Difference between revisions of "Publish 55"

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==Deployment History==
 
*Septemeber 10, 2008 - Deployed to all [[shard]]s worldwide.
 
*September 8, 2008 - Removed the red healer spawn around Minoc moongate and Buc's Den to prevent bugged overspawn. Deployed to Origin shard.
 
*September 5, 2008 - Nature's Fury fix moved to [[Publish 56]]. Clarifications added regarding Arcane Circle change, Commodity Deed box, Cacti and Brazier rewards. Added more possible carriers of the new seeds.
 
*September 4, 2008 - Candidate changes for Publish 55 were first deployed to the [[Test Center]].
 
  
==Bug Fixes==
+
The following is a list of changes deployed as Publish 55 on September 10, 2008.
*Arcane Circles will now give a bonus to arcane focus
+
**Arcane Focus will require a minimum of two people to cast
+
**Casting it in a pentagram or abbatoir will give you a Focus with a level equal to number of casters - 1
+
**Casting in an Arcane Circle (such as in Heartwood or a crafted Circle in a player house) will give you a 1 level bonus.
+
**Casting in Prism of Light will give you the Arcane Circle bonus plus an additional bonus, for a maximum possible focus level 6.
+
*Additional Red healers will spawn in Felucca around the moongates(except Minoc and Buccaneer's Den.) 
+
*Fixed the spelling of Lich on the vet reward statue
+
*Players are no longer able to invite a guild to an alliance and a war at the same time
+
*Players can no longer summon pets via the pet summoning ball in Ilshenar
+
*Fixed the issue with players receiving the message “You cannot use this ability while mounted” when they failed to Stealth
+
*Fixed an issue with pets and criminal flagging
+
*Additional fix to not allow flying creatures to enter a private house
+
*Quiver of Rage damage mods were changed. It now adds 20% of each damage type (Physical, Energy, Poison, Cold, and Fire.) The Direct Damage bonus was removed.
+
*Arcane gloves can now be repaired by tailors and with a tailoring repair deed
+
*Spellbooks are now disarmable
+
*Fixed an issue where using the "equip" macro would sometimes disarm your shield instead of equipping your weapon
+
*Players can no longer use the No-Dachi special move Riding Swipe on NPCs
+
*Players no longer turn grey when they use the spell Polymorph
+
*Fixed an issue with players getting stuck in "mounted" mode
+
*Added two new items to the Ingredients section of the Cooking gump
+
**Cocoa Liquor requires 0 skill, 1 cocoa pulp, one pewter bowl, and a heat source
+
**Cocoa Butter requires 0 skill, 1 cocoa pulp, and a heat source
+
**For more information about cocoa pulp, see the Gardening section below
+
  
 +
==Deployment history==
 +
* September 4, 2008 - Candidate changes for Publish 55 were first deployed to the [[Test Center]].
 +
* September 5, 2008 - Nature's Fury fix moved to [[Publish 56]]. Clarifications added regarding Arcane Circle change, Commodity Deed box, Cacti and Brazier rewards. Added more possible carriers of the new seeds.
 +
* September 8, 2008 - Removed the red healer spawn around Minoc moongate and Buc's Den to prevent bugged overspawn. Deployed to Origin shard.
 +
* September 10, 2008 - Deployed to all [[shard]]s worldwide.
  
