Difference between revisions of "Custom Carpets"
(New page: With Stygian Abyss, the players will be able to complete a short quest-chain that allows them access to a special vendor’s inventory of carpet pieces. Each carpet piece can be placed...) |
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− | With [[Stygian Abyss]], the players will be able to complete a short quest-chain that allows them access to a special vendor’s inventory of carpet pieces. Each carpet piece can be placed inside a home and locked down in an intuitive, simple manner that doesn’t count against their total lock down count. Double-click on the carpet piece to lock it down. Repeat to unlock. | + | With [[Stygian Abyss]], the players will be able to complete a short quest-chain [[Shearing Knowledge]] that allows them access to a special vendor’s inventory of carpet pieces. Each carpet piece can be placed inside a home and locked down in an intuitive, simple manner that doesn’t count against their total lock down count. Double-click on the carpet piece to lock it down. Repeat to unlock. |
These carpet tiles use older, existing art that hasn’t otherwise been available to the players. This idea was originally attempted in a system that Michael “Vex” Moore wrote in 2001, which was in turn inspired by "Dermott"'s idea for vendor-sold floor tiles, but was never used due to potential exploits and complications. The goal of this system is to sidestep the issues that the earlier implementation might have caused, and introduce the carpet tiles in Stygian Abyss through a quest requirement. | These carpet tiles use older, existing art that hasn’t otherwise been available to the players. This idea was originally attempted in a system that Michael “Vex” Moore wrote in 2001, which was in turn inspired by "Dermott"'s idea for vendor-sold floor tiles, but was never used due to potential exploits and complications. The goal of this system is to sidestep the issues that the earlier implementation might have caused, and introduce the carpet tiles in Stygian Abyss through a quest requirement. | ||
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* Sixty-one different carpet tile pieces | * Sixty-one different carpet tile pieces | ||
* A new quest-chain that allows you to buy carpet pieces from a special vendor | * A new quest-chain that allows you to buy carpet pieces from a special vendor | ||
+ | **[[Shearing Knowledge]], next [[Weaving Friendships]], and next [[A New Spin on Things]] | ||
* Requires Stygian Abyss Expansion | * Requires Stygian Abyss Expansion | ||
* Doesn't count against the lock down limit | * Doesn't count against the lock down limit |
Latest revision as of 23:04, 18 April 2013
With Stygian Abyss, the players will be able to complete a short quest-chain Shearing Knowledge that allows them access to a special vendor’s inventory of carpet pieces. Each carpet piece can be placed inside a home and locked down in an intuitive, simple manner that doesn’t count against their total lock down count. Double-click on the carpet piece to lock it down. Repeat to unlock.
These carpet tiles use older, existing art that hasn’t otherwise been available to the players. This idea was originally attempted in a system that Michael “Vex” Moore wrote in 2001, which was in turn inspired by "Dermott"'s idea for vendor-sold floor tiles, but was never used due to potential exploits and complications. The goal of this system is to sidestep the issues that the earlier implementation might have caused, and introduce the carpet tiles in Stygian Abyss through a quest requirement.
- Sixty-one different carpet tile pieces
- A new quest-chain that allows you to buy carpet pieces from a special vendor
- Shearing Knowledge, next Weaving Friendships, and next A New Spin on Things
- Requires Stygian Abyss Expansion
- Doesn't count against the lock down limit