skill required to find these logs, as listed on the [[Resource]]s page.
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==Wood Types==
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{| cellpadding="5" cellspacing="0" border="1"
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! style="background-color:#9f3215; color:#FFFFFF;" | Wood
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! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill
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! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total
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! style="background-color:#9f3215; color:#FFFFFF;" | Other
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|- style="background-color:#FFCC00;" align="center"
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| rowspan="3" |
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===[[Oak]]===
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[[Image:Wood-oak.GIF]]
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| rowspan="3" | 65
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! Armor || 3 || 3 || 0 || 2 || 3 || 11 || 40 Luck
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|- style="background-color:#FFCC00;" align="center"
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! Shield || 1 || 1 || 1 || 1 || 1 || 5 ||  
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|- style="background-color:#FFCC00;" align="center"
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! Weapon
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| colspan="7" | 40 Luck, 5% Damage Increase
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|- style="background-color:#C0C0C0;" align="center"
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| rowspan="3" |
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===[[Ash]]===
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[[Image:Wood-ash.GIF]]
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| rowspan="3" | 80
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! Armor || 4 || 2 || 4 || 1 || 6 || 17
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| rowspan="2" | 20% Lower Requirements
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|- style="background-color:#C0C0C0;" align="center"
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! Shield ||   ||   ||   ||   || 3 || 3
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|- style="background-color:#C0C0C0;" align="center"
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! Weapon
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| colspan="7" | 10% Swing Speed Increase, 20% Lower Requirements
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|- style="background-color:#FFCC99;" align="center"
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| rowspan="3" |
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===[[Yew]]===
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[[Image:Wood-yew.GIF]]
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| rowspan="3" | 95
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! Armor || 6 || 3 || 3 || 0 || 3 || 15
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| rowspan="2" | 1 Hit Point Regeneration
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|- style="background-color:#FFCC99;" align="center"
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! Shield || 3 ||   ||   ||   ||   || 3
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|- style="background-color:#FFCC99;" align="center"
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! Weapon
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| colspan="7" | 5% Hit Chance Increase, 10% Damage Increase
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|- style="background-color:#BD3929;" align="center"
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| rowspan="3" |
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===[[Bloodwood]]===
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[[Image:Wood-bloodwood.GIF]]
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| rowspan="3" | 100
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! Armor || 3 || 8 || 1 || 3 || 3 || 18 || 2 Hit Point Regeneration
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|- style="background-color:#BD3929;" align="center"
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! Shield ||   || 3 ||   ||   ||   || 3 || 40 Luck, 2 Hit Point Regeneration
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|- style="background-color:#BD3929;" align="center"
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! Weapon
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| colspan="7" | 2 Hit Point Regeneration, 16% Hit Life Leech
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|- style="background-color:#99CC00;" align="center"
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| rowspan="3" |
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===[[Heartwood]]===
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[[Image:Wood-heartwood.GIF]]
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| rowspan="3" | 100
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! Armor || 2 || 3 || 2 || 7 || 2 || 16
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| rowspan="2" | Random Property (see note)
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|- style="background-color:#99CC00;" align="center"
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! Shield ||   ||   ||   ||   ||   || 0
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|- style="background-color:#99CC00;" align="center"
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! Weapon
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| colspan="7" | Random Property (see note)
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|- style="background-color:#99CCFF;" align="center"
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| rowspan="3" |
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===[[Frostwood]]===
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[[Image:Wood-frostwood.GIF]]
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| rowspan="3" | 100
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! Armor || 2 || 1 || 8 || 3 || 4 || 18 ||  
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|- style="background-color:#99CCFF;" align="center"
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! Shield ||   ||   || 3 ||   ||   || 3 || Spell Channeling, -1 Faster Casting
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|- style="background-color:#99CCFF;" align="center"
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! Weapon
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| colspan="7" | 40% Cold Damage, 12% Damage Increase
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|-
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! style="background-color:#9f3215; color:#FFFFFF;" | Wood
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! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill
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! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total
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! style="background-color:#9f3215; color:#FFFFFF;" | Other
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|}
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The Heartwood random property is different for each type of equipment.
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* '''Armor''' - Luck 40, Durability 50%, Lower Requirements 20%, Damage Increase 10%, Lower Weight 50%, Hit Chance Increase 5%, Mage Armor
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* '''Shield''' - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
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* '''Weapon''' - Luck 40, Durability 50%, Lower Requirements 20%, Swing Speed Increase 10%, Lower Weight 75%, Hit Chance Increase 5%, Hit Life Leech (variable), Luck 10
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===Resources===
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Once you reach 100 Skill ( [[GM]] ), you will on occasion also be able to obtain certain rare resources from trees.
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*See: [[Lumberjacking Resources]] for more info.
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[[Category:Resources]]
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Latest revision as of 18:44, 13 July 2008

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