==Rate Over Time System Changes - Siege Perilous Only==
+
==Bug fixes==
'''NOTE''' These changes only apply to Siege Perilous ruleset shards (Siege and Mugen) and will not be testable on TC1
+
* Arcane Circles will now give a bonus to arcane focus
 +
** Arcane Focus will require a minimum of two people to cast
 +
** Casting it in a pentagram or abbatoir will give you a Focus with a level equal to number of casters - 1
 +
** Casting in an Arcane Circle (such as in Heartwood or a crafted Circle in a player house) will give you a 1 level bonus.
 +
** Casting in Prism of Light will give you the Arcane Circle bonus plus an additional bonus, for a maximum possible focus level 6.
 +
* Additional Red healers will spawn in Felucca around the moongates(except Minoc and Buccaneer's Den.)
 +
* Fixed the spelling of Lich on the vet reward statue
 +
* Players are no longer able to invite a guild to an alliance and a war at the same time
 +
* Players can no longer summon pets via the pet summoning ball in Ilshenar
 +
* Fixed the issue with players receiving the message “You cannot use this ability while mounted” when they failed to Stealth
 +
* Fixed an issue with pets and criminal flagging
 +
* Additional fix to not allow flying creatures to enter a private house
 +
* Quiver of Rage damage mods were changed. It now adds 20% of each damage type (Physical, Energy, Poison, Cold, and Fire.) The Direct Damage bonus was removed.
 +
* Arcane gloves can now be repaired by tailors and with a tailoring repair deed
 +
* Spellbooks are now disarmable
 +
* Fixed an issue where using the "equip" macro would sometimes disarm your shield instead of equipping your weapon
 +
* Players can no longer use the No-Dachi special move Riding Swipe on NPCs
 +
* Players no longer turn grey when they use the spell Polymorph
 +
* Fixed an issue with players getting stuck in "mounted" mode
 +
* Added two new items to the Ingredients section of the Cooking gump
 +
** Cocoa Liquor requires 0 skill, 1 cocoa pulp, one pewter bowl, and a heat source
 +
** Cocoa Butter requires 0 skill, 1 cocoa pulp, and a heat source
 +
** For more information about cocoa pulp, see the Gardening section below
  
*Skill points for skills less than 70 points will gain as normal shards.
 
*Skill points for skills between 70 and 79.9 points will gain a maximum of 5 points per day with a minimum of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
 
*Skill points for skills between 80 and 89.9 will gain at a maximum of 4.0 points per day with a minimum of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
 
*Skill points for skills between 90 and 99.9 will gain at a maximum of 3.0 points per day with a minimum of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
 
*Skill points for skills between 100 and 109.9 will gain at a maximum of 3.0 skill points per day with a minimum of 15 minutes between points gained. (450 minutes min to gain 3.0 skill points)
 
*Skill points for skills between 110 and 120 will gain at a maximum of 2.0 skill points per day with a minimum of 15 minutes between points gained. (300 minutes min to gain 2.0 skill points)
 
*Players will be allowed to gain 15 stat points a day.
 
  
 +
==Rate over time system changes - Siege Perilous only==
 +
'''NOTE''' These changes only apply to [[Siege Perilous]] ruleset shards (Siege and [[Mugen]]) and will not be testable on TC1
  
==New Veteran Rewards==
+
* Skill points for skills less than 70 points will gain as normal shards.
 +
* Skill points for skills between 70 and 79.9 points will gain a maximum of 5 points per day with a minimum of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
 +
* Skill points for skills between 80 and 89.9 will gain at a maximum of 4.0 points per day with a minimum of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
 +
* Skill points for skills between 90 and 99.9 will gain at a maximum of 3.0 points per day with a minimum of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
 +
* Skill points for skills between 100 and 109.9 will gain at a maximum of 3.0 skill points per day with a minimum of 15 minutes between points gained. (450 minutes min to gain 3.0 skill points)
 +
* Skill points for skills between 110 and 120 will gain at a maximum of 2.0 skill points per day with a minimum of 15 minutes between points gained. (300 minutes min to gain 2.0 skill points)
 +
* Players will be allowed to gain 15 stat points a day.
 +
 
 +
==New veteran rewards==
 
All Years:
 
All Years:
  
 
[[Image:Veteran_reward_dresses.gif]]
 
[[Image:Veteran_reward_dresses.gif]]
  
*Ladies, rejoice! You may now choose a Plain Dress with 3% Physical Resist of the same colors of the Veteran Reward robes for each year.  
+
* Ladies, rejoice! You may now choose a Plain Dress with 3% Physical Resist of the same colors of the Veteran Reward robes for each year.
  
  
Line 56: Line 58:
 
[[Image:Veteran_reward_commodity_box.gif]]
 
[[Image:Veteran_reward_commodity_box.gif]]
  
*Commodity Deed Box: A box that allows players to redeem commodity deeds in their own home!  
+
* Commodity Deed Box: A box that allows players to redeem commodity deeds in their own home!
**It can only be placed in a house by the owner or any character from the owner account.  
+
** It can only be placed in a house by the owner or any character from the owner account.
**The box must be secured to work.  
+
** The box must be secured to work.
**It uses the standard commodity deeds purchased from a banker.
+
** It uses the standard commodity deeds purchased from a banker.
**(Added Sept 5, 2008)Deeds can be both filled and redeemed in the box.
+
** Deeds can be both filled and redeemed in the box.
  
