Difference between revisions of "Stamina Regeneration"
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The bonus can only be activated once per day. A character only needs to wear the ankh while chanting at the shrine; it may be removed while maintaining the bonus. | The bonus can only be activated once per day. A character only needs to wear the ankh while chanting at the shrine; it may be removed while maintaining the bonus. | ||
+ | |||
+ | ==Imbuing== | ||
+ | The following resources are required to [[Imbuing|imbue]] the highest intensity of Stamina Regeneration (3): | ||
+ | *5 [[Enchanted Essence]] | ||
+ | *10 [[Gem|Diamond]] | ||
+ | *10 [[Seed of renewal]] | ||
+ | |||
==Notes== | ==Notes== | ||
* The [[skill]] [[Focus]] is a determinant for the regeneration of both stamina and [[mana]]. | * The [[skill]] [[Focus]] is a determinant for the regeneration of both stamina and [[mana]]. | ||
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==See Also== | ==See Also== | ||
[[Five on Friday - September 28, 2007]] | [[Five on Friday - September 28, 2007]] | ||
− | + | {{Item Properties}} | |
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Latest revision as of 22:02, 4 March 2010
Stamina Regeneration is an item property that is found on jewelry and armor. It increases the rate at which a character regains stamina.
Stamina Regeneration is capped at 24. The range of Stamina Regeneration on non-artifact items is 1 to 3.
Artifacts
Artifacts that exceed the normal range of Stamina Regeneration:
- the Ring of the Vile has a Stamina Regeneration of 6.
- the Ancient Farmer's Kasa has a Stamina Regeneration of 5.
Ankh Pendant & Stamina
Wearing the Ankh Pendant, characters who visit the:
- Valor shrine and chant "RA" are granted a Stamina Regeneration of +2 for one hour;
- Sacrifice shrine and chant "Cah" are granted a Stamina Regeneration of +1 and a Hit Point Regeneration of +1 for one hour, with a 50% chance to get one regeneration bumped up to +2;
- Spirituality shrine and chant "Om" are granted +1 for Stamina, Hit Point, and Mana Regeneration for one hour, with a 25% chance to get each regeneration bumped to +2; and
- Humility shrine and chant "Lum" are granted a random regeneration of +3 for one hour.
The bonus can only be activated once per day. A character only needs to wear the ankh while chanting at the shrine; it may be removed while maintaining the bonus.
Imbuing
The following resources are required to imbue the highest intensity of Stamina Regeneration (3):
- 5 Enchanted Essence
- 10 Diamond
- 10 Seed of renewal
Notes
- The skill Focus is a determinant for the regeneration of both stamina and mana.
- The skill Parrying is affected by stamina.
- The Necromancy spell Vampiric Embrace grants the caster a Stamina Regeneration of 10.
See Also
Five on Friday - September 28, 2007