Difference between revisions of "Talk:Strength (statistic)"

m (Talk:Strength attribute moved to Talk:Strength (statistic): Moving to more descriptive, disambiguating title)
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-[[User:Bomb Bloke|Bomb Bloke]] 20:11, 27 August 2008 (PDT)
 
-[[User:Bomb Bloke|Bomb Bloke]] 20:11, 27 August 2008 (PDT)
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==Damage Bonus==
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Isn't there a damage bonus for 125 strength? --[[User:Ceruleus|Ceruleus]] 05:00, 19 May 2010 (UTC)
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: found it [[Damage Calculations|in-house]], For strength < 100, strength * 0.3. For strength >= 100, (strength * 0.3) + 5. Added link to page with specifics. --[[User:Ceruleus|Ceruleus]] 09:50, 21 May 2010 (UTC)

Latest revision as of 01:50, 21 May 2010

This line needs to be rethought.. "There are items that when equipped, reduce a character's strength (e.g., the Evil Orc Helm)." Evil Orc Helm does not reduce a characters strength instead adds to it. Are there items that reduce Strength? Been awhile but I remember magical wizard hats...not sure. Anybody know? - TullyMars


I think the Evil Orc Helm spawns with 3 different types. So one will increase Strength while another will increase Dexterity. The other two attributes are reduced. - JC the Builder 11:38, 25 August 2008 (PDT)


The way I heard it, if you have more Str, Evil Orc Helm increases your Str, if you have moe Dex, it increases your Dex. If so, it won't decrease your Str, only your Int. User:Timi


The wizard hats in concern are sold by NPC Mage vendors.

- Bomb Bloke 00:28, 26 August 2008 (PDT)


So anyone have a problem with me changing the e.g. to NPC Mage Vendor Wizard's Hat  ? --TullyMars 09:12, 27 August 2008 (PDT)


Go right ahead, it certainly seems to be at the very least a less ambiguous example.

Though I think the exact name is "magical wizard hat". You might consider buying one, working out the stat mods it gives, then making a page for it while you're at it.  ;)

-Bomb Bloke 20:11, 27 August 2008 (PDT)

Damage Bonus

Isn't there a damage bonus for 125 strength? --Ceruleus 05:00, 19 May 2010 (UTC)

found it in-house, For strength < 100, strength * 0.3. For strength >= 100, (strength * 0.3) + 5. Added link to page with specifics. --Ceruleus 09:50, 21 May 2010 (UTC)