  
 
2nd Year:
 
2nd Year:
  
[[Image:Veteran_reward_minotaur_statue_east.gif]][[Image:Veteran_reward_minotaur_statue_south.gif]][[Image:Veteran_reward_minotaur_axe_statue_east.gif]][[Image:Veteran_reward_minotaur_axe_statue_south.gif]]
+
[[Image:Veteran_reward_minotaur_statue_east.gif]]
*Minotaur Statue  
+
[[Image:Veteran_reward_minotaur_statue_south.gif]]
**Comes in a deed that offers 2 variants in 2 facings each  
+
[[Image:Veteran_reward_minotaur_axe_statue_east.gif]]
**Can only be placed by an owner or co-owner  
+
[[Image:Veteran_reward_minotaur_axe_statue_south.gif]]
**The statue is purely decorative  
+
 
 +
* Minotaur Statue
 +
** Comes in a deed that offers 2 variants in 2 facings each
 +
** Can only be placed by an owner or co-owner
 +
** The statue is purely decorative
  
  
Line 75: Line 81:
  
 
[[Image:Veteran_reward_cacti.gif]]
 
[[Image:Veteran_reward_cacti.gif]]
*Potted Cactus  
+
 
**Comes in a deed. When used, a random potted cactus from 6 available types will be placed in the player’s backpack. (Added Sept 5, 2008)'''NOTE''' We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.  
+
* Potted Cactus
**The potted cactus will then become decorative which can be locked down and traded by anyone.  
+
** Comes in a deed. When used, a random potted cactus from 6 available types will be placed in the player’s backpack. (Added Sept 5, 2008)'''NOTE''' We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.
 +
** The potted cactus will then become decorative which can be locked down and traded by anyone.
  
  
 
5th Year:
 
5th Year:
  
[[Image:Veteran_reward_bloody_pentagram.gif]]  
+
[[Image:Veteran_reward_bloody_pentagram.gif]]
*Bloody Pentagram  
+
 
**Comes in a deed that can only be placed by a owner or character of the owner account  
+
* Bloody Pentagram
**Can be used with the Arcane Circle spell to obtain a spellweaving arcane focus.  
+
** Comes in a deed that can only be placed by a owner or character of the owner account
 +
** Can be used with the Arcane Circle spell to obtain a spellweaving arcane focus.
  
  
 
6th Year:
 
6th Year:
  
[[Image:Veteran_reward_brazier_tall_unlit.gif]][[Image:Veteran_reward_brazier_short_unlit.gif]][[Image:Veteran_reward_brazier_short_lit.gif]][[Image:Veteran_reward_brazier_tall_lit.gif]]
+
[[Image:Veteran_reward_brazier_tall_unlit.gif]]
*Brazier  
+
[[Image:Veteran_reward_brazier_short_unlit.gif]]
**Comes in a deed. When double-clicked, a random brazier (tall or short) will be placed in the player’s backpack. (Added Sept 5, 2008)'''NOTE''' We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.
+
[[Image:Veteran_reward_brazier_short_lit.gif]]
**Becomes a deco item that can be locked down by anyone  
+
[[Image:Veteran_reward_brazier_tall_lit.gif]]
**Can be used by player of the appropriate age to start the fire animation  
+
 
**Is a heat source  
+
* Brazier
 +
** Comes in a deed. When double-clicked, a random brazier (tall or short) will be placed in the player’s backpack. (Added Sept 5, 2008)'''NOTE''' We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.
 +
** Becomes a deco item that can be locked down by anyone
 +
** Can be used by player of the appropriate age to start the fire animation
 +
** Is a heat source
  
  
 
7th Year:
 
7th Year:
  
[[Image:Veteran_reward_stump_east.gif]][[Image:Veteran_reward_stump_south.gif]][[Image:Veteran_reward_stump_axe_east.gif]][[Image:Veteran_reward_stump_axe_south.gif]]
+
[[Image:Veteran_reward_stump_east.gif]]
*Tree Stumps  
+
[[Image:Veteran_reward_stump_south.gif]]
**Decorative stumps that come in the form of a deed.  
+
[[Image:Veteran_reward_stump_axe_east.gif]]
**When used, the deed offers a choice between the four stumps  
+
[[Image:Veteran_reward_stump_axe_south.gif]]
**The stump gives 10 random wood logs a day (from plain to frostwood).  
+
 
