Difference between revisions of "Divine Fury"
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|icon=Chivalry-divinefury.jpg | |icon=Chivalry-divinefury.jpg | ||
|manacost=15 | |manacost=15 | ||
− | |minimumskill=25 | + | |minimumskill=25.0 |
|tithingpoints=10 | |tithingpoints=10 | ||
− | |duration=10 - 23 | + | |duration=10 - 23 Seconds |
|areaofeffect=Caster | |areaofeffect=Caster | ||
|description=Temporarily increases the caster's [[Swing Speed Increase|swing speed]], [[Hit Chance Increase|chance to hit]], and [[Damage Increase|damage dealt]] while lowering the Paladin's [[Defense Chance Increase|defense chance]]. Upon casting, the Paladin's [[Stamina]] is also refreshed by an amount based on caster's [[Chivalry]] skill and [[Karma]]. Bonus effects and the duration of the spell is also affected by Caster's [[Karma]] and [[Chivalry]] skill. | |description=Temporarily increases the caster's [[Swing Speed Increase|swing speed]], [[Hit Chance Increase|chance to hit]], and [[Damage Increase|damage dealt]] while lowering the Paladin's [[Defense Chance Increase|defense chance]]. Upon casting, the Paladin's [[Stamina]] is also refreshed by an amount based on caster's [[Chivalry]] skill and [[Karma]]. Bonus effects and the duration of the spell is also affected by Caster's [[Karma]] and [[Chivalry]] skill. | ||
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*[[Hit Chance Increase]]: +15% | *[[Hit Chance Increase]]: +15% | ||
*[[Damage Increase]]: +20% | *[[Damage Increase]]: +20% | ||
+ | **This is subject to the 100% [[Damage Increase|DI]] cap from '''items''' | ||
*[[Swing Speed Increase]]: +15% | *[[Swing Speed Increase]]: +15% | ||
*[[Defense Chance Increase]]: -10% | *[[Defense Chance Increase]]: -10% | ||
}} | }} |
Latest revision as of 14:30, 7 April 2012
Words of Power - Divinum Furis | ||
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Mana Cost | 15 | |
Minimum Skill | 25.0 | |
Tithing Points | 10 | |
Duration | 10 - 23 Seconds | |
Area of Effect | Caster | |
Description | Temporarily increases the caster's swing speed, chance to hit, and damage dealt while lowering the Paladin's defense chance. Upon casting, the Paladin's Stamina is also refreshed by an amount based on caster's Chivalry skill and Karma. Bonus effects and the duration of the spell is also affected by Caster's Karma and Chivalry skill.
As of Publish 71, having 120 points in Chivalry skill and Level 5 Karma ( > 10,000) results:
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See Also
Chivalry Spells | ||
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Mana Cost 10 |
Cleanse by Fire • Close Wounds • Consecrate Weapon • Dispel Evil • Holy Light • Sacred Journey |
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Mana Cost 15 |
Divine Fury | |
Mana Cost 20 |