Difference between revisions of "Psychic Attack"
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[[Psychic Attack]] is a [[Special Move]] that was added during the [[Mondain's Legacy]] expansion in the fall of 2005. | [[Psychic Attack]] is a [[Special Move]] that was added during the [[Mondain's Legacy]] expansion in the fall of 2005. | ||
− | : | + | :''Temporarily enchants the attacker's weapon with deadly psychic energy, allowing it to damage the defenders mind and their ability to inflict damage with Magic and use mana efficiently.'' |
− | + | ||
− | + | ||
* '''Mana Cost:''' 30 | * '''Mana Cost:''' 30 | ||
− | + | * A successful '''Psychic Attack''' will afflict the target with : | |
− | * Psychic Attack can actually make an opponent's [[SDI]] negative. | + | **a 15% Spell Damage Penalty and |
+ | **a 15% Mana Cost Penalty. | ||
+ | * This can be stacked one additional time, but does not offer an increase in duration. | ||
+ | * '''Psychic Attack''' can actually make an opponent's [[SDI]] negative. | ||
+ | |||
==Primary Weapons== | ==Primary Weapons== | ||
Weapons with a secondary ability of Psychic Attack require 70 or higher in the appropriate fighting skill and [[Tactics]]. | Weapons with a secondary ability of Psychic Attack require 70 or higher in the appropriate fighting skill and [[Tactics]]. | ||
* [[Elven Spellblade]] | * [[Elven Spellblade]] | ||
==Seconday Weapons== | ==Seconday Weapons== | ||
− | Weapons with a secondary ability of Psychic Attack require 90 or higher in the appropriate fighting skill and Tactics. | + | Weapons with a secondary ability of Psychic Attack require 90 or higher in the appropriate fighting skill and [[Tactics]]. |
− | *[[Magical Shortbow]] | + | * [[Magical Shortbow]] |
==See Also== | ==See Also== | ||
+ | * [[Publish 71]] | ||
* [[Special Moves]] | * [[Special Moves]] | ||
* [[Spell Damage Increase]] | * [[Spell Damage Increase]] | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Latest revision as of 15:11, 16 October 2013
Psychic Attack is a Special Move that was added during the Mondain's Legacy expansion in the fall of 2005.
- Temporarily enchants the attacker's weapon with deadly psychic energy, allowing it to damage the defenders mind and their ability to inflict damage with Magic and use mana efficiently.
- Mana Cost: 30
- A successful Psychic Attack will afflict the target with :
- a 15% Spell Damage Penalty and
- a 15% Mana Cost Penalty.
- This can be stacked one additional time, but does not offer an increase in duration.
- Psychic Attack can actually make an opponent's SDI negative.
Primary Weapons
Weapons with a secondary ability of Psychic Attack require 70 or higher in the appropriate fighting skill and Tactics.
Seconday Weapons
Weapons with a secondary ability of Psychic Attack require 90 or higher in the appropriate fighting skill and Tactics.