**Stores a maximum of 100 logs. Retrieve the resources by double-clicking on the stump.  
+
* Tree Stumps
**All players with "friend" or higher security access can collect the resources.  
+
** Decorative stumps that come in the form of a deed.
**Any accrued resources will be preserved if you customize your house or redeed the stump
+
** When used, the deed offers a choice between the four stumps
 +
** The stump gives 10 random wood logs a day (from plain to frostwood).
 +
** Stores a maximum of 100 logs. Retrieve the resources by double-clicking on the stump.
 +
** All players with "friend" or higher security access can collect the resources.
 +
** Any accrued resources will be preserved if you customize your house or redeed the stump
  
  
Line 113: Line 129:
  
 
[[Image:Veteran_reward_wall_banners_menu.gif]]
 
[[Image:Veteran_reward_wall_banners_menu.gif]]
*Wall Banners  
+
 
**Decorative banners that come in the form of a deed.  
+
* Wall Banners
**When used, the deed offers a choice between the banners  
+
** Decorative banners that come in the form of a deed.
**They are dyable with a regular dye tub  
+
** When used, the deed offers a choice between the banners
**The banner can be redeeded by chopping with an axe  
+
** They are dyable with a regular dye tub
**The deed is only usable by 9-yo vets in a house they own or are co-owned to.  
+
** The banner can be redeeded by chopping with an axe
**'''KNOWN ISSUE''': In the KR client ONLY, the gump to redeem the banners will show no-draw tiles instead of the banners. For the moment, please use the 2D client to place your banners!  
+
** The deed is only usable by 9-yo vets in a house they own or are co-owned to.
 +
** '''KNOWN ISSUE''': In the KR client ONLY, the gump to redeem the banners will show no-draw tiles instead of the banners. For the moment, please use the 2D client to place your banners!
  
  
 
10th Year:
 
10th Year:
  
[[Image:Veteran_reward_ethereal_cu_sidhe.gif]][[Image:Veteran_reward_ethereal_cu_sidhe_statuette.gif]]
+
[[Image:Veteran_reward_ethereal_cu_sidhe.gif]]
*Ethereal Cu Sidhe Mount
+
[[Image:Veteran_reward_ethereal_cu_sidhe_statuette.gif]]
**This Ethereal Mount only usable by 10 year veteran accounts.  
+
* Ethereal Cu Sidhe Mount
 +
** This Ethereal Mount only usable by 10 year veteran accounts.
 +
 
  
 +
[[Image:Veteran_reward_ankh_of_sacrifice_east.gif]]
 +
[[Image:Veteran_reward_ankh_of_sacrifice_south.gif]]
  
[[Image:Veteran_reward_ankh_of_sacrifice_east.gif]][[Image:Veteran_reward_ankh_of_sacrifice_south.gif]]
+
* Ankh of Sacrifice
*Ankh of Sacrifice  
+
** Unlike the currently available decorative ankh, the Ankh of Sacrifice allows blues and reds alike to self-resurrect inside their house or any other accessible house, as long as they are within range.
**Unlike the currently available decorative ankh, the Ankh of Sacrifice allows blues and reds alike to self-resurrect inside their house or any other accessible house, as long as they are within range.  
+
** There is a 1 hour cool down period between each use per player.
**There is a 1 hour cool down period between each use per player.  
+
** It comes in a deed and can be placed facing south and east.
**It comes in a deed and can be placed facing south and east.
+
  
  
 
[[Image:Veteran_reward_10th_year_clothes.gif]]
 
[[Image:Veteran_reward_10th_year_clothes.gif]]
*Clothes
 
**All items have 3% Physical Resist
 
**Robe, Plain Dress, and Cloak are available in each color
 
**Available in Crimson and Pink
 
  
 +
* Clothes
 +
** All items have 3% Physical Resist
 +
** Robe, Plain Dress, and Cloak are available in each color
 +
** Available in Crimson and Pink
  
