Difference between revisions of "Bloodspawn"
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[[Image:Bloodspawn.png|frame|Bloodspawn]] | [[Image:Bloodspawn.png|frame|Bloodspawn]] | ||
− | ''' | + | '''Bloodspawn''' first appeared in the single-player games [[Ultima Prime|Ultima VII: The Serpent Isle]], as a requirement for the more powerful (or diabolical) spells. Prolonged exposure was said to drive men mad with power. |
− | Bloodspawn was intended to be used as a [[Necromancy]] reagent in [[Ultima Online]], under an early design. It is occasionally seen on some shards as a rare item, often worth a good deal of money. | + | Bloodspawn was intended to be used as a [[Necromancy]] reagent in [[Ultima Online]], under an early design. It is occasionally seen on some shards as a rare item, often worth a good deal of money. |
+ | |||
+ | ==See Also== | ||
+ | * [[Pagan Reagents]] | ||
[[Category:Reagents]] | [[Category:Reagents]] |
Latest revision as of 20:00, 27 September 2008
Bloodspawn first appeared in the single-player games Ultima VII: The Serpent Isle, as a requirement for the more powerful (or diabolical) spells. Prolonged exposure was said to drive men mad with power.
Bloodspawn was intended to be used as a Necromancy reagent in Ultima Online, under an early design. It is occasionally seen on some shards as a rare item, often worth a good deal of money.