[[Image:Veteran_reward_ore_cart_east.gif]][[Image:Veteran_reward_ore_cart_south.gif]][[Image:Veteran_reward_gem_cart_east.gif]][[Image:Veteran_reward_gem_cart_south.gif]]
+
 
*The Mining Cart  
+
[[Image:Veteran_reward_ore_cart_east.gif]]
**Comes in a deed  
+
[[Image:Veteran_reward_ore_cart_south.gif]]
**Ore cart gives 10 ingots of a random color (from iron to valorite) once per 24 hour period  
+
[[Image:Veteran_reward_gem_cart_east.gif]]
**Stores a maximum of 100 ingots. Retrieve the resources by double-clicking on the cart.  
+
[[Image:Veteran_reward_gem_cart_south.gif]]
**Gem carts gives 5 random gems (classic gems only) per 24 hour period  
+
 
**Stores a maximum of 50 gems. Retrieve the resources by double-clicking on the cart.  
+
* The Mining Cart
**All players with "friend" or higher security access can collect the resources.  
+
** Comes in a deed
**Any accrued resources will be preserved if you customize your house or redeed the cart. However, if you switch between the ore and the gem cart, the resources will be lost.  
+
** Ore cart gives 10 ingots of a random color (from iron to valorite) once per 24 hour period
 +
** Stores a maximum of 100 ingots. Retrieve the resources by double-clicking on the cart.
 +
** Gem carts gives 5 random gems (classic gems only) per 24 hour period
 +
** Stores a maximum of 50 gems. Retrieve the resources by double-clicking on the cart.
 +
** All players with "friend" or higher security access can collect the resources.
 +
** Any accrued resources will be preserved if you customize your house or redeed the cart. However, if you switch between the ore and the gem cart, the resources will be lost.
  
  
 
[[Image:Veteran_reward_harrower_statuette.gif]]
 
[[Image:Veteran_reward_harrower_statuette.gif]]
*Harrower Statuette  
+
 
**Makes the Harrower sound  
+
* Harrower Statuette
**Can be turned on and off  
+
** Makes the Harrower sound
 +
** Can be turned on and off
  
  
 
[[Image:Veteran_reward_efreet_statuette.gif]]
 
[[Image:Veteran_reward_efreet_statuette.gif]]
*Efreet Statuette
 
**Makes the Efreet sound
 
**Can be turned on and off
 
  
 +
* Efreet Statuette
 +
** Makes the Efreet sound
 +
** Can be turned on and off
  
==Gardening System Additions and Fixes==
+
==Gardening system additions and fixes==
'''NOTE''': Because TC1 does not have a daily maintenance cycle, plants will not grow. We ask that you concentrate your testing on the monsters that drop the new seeds!  
+
'''NOTE''': Because TC1 does not have a daily maintenance cycle, plants will not grow. We ask that you concentrate your testing on the monsters that drop the new seeds!
*Fixed an issue with the plant gump not displaying potions correctly.  
+
* Fixed an issue with the plant gump not displaying potions correctly.
*Fixed a bug with the plant gump incorrectly showing fungus and disease being present in a pot before the seed is planted  
+
* Fixed a bug with the plant gump incorrectly showing fungus and disease being present in a pot before the seed is planted
  
  
Line 175: Line 201:
  
 
[[Image:Cocoa_tree.gif]]
 
[[Image:Cocoa_tree.gif]]
*The Cocoa Tree can be grown from Fragrant seeds, which are carried by all the monsters that drop any of the Peculiar Seeds (see below.)  
+
 
*It cannot be cross-pollinated  
+
* The Cocoa Tree can be grown from Fragrant seeds, which are carried by all the monsters that drop any of the Peculiar Seeds (see below.)
*It gives up to 8 Cocoa Pulp, which is used in two new cooking recipes (see above.)  
+
* It cannot be cross-pollinated
*It also can produce up to 8 Cocoa Tree Seeds  
+
* It gives up to 8 Cocoa Pulp, which is used in two new cooking recipes (see above.)
 +
* It also can produce up to 8 Cocoa Tree Seeds
  
  
Line 184: Line 211:
  
 
[[Image:Pub55_hedges_sampler.gif]]
 
[[Image:Pub55_hedges_sampler.gif]]
*There are 15 new decorative plants available, of which the two hedges above are merely examples
 
*The new plants grow from Peculiar Seeds, which drop a variety of monsters. However, not all of these monsters drop all of the Peculiar Seed types
 
**The new seeds will drop on 3 bipedal creatures that dwell in the Tokuno Islands, on 1 bug-type creature, on 1 creature found in Despise (among other places), on 1 swamp creature, on 1 karma sensitive creature in Ilshenar, 1 creature that lurks in the Twisted Wealds, an arachnid, a compact-sized creature, an undead and a humanoid spellcaster.
 
*These plants cannot be cross-pollinated, and do not produce resources at this time
 
  
 +
* There are 15 new decorative plants available, of which the two hedges above are merely examples
 +
* The new plants grow from Peculiar Seeds, which drop a variety of monsters. However, not all of these monsters drop all of the Peculiar Seed types
 +
** The new seeds will drop on 3 bipedal creatures that dwell in the Tokuno Islands, on 1 bug-type creature, on 1 creature found in Despise (among other places), on 1 swamp creature, on 1 karma sensitive creature in Ilshenar, 1 creature that lurks in the Twisted Wealds, an arachnid, a compact-sized creature, an undead and a humanoid spellcaster.
 +
* These plants cannot be cross-pollinated, and do not produce resources at this time
  
 
==Updates==
 
==Updates==
*September 11, 2008 - All shards received a minor fix to correct a bug where [[Guard Zone]]s had been deactivated in some areas unintentionally. This bug allowed players to place homes in new, formerly disallowed areas as well as hinted at possible areas for future invasion as part of the [[Warriors of Destiny]] events. Homes recently placed in those areas were removed, with all their contents, by Game Masters on Monday, September 15, 2008. Players with such homes were advised to preemptively relocate.
+
===Update 1===
 +
On September 11, 2008, the following was published:
 +
* All shards received a minor fix to correct a bug where [[guard zone]]s had been deactivated in some areas unintentionally. This bug allowed players to place homes in new, formerly disallowed areas as well as hinted at possible areas for future invasion as part of the [[Warriors of Destiny]] events. Homes recently placed in those areas were removed, with all their contents, by Game Masters on Monday, September 15, 2008. Players with such homes were advised to preemptively relocate.
  
==See Also==
+
==See also==
 
* [[Publishes]]
 
* [[Publishes]]
  
 
[[Category:Publishes]]
 
[[Category:Publishes]]

Latest revision as of 13:11, 6 June 2012

The following is a list of changes deployed as Publish 55 on September 10, 2008.

Deployment history

  • September 4, 2008 - Candidate changes for Publish 55 were first deployed to the Test Center.
  • September 5, 2008 - Nature's Fury fix moved to Publish 56. Clarifications added regarding Arcane Circle change, Commodity Deed box, Cacti and Brazier rewards. Added more possible carriers of the new seeds.
  • September 8, 2008 - Removed the red healer spawn around Minoc moongate and Buc's Den to prevent bugged overspawn. Deployed to Origin shard.
  • September 10, 2008 - Deployed to all shards worldwide.

Bug fixes

  • Arcane Circles will now give a bonus to arcane focus
    • Arcane Focus will require a minimum of two people to cast
    • Casting it in a pentagram or abbatoir will give you a Focus with a level equal to number of casters - 1
    • Casting in an Arcane Circle (such as in Heartwood or a crafted Circle in a player house) will give you a 1 level bonus.
    • Casting in Prism of Light will give you the Arcane Circle bonus plus an additional bonus, for a maximum possible focus level 6.
  • Additional Red healers will spawn in Felucca around the moongates(except Minoc and Buccaneer's Den.)
  • Fixed the spelling of Lich on the vet reward statue
  • Players are no longer able to invite a guild to an alliance and a war at the same time
  • Players can no longer summon pets via the pet summoning ball in Ilshenar
  • Fixed the issue with players receiving the message “You cannot use this ability while mounted” when they failed to Stealth
  • Fixed an issue with pets and criminal flagging
  • Additional fix to not allow flying creatures to enter a private house
  • Quiver of Rage damage mods were changed. It now adds 20% of each damage type (Physical, Energy, Poison, Cold, and Fire.) The Direct Damage bonus was removed.
  • Arcane gloves can now be repaired by tailors and with a tailoring repair deed
  • Spellbooks are now disarmable
  • Fixed an issue where using the "equip" macro would sometimes disarm your shield instead of equipping your weapon
  • Players can no longer use the No-Dachi special move Riding Swipe on NPCs
  • Players no longer turn grey when they use the spell Polymorph
  • Fixed an issue with players getting stuck in "mounted" mode
  • Added two new items to the Ingredients section of the Cooking gump
    • Cocoa Liquor requires 0 skill, 1 cocoa pulp, one pewter bowl, and a heat source
    • Cocoa Butter requires 0 skill, 1 cocoa pulp, and a heat source
    • For more information about cocoa pulp, see the Gardening section below


Rate over time system changes - Siege Perilous only

NOTE These changes only apply to Siege Perilous ruleset shards (Siege and Mugen) and will not be testable on TC1

  • Skill points for skills less than 70 points will gain as normal shards.
  • Skill points for skills between 70 and 79.9 points will gain a maximum of 5 points per day with a minimum of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
  • Skill points for skills between 80 and 89.9 will gain at a maximum of 4.0 points per day with a minimum of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
  • Skill points for skills between 90 and 99.9 will gain at a maximum of 3.0 points per day with a minimum of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
  • Skill points for skills between 100 and 109.9 will gain at a maximum of 3.0 skill points per day with a minimum of 15 minutes between points gained. (450 minutes min to gain 3.0 skill points)
  • Skill points for skills between 110 and 120 will gain at a maximum of 2.0 skill points per day with a minimum of 15 minutes between points gained. (300 minutes min to gain 2.0 skill points)
  • Players will be allowed to gain 15 stat points a day.

New veteran rewards

All Years:

Veteran reward dresses.gif

  • Ladies, rejoice! You may now choose a Plain Dress with 3% Physical Resist of the same colors of the Veteran Reward robes for each year.


1st Year:

Veteran reward commodity box.gif

  • Commodity Deed Box: A box that allows players to redeem commodity deeds in their own home!
    • It can only be placed in a house by the owner or any character from the owner account.
    • The box must be secured to work.
    • It uses the standard commodity deeds purchased from a banker.
    • Deeds can be both filled and redeemed in the box.


2nd Year:

Veteran reward minotaur statue east.gif Veteran reward minotaur statue south.gif Veteran reward minotaur axe statue east.gif Veteran reward minotaur axe statue south.gif

  • Minotaur Statue
    • Comes in a deed that offers 2 variants in 2 facings each
    • Can only be placed by an owner or co-owner
    • The statue is purely decorative


3rd Year:

Veteran reward cacti.gif

  • Potted Cactus
    • Comes in a deed. When used, a random potted cactus from 6 available types will be placed in the player’s backpack. (Added Sept 5, 2008)NOTE We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.
    • The potted cactus will then become decorative which can be locked down and traded by anyone.


5th Year:

Veteran reward bloody pentagram.gif

  • Bloody Pentagram
    • Comes in a deed that can only be placed by a owner or character of the owner account
    • Can be used with the Arcane Circle spell to obtain a spellweaving arcane focus.


6th Year:

Veteran reward brazier tall unlit.gif Veteran reward brazier short unlit.gif Veteran reward brazier short lit.gif Veteran reward brazier tall lit.gif

  • Brazier
    • Comes in a deed. When double-clicked, a random brazier (tall or short) will be placed in the player’s backpack. (Added Sept 5, 2008)NOTE We are looking into making this a choice rather than random, but the change will NOT go in Publish 55. If you're interested in these items, you may want to wait one more publish.
    • Becomes a deco item that can be locked down by anyone
    • Can be used by player of the appropriate age to start the fire animation
    • Is a heat source


7th Year:

Veteran reward stump east.gif Veteran reward stump south.gif Veteran reward stump axe east.gif Veteran reward stump axe south.gif

  • Tree Stumps
    • Decorative stumps that come in the form of a deed.
    • When used, the deed offers a choice between the four stumps
    • The stump gives 10 random wood logs a day (from plain to frostwood).
    • Stores a maximum of 100 logs. Retrieve the resources by double-clicking on the stump.
    • All players with "friend" or higher security access can collect the resources.
    • Any accrued resources will be preserved if you customize your house or redeed the stump


9th Year:

Veteran reward wall banners menu.gif

  • Wall Banners
    • Decorative banners that come in the form of a deed.
    • When used, the deed offers a choice between the banners
    • They are dyable with a regular dye tub
    • The banner can be redeeded by chopping with an axe
    • The deed is only usable by 9-yo vets in a house they own or are co-owned to.
    • KNOWN ISSUE: In the KR client ONLY, the gump to redeem the banners will show no-draw tiles instead of the banners. For the moment, please use the 2D client to place your banners!


10th Year:

Veteran reward ethereal cu sidhe.gif Veteran reward ethereal cu sidhe statuette.gif

  • Ethereal Cu Sidhe Mount
    • This Ethereal Mount only usable by 10 year veteran accounts.


Veteran reward ankh of sacrifice east.gif Veteran reward ankh of sacrifice south.gif

  • Ankh of Sacrifice
    • Unlike the currently available decorative ankh, the Ankh of Sacrifice allows blues and reds alike to self-resurrect inside their house or any other accessible house, as long as they are within range.
    • There is a 1 hour cool down period between each use per player.
    • It comes in a deed and can be placed facing south and east.


Veteran reward 10th year clothes.gif

  • Clothes
    • All items have 3% Physical Resist
    • Robe, Plain Dress, and Cloak are available in each color
    • Available in Crimson and Pink


Veteran reward ore cart east.gif Veteran reward ore cart south.gif Veteran reward gem cart east.gif Veteran reward gem cart south.gif

  • The Mining Cart
    • Comes in a deed
    • Ore cart gives 10 ingots of a random color (from iron to valorite) once per 24 hour period
    • Stores a maximum of 100 ingots. Retrieve the resources by double-clicking on the cart.
    • Gem carts gives 5 random gems (classic gems only) per 24 hour period
    • Stores a maximum of 50 gems. Retrieve the resources by double-clicking on the cart.
    • All players with "friend" or higher security access can collect the resources.
    • Any accrued resources will be preserved if you customize your house or redeed the cart. However, if you switch between the ore and the gem cart, the resources will be lost.


Veteran reward harrower statuette.gif

  • Harrower Statuette
    • Makes the Harrower sound
    • Can be turned on and off


Veteran reward efreet statuette.gif

  • Efreet Statuette
    • Makes the Efreet sound
    • Can be turned on and off

Gardening system additions and fixes

NOTE: Because TC1 does not have a daily maintenance cycle, plants will not grow. We ask that you concentrate your testing on the monsters that drop the new seeds!

  • Fixed an issue with the plant gump not displaying potions correctly.
  • Fixed a bug with the plant gump incorrectly showing fungus and disease being present in a pot before the seed is planted


The Cocoa Tree

Cocoa tree.gif

  • The Cocoa Tree can be grown from Fragrant seeds, which are carried by all the monsters that drop any of the Peculiar Seeds (see below.)
  • It cannot be cross-pollinated
  • It gives up to 8 Cocoa Pulp, which is used in two new cooking recipes (see above.)
  • It also can produce up to 8 Cocoa Tree Seeds


New Decorative Plants

Pub55 hedges sampler.gif

  • There are 15 new decorative plants available, of which the two hedges above are merely examples
  • The new plants grow from Peculiar Seeds, which drop a variety of monsters. However, not all of these monsters drop all of the Peculiar Seed types
    • The new seeds will drop on 3 bipedal creatures that dwell in the Tokuno Islands, on 1 bug-type creature, on 1 creature found in Despise (among other places), on 1 swamp creature, on 1 karma sensitive creature in Ilshenar, 1 creature that lurks in the Twisted Wealds, an arachnid, a compact-sized creature, an undead and a humanoid spellcaster.
  • These plants cannot be cross-pollinated, and do not produce resources at this time

Updates

Update 1

On September 11, 2008, the following was published:

  • All shards received a minor fix to correct a bug where guard zones had been deactivated in some areas unintentionally. This bug allowed players to place homes in new, formerly disallowed areas as well as hinted at possible areas for future invasion as part of the Warriors of Destiny events. Homes recently placed in those areas were removed, with all their contents, by Game Masters on Monday, September 15, 2008. Players with such homes were advised to preemptively relocate